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Fixes
-=-=- -Fixed normalmap depth parameter -Fixes to DirAccess on Windows -Double click on resource dock will open them -Fixes to doc generator (should make github wiki on class list more up to date)
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@@ -102,6 +102,8 @@ RID Rasterizer::_create_shader(const FixedMaterialShaderKey& p_key) {
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} else {
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scode+="NORMALMAP=tex( fmp_normal_tex,"+uv_str+").xyz * vec3(2.0,2.0,1.0) - vec3(1.0,1.0,0.0);\n";
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}
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scode+="NORMALMAP_DEPTH=fmp_normal;\n";
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code+=scode;
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}
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