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GDScript: Remove RENAMED_IN_GODOT_4_HINT from GDScriptWarning::Code enum
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@@ -579,7 +579,7 @@ void ScriptTextEditor::_update_warnings() {
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bool has_connections_table = false;
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// Add missing connections.
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if (GLOBAL_GET("debug/gdscript/warnings/enable").booleanize()) {
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if (GLOBAL_GET("debug/gdscript/warnings/enable")) {
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Node *base = get_tree()->get_edited_scene_root();
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if (base && missing_connections.size() > 0) {
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has_connections_table = true;
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