You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-06 12:20:30 +00:00
Fixes
-=-=- -Fixed normalmap depth parameter -Fixes to DirAccess on Windows -Double click on resource dock will open them -Fixes to doc generator (should make github wiki on class list more up to date)
This commit is contained in:
@@ -1043,6 +1043,7 @@ const ShaderLanguage::BuiltinsDef ShaderLanguage::fragment_builtins_defs[]={
|
||||
{ "TANGENT", TYPE_VEC3},
|
||||
{ "BINORMAL", TYPE_VEC3},
|
||||
{ "NORMALMAP", TYPE_VEC3},
|
||||
{ "NORMALMAP_DEPTH", TYPE_FLOAT},
|
||||
{ "UV", TYPE_VEC2},
|
||||
{ "UV2", TYPE_VEC2},
|
||||
{ "COLOR", TYPE_VEC4},
|
||||
|
||||
Reference in New Issue
Block a user