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SCons: Set DEBUG_ENABLED and DEV_ENABLED in SConstruct

They're the same for all platforms so they don't need to be repeated in all
platform definitions.
This commit is contained in:
Rémi Verschelde
2021-10-15 08:39:29 +02:00
parent e2bfb27efb
commit cd21cc683a
9 changed files with 15 additions and 32 deletions

View File

@@ -203,12 +203,9 @@ def configure_msvc(env, manual_msvc_config):
elif env["optimize"] == "size": # optimize for size
env.Append(CCFLAGS=["/O1"])
env.Append(LINKFLAGS=["/OPT:REF"])
env.AppendUnique(CPPDEFINES=["DEBUG_ENABLED"])
elif env["target"] == "debug":
env.AppendUnique(CCFLAGS=["/Zi", "/FS", "/Od", "/EHsc"])
env.AppendUnique(CPPDEFINES=["DEBUG_ENABLED"])
env.AppendUnique(CPPDEFINES=["DEV_ENABLED"])
env.Append(LINKFLAGS=["/DEBUG"])
if env["debug_symbols"]:
@@ -352,7 +349,6 @@ def configure_mingw(env):
elif env["target"] == "release_debug":
env.Append(CCFLAGS=["-O2"])
env.Append(CPPDEFINES=["DEBUG_ENABLED"])
if env["debug_symbols"]:
env.Prepend(CCFLAGS=["-g2"])
if env["optimize"] == "speed": # optimize for speed (default)
@@ -362,8 +358,6 @@ def configure_mingw(env):
elif env["target"] == "debug":
env.Append(CCFLAGS=["-g3"])
env.Append(CPPDEFINES=["DEBUG_ENABLED"])
env.Append(CPPDEFINES=["DEV_ENABLED"])
if env["windows_subsystem"] == "gui":
env.Append(LINKFLAGS=["-Wl,--subsystem,windows"])