You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-06 12:20:30 +00:00
Inspector: select self object after selecting a stack frame
This commit is contained in:
@@ -728,6 +728,10 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
|
||||
}
|
||||
|
||||
variables->add_property("Members/" + n, v, h, hs);
|
||||
|
||||
if (n == "self") {
|
||||
_scene_tree_property_select_object(v);
|
||||
}
|
||||
}
|
||||
|
||||
ofs += mcount * 2;
|
||||
|
||||
Reference in New Issue
Block a user