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mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Validate code tags for class and member references

This commit also adds means to manually disable warnings
in `code` tags where it's a false positive with the new
`skip-lint` attribute.

Warnings are now enabled on CI to prevent future errors.
This commit is contained in:
Yuri Sizov
2023-10-02 20:11:43 +02:00
parent a2f90d565a
commit cc0eebd9d8
89 changed files with 514 additions and 359 deletions

View File

@@ -39,7 +39,7 @@
The number of items currently in the list.
</member>
<member name="switch_on_hover" type="bool" setter="set_switch_on_hover" getter="is_switch_on_hover" default="false">
If [code]true[/code], when the cursor hovers above another [MenuButton] within the same parent which also has [code]switch_on_hover[/code] enabled, it will close the current [MenuButton] and open the other one.
If [code]true[/code], when the cursor hovers above another [MenuButton] within the same parent which also has [member switch_on_hover] enabled, it will close the current [MenuButton] and open the other one.
</member>
<member name="toggle_mode" type="bool" setter="set_toggle_mode" getter="is_toggle_mode" overrides="BaseButton" default="true" />
</members>