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Remove unused PhysicsShapeQueryResult3D & PhysicsShapeQueryResult2D
This commit is contained in:
@@ -4,7 +4,7 @@
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Parameters to be sent to a 2D shape physics query.
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Parameters to be sent to a 2D shape physics query.
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</brief_description>
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</brief_description>
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<description>
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<description>
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This class contains the shape and other parameters for 2D intersection/collision queries. See also [PhysicsShapeQueryResult2D].
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This class contains the shape and other parameters for 2D intersection/collision queries.
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</description>
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</description>
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<tutorials>
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<tutorials>
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</tutorials>
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</tutorials>
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@@ -4,7 +4,7 @@
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Parameters to be sent to a 3D shape physics query.
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Parameters to be sent to a 3D shape physics query.
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</brief_description>
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</brief_description>
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<description>
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<description>
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This class contains the shape and other parameters for 3D intersection/collision queries. See also [PhysicsShapeQueryResult3D].
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This class contains the shape and other parameters for 3D intersection/collision queries.
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</description>
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</description>
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<tutorials>
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<tutorials>
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</tutorials>
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</tutorials>
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@@ -1,58 +0,0 @@
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="PhysicsShapeQueryResult2D" inherits="RefCounted" version="4.0">
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<brief_description>
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Result of a 2D shape query in [PhysicsServer2D].
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</brief_description>
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<description>
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The result of a 2D shape query in [PhysicsServer2D]. See also [PhysicsShapeQueryParameters2D].
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="get_result_count" qualifiers="const">
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<return type="int">
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</return>
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<description>
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Returns the number of objects that intersected with the shape.
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</description>
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</method>
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<method name="get_result_object" qualifiers="const">
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<return type="Object">
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</return>
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<argument index="0" name="idx" type="int">
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</argument>
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<description>
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Returns the [Object] that intersected with the shape at index [code]idx[/code].
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</description>
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</method>
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<method name="get_result_object_id" qualifiers="const">
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<return type="int">
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</return>
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<argument index="0" name="idx" type="int">
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</argument>
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<description>
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Returns the instance ID of the [Object] that intersected with the shape at index [code]idx[/code].
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</description>
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</method>
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<method name="get_result_object_shape" qualifiers="const">
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<return type="int">
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</return>
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<argument index="0" name="idx" type="int">
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</argument>
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<description>
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Returns the child index of the object's [Shape2D] that intersected with the shape at index [code]idx[/code].
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</description>
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</method>
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<method name="get_result_rid" qualifiers="const">
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<return type="RID">
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</return>
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<argument index="0" name="idx" type="int">
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</argument>
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<description>
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Returns the [RID] of the object that intersected with the shape at index [code]idx[/code].
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</description>
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</method>
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</methods>
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<constants>
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</constants>
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</class>
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@@ -1,58 +0,0 @@
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="PhysicsShapeQueryResult3D" inherits="RefCounted" version="4.0">
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<brief_description>
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Result of a 3D shape query in [PhysicsServer3D].
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</brief_description>
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<description>
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The result of a 3D shape query in [PhysicsServer3D]. See also [PhysicsShapeQueryParameters3D].
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="get_result_count" qualifiers="const">
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<return type="int">
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</return>
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<description>
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Returns the number of objects that intersected with the shape.
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</description>
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</method>
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<method name="get_result_object" qualifiers="const">
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<return type="Object">
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</return>
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<argument index="0" name="idx" type="int">
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</argument>
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<description>
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Returns the [Object] that intersected with the shape at index [code]idx[/code].
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</description>
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</method>
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<method name="get_result_object_id" qualifiers="const">
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<return type="int">
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</return>
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<argument index="0" name="idx" type="int">
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</argument>
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<description>
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Returns the instance ID of the [Object] that intersected with the shape at index [code]idx[/code].
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</description>
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</method>
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<method name="get_result_object_shape" qualifiers="const">
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<return type="int">
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</return>
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<argument index="0" name="idx" type="int">
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</argument>
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<description>
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Returns the child index of the object's [Shape3D] that intersected with the shape at index [code]idx[/code].
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</description>
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</method>
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<method name="get_result_rid" qualifiers="const">
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<return type="RID">
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</return>
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<argument index="0" name="idx" type="int">
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</argument>
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<description>
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Returns the [RID] of the object that intersected with the shape at index [code]idx[/code].
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</description>
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</method>
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</methods>
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<constants>
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</constants>
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</class>
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@@ -937,14 +937,12 @@ void register_scene_types() {
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ClassDB::add_compatibility_class("Physics2DServerSW", "PhysicsServer2DSW");
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ClassDB::add_compatibility_class("Physics2DServerSW", "PhysicsServer2DSW");
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ClassDB::add_compatibility_class("Physics2DServer", "PhysicsServer2D");
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ClassDB::add_compatibility_class("Physics2DServer", "PhysicsServer2D");
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ClassDB::add_compatibility_class("Physics2DShapeQueryParameters", "PhysicsShapeQueryParameters2D");
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ClassDB::add_compatibility_class("Physics2DShapeQueryParameters", "PhysicsShapeQueryParameters2D");
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ClassDB::add_compatibility_class("Physics2DShapeQueryResult", "PhysicsShapeQueryResult2D");
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ClassDB::add_compatibility_class("Physics2DTestMotionResult", "PhysicsTestMotionResult2D");
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ClassDB::add_compatibility_class("Physics2DTestMotionResult", "PhysicsTestMotionResult2D");
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ClassDB::add_compatibility_class("PhysicsBody", "PhysicsBody3D");
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ClassDB::add_compatibility_class("PhysicsBody", "PhysicsBody3D");
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ClassDB::add_compatibility_class("PhysicsDirectBodyState", "PhysicsDirectBodyState3D");
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ClassDB::add_compatibility_class("PhysicsDirectBodyState", "PhysicsDirectBodyState3D");
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ClassDB::add_compatibility_class("PhysicsDirectSpaceState", "PhysicsDirectSpaceState3D");
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ClassDB::add_compatibility_class("PhysicsDirectSpaceState", "PhysicsDirectSpaceState3D");
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ClassDB::add_compatibility_class("PhysicsServer", "PhysicsServer3D");
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ClassDB::add_compatibility_class("PhysicsServer", "PhysicsServer3D");
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ClassDB::add_compatibility_class("PhysicsShapeQueryParameters", "PhysicsShapeQueryParameters3D");
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ClassDB::add_compatibility_class("PhysicsShapeQueryParameters", "PhysicsShapeQueryParameters3D");
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ClassDB::add_compatibility_class("PhysicsShapeQueryResult", "PhysicsShapeQueryResult3D");
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ClassDB::add_compatibility_class("PinJoint", "PinJoint3D");
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ClassDB::add_compatibility_class("PinJoint", "PinJoint3D");
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ClassDB::add_compatibility_class("PlaneShape", "WorldMarginShape3D");
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ClassDB::add_compatibility_class("PlaneShape", "WorldMarginShape3D");
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ClassDB::add_compatibility_class("ProceduralSky", "Sky");
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ClassDB::add_compatibility_class("ProceduralSky", "Sky");
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@@ -418,37 +418,6 @@ void PhysicsDirectSpaceState2D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_rest_info", "shape"), &PhysicsDirectSpaceState2D::_get_rest_info);
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ClassDB::bind_method(D_METHOD("get_rest_info", "shape"), &PhysicsDirectSpaceState2D::_get_rest_info);
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}
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}
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int PhysicsShapeQueryResult2D::get_result_count() const {
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return result.size();
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}
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RID PhysicsShapeQueryResult2D::get_result_rid(int p_idx) const {
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return result[p_idx].rid;
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}
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ObjectID PhysicsShapeQueryResult2D::get_result_object_id(int p_idx) const {
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return result[p_idx].collider_id;
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}
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Object *PhysicsShapeQueryResult2D::get_result_object(int p_idx) const {
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return result[p_idx].collider;
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}
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int PhysicsShapeQueryResult2D::get_result_object_shape(int p_idx) const {
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return result[p_idx].shape;
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}
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PhysicsShapeQueryResult2D::PhysicsShapeQueryResult2D() {
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}
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void PhysicsShapeQueryResult2D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_result_count"), &PhysicsShapeQueryResult2D::get_result_count);
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ClassDB::bind_method(D_METHOD("get_result_rid", "idx"), &PhysicsShapeQueryResult2D::get_result_rid);
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ClassDB::bind_method(D_METHOD("get_result_object_id", "idx"), &PhysicsShapeQueryResult2D::get_result_object_id);
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ClassDB::bind_method(D_METHOD("get_result_object", "idx"), &PhysicsShapeQueryResult2D::get_result_object);
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ClassDB::bind_method(D_METHOD("get_result_object_shape", "idx"), &PhysicsShapeQueryResult2D::get_result_object_shape);
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}
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///////////////////////////////
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///////////////////////////////
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Vector2 PhysicsTestMotionResult2D::get_motion() const {
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Vector2 PhysicsTestMotionResult2D::get_motion() const {
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@@ -92,8 +92,6 @@ public:
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PhysicsDirectBodyState2D();
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PhysicsDirectBodyState2D();
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};
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};
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class PhysicsShapeQueryResult2D;
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//used for script
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//used for script
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class PhysicsShapeQueryParameters2D : public RefCounted {
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class PhysicsShapeQueryParameters2D : public RefCounted {
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GDCLASS(PhysicsShapeQueryParameters2D, RefCounted);
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GDCLASS(PhysicsShapeQueryParameters2D, RefCounted);
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@@ -203,26 +201,6 @@ public:
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PhysicsDirectSpaceState2D();
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PhysicsDirectSpaceState2D();
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};
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};
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class PhysicsShapeQueryResult2D : public RefCounted {
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GDCLASS(PhysicsShapeQueryResult2D, RefCounted);
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Vector<PhysicsDirectSpaceState2D::ShapeResult> result;
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friend class PhysicsDirectSpaceState2D;
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protected:
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static void _bind_methods();
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public:
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int get_result_count() const;
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RID get_result_rid(int p_idx) const;
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ObjectID get_result_object_id(int p_idx) const;
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Object *get_result_object(int p_idx) const;
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int get_result_object_shape(int p_idx) const;
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PhysicsShapeQueryResult2D();
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};
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class PhysicsTestMotionResult2D;
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class PhysicsTestMotionResult2D;
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class PhysicsServer2D : public Object {
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class PhysicsServer2D : public Object {
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@@ -365,37 +365,6 @@ void PhysicsDirectSpaceState3D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_rest_info", "shape"), &PhysicsDirectSpaceState3D::_get_rest_info);
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ClassDB::bind_method(D_METHOD("get_rest_info", "shape"), &PhysicsDirectSpaceState3D::_get_rest_info);
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}
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}
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int PhysicsShapeQueryResult3D::get_result_count() const {
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return result.size();
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}
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RID PhysicsShapeQueryResult3D::get_result_rid(int p_idx) const {
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return result[p_idx].rid;
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}
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ObjectID PhysicsShapeQueryResult3D::get_result_object_id(int p_idx) const {
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return result[p_idx].collider_id;
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}
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Object *PhysicsShapeQueryResult3D::get_result_object(int p_idx) const {
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return result[p_idx].collider;
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}
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int PhysicsShapeQueryResult3D::get_result_object_shape(int p_idx) const {
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return result[p_idx].shape;
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}
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PhysicsShapeQueryResult3D::PhysicsShapeQueryResult3D() {
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}
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void PhysicsShapeQueryResult3D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_result_count"), &PhysicsShapeQueryResult3D::get_result_count);
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ClassDB::bind_method(D_METHOD("get_result_rid", "idx"), &PhysicsShapeQueryResult3D::get_result_rid);
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ClassDB::bind_method(D_METHOD("get_result_object_id", "idx"), &PhysicsShapeQueryResult3D::get_result_object_id);
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ClassDB::bind_method(D_METHOD("get_result_object", "idx"), &PhysicsShapeQueryResult3D::get_result_object);
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ClassDB::bind_method(D_METHOD("get_result_object_shape", "idx"), &PhysicsShapeQueryResult3D::get_result_object_shape);
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}
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///////////////////////////////
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///////////////////////////////
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Vector3 PhysicsTestMotionResult3D::get_motion() const {
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Vector3 PhysicsTestMotionResult3D::get_motion() const {
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@@ -94,8 +94,6 @@ public:
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PhysicsDirectBodyState3D();
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PhysicsDirectBodyState3D();
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};
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};
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class PhysicsShapeQueryResult3D;
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class PhysicsShapeQueryParameters3D : public RefCounted {
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class PhysicsShapeQueryParameters3D : public RefCounted {
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GDCLASS(PhysicsShapeQueryParameters3D, RefCounted);
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GDCLASS(PhysicsShapeQueryParameters3D, RefCounted);
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friend class PhysicsDirectSpaceState3D;
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friend class PhysicsDirectSpaceState3D;
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@@ -196,26 +194,6 @@ public:
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PhysicsDirectSpaceState3D();
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PhysicsDirectSpaceState3D();
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};
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};
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class PhysicsShapeQueryResult3D : public RefCounted {
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GDCLASS(PhysicsShapeQueryResult3D, RefCounted);
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Vector<PhysicsDirectSpaceState3D::ShapeResult> result;
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friend class PhysicsDirectSpaceState3D;
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protected:
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static void _bind_methods();
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public:
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int get_result_count() const;
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RID get_result_rid(int p_idx) const;
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ObjectID get_result_object_id(int p_idx) const;
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Object *get_result_object(int p_idx) const;
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int get_result_object_shape(int p_idx) const;
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PhysicsShapeQueryResult3D();
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};
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class RenderingServerHandler {
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class RenderingServerHandler {
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public:
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public:
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virtual void set_vertex(int p_vertex_id, const void *p_vector3) = 0;
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virtual void set_vertex(int p_vertex_id, const void *p_vector3) = 0;
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@@ -212,14 +212,12 @@ void register_server_types() {
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ClassDB::register_virtual_class<PhysicsDirectBodyState2D>();
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ClassDB::register_virtual_class<PhysicsDirectBodyState2D>();
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ClassDB::register_virtual_class<PhysicsDirectSpaceState2D>();
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ClassDB::register_virtual_class<PhysicsDirectSpaceState2D>();
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ClassDB::register_virtual_class<PhysicsShapeQueryResult2D>();
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ClassDB::register_class<PhysicsTestMotionResult2D>();
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ClassDB::register_class<PhysicsTestMotionResult2D>();
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ClassDB::register_class<PhysicsShapeQueryParameters2D>();
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ClassDB::register_class<PhysicsShapeQueryParameters2D>();
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ClassDB::register_class<PhysicsShapeQueryParameters3D>();
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ClassDB::register_class<PhysicsShapeQueryParameters3D>();
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ClassDB::register_virtual_class<PhysicsDirectBodyState3D>();
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ClassDB::register_virtual_class<PhysicsDirectBodyState3D>();
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ClassDB::register_virtual_class<PhysicsDirectSpaceState3D>();
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ClassDB::register_virtual_class<PhysicsDirectSpaceState3D>();
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ClassDB::register_virtual_class<PhysicsShapeQueryResult3D>();
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ClassDB::register_class<PhysicsTestMotionResult3D>();
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ClassDB::register_class<PhysicsTestMotionResult3D>();
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// Physics 2D
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// Physics 2D
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