You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-08 12:40:44 +00:00
Remove side effects of scene save
(cherry picked from commit 598fd51277)
This commit is contained in:
committed by
Rémi Verschelde
parent
cad2ba013a
commit
cd96e30fee
@@ -1517,15 +1517,6 @@ void EditorNode::_save_scene(String p_file, int idx) {
|
||||
return;
|
||||
}
|
||||
|
||||
// force creation of node path cache
|
||||
// (hacky but needed for the tree to update properly)
|
||||
Node *dummy_scene = sdata->instance(PackedScene::GEN_EDIT_STATE_INSTANCE);
|
||||
if (!dummy_scene) {
|
||||
show_accept(TTR("Couldn't save scene. Likely dependencies (instances or inheritance) couldn't be satisfied."), TTR("OK"));
|
||||
return;
|
||||
}
|
||||
memdelete(dummy_scene);
|
||||
|
||||
int flg = 0;
|
||||
if (EditorSettings::get_singleton()->get("filesystem/on_save/compress_binary_resources")) {
|
||||
flg |= ResourceSaver::FLAG_COMPRESS;
|
||||
|
||||
Reference in New Issue
Block a user