1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

Add FileAccess::set_unix_permissions for Unix platforms

This commit is contained in:
Juan Linietsky
2019-04-07 15:46:52 -03:00
parent 65f3a953de
commit cd4449e7ab
23 changed files with 140 additions and 12 deletions

View File

@@ -507,6 +507,29 @@ uint64_t FileAccess::get_modified_time(const String &p_file) {
return mt;
}
uint32_t FileAccess::get_unix_permissions(const String &p_file) {
if (PackedData::get_singleton() && !PackedData::get_singleton()->is_disabled() && PackedData::get_singleton()->has_path(p_file))
return 0;
FileAccess *fa = create_for_path(p_file);
ERR_FAIL_COND_V(!fa, 0);
uint32_t mt = fa->_get_unix_permissions(p_file);
memdelete(fa);
return mt;
}
Error FileAccess::set_unix_permissions(const String &p_file, uint32_t p_permissions) {
FileAccess *fa = create_for_path(p_file);
ERR_FAIL_COND_V(!fa, ERR_CANT_CREATE);
Error err = fa->_set_unix_permissions(p_file, p_permissions);
memdelete(fa);
return err;
}
void FileAccess::store_string(const String &p_string) {
if (p_string.length() == 0)