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SCons: Set DEBUG_ENABLED and DEV_ENABLED in SConstruct
They're the same for all platforms so they don't need to be repeated in all platform definitions.
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@@ -203,12 +203,9 @@ def configure_msvc(env, manual_msvc_config):
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elif env["optimize"] == "size": # optimize for size
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env.Append(CCFLAGS=["/O1"])
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env.Append(LINKFLAGS=["/OPT:REF"])
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env.AppendUnique(CPPDEFINES=["DEBUG_ENABLED"])
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elif env["target"] == "debug":
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env.AppendUnique(CCFLAGS=["/Zi", "/FS", "/Od", "/EHsc"])
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env.AppendUnique(CPPDEFINES=["DEBUG_ENABLED"])
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env.AppendUnique(CPPDEFINES=["DEV_ENABLED"])
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env.Append(LINKFLAGS=["/DEBUG"])
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if env["debug_symbols"]:
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@@ -352,7 +349,6 @@ def configure_mingw(env):
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elif env["target"] == "release_debug":
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env.Append(CCFLAGS=["-O2"])
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env.Append(CPPDEFINES=["DEBUG_ENABLED"])
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if env["debug_symbols"]:
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env.Prepend(CCFLAGS=["-g2"])
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if env["optimize"] == "speed": # optimize for speed (default)
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@@ -362,8 +358,6 @@ def configure_mingw(env):
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elif env["target"] == "debug":
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env.Append(CCFLAGS=["-g3"])
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env.Append(CPPDEFINES=["DEBUG_ENABLED"])
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env.Append(CPPDEFINES=["DEV_ENABLED"])
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if env["windows_subsystem"] == "gui":
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env.Append(LINKFLAGS=["-Wl,--subsystem,windows"])
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