1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-07 12:30:27 +00:00

fix crash autotile edit mode

This commit is contained in:
damarindra
2018-02-16 17:48:01 +07:00
parent 9f590b460e
commit cceb176be3

View File

@@ -1023,6 +1023,9 @@ void AutotileEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) {
}
}
} else if (tools[SHAPE_NEW_POLYGON]->is_pressed()) {
if (!tools[TOOL_SELECT]->is_disabled())
tools[TOOL_SELECT]->set_disabled(true);
if (mb.is_valid()) {
if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
Vector2 pos = mb->get_position();
@@ -1089,6 +1092,8 @@ void AutotileEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) {
} else if (mb->is_pressed() && mb->get_button_index() == BUTTON_RIGHT && current_shape.size() > 2) {
if (creating_shape) {
close_shape(shape_anchor);
if (tools[TOOL_SELECT]->is_disabled())
tools[TOOL_SELECT]->set_disabled(false);
}
}
} else if (mm.is_valid()) {