You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-25 15:37:42 +00:00
Merge pull request #105860 from timothyqiu/group-complete
Fix group name completion for `get_node_count_in_group`
This commit is contained in:
@@ -1972,12 +1972,26 @@ void SceneTree::add_idle_callback(IdleCallback p_callback) {
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
void SceneTree::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const {
|
||||
const String pf = p_function;
|
||||
bool add_options = false;
|
||||
if (p_idx == 0) {
|
||||
add_options = pf == "get_nodes_in_group" || pf == "has_group" || pf == "get_first_node_in_group" || pf == "set_group" || pf == "notify_group" || pf == "call_group" || pf == "add_to_group";
|
||||
static const Vector<StringName> names = {
|
||||
StringName("add_to_group", true),
|
||||
StringName("call_group", true),
|
||||
StringName("get_first_node_in_group", true),
|
||||
StringName("get_node_count_in_group", true),
|
||||
StringName("get_nodes_in_group", true),
|
||||
StringName("has_group", true),
|
||||
StringName("notify_group", true),
|
||||
StringName("set_group", true),
|
||||
};
|
||||
add_options = names.has(p_function);
|
||||
} else if (p_idx == 1) {
|
||||
add_options = pf == "set_group_flags" || pf == "call_group_flags" || pf == "notify_group_flags";
|
||||
static const Vector<StringName> names = {
|
||||
StringName("call_group_flags", true),
|
||||
StringName("notify_group_flags", true),
|
||||
StringName("set_group_flags", true),
|
||||
};
|
||||
add_options = names.has(p_function);
|
||||
}
|
||||
if (add_options) {
|
||||
HashMap<StringName, String> global_groups = ProjectSettings::get_singleton()->get_global_groups_list();
|
||||
|
||||
Reference in New Issue
Block a user