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Rename polygon editor settings for better display in the Editor Settings
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@@ -138,7 +138,7 @@ bool CollisionPolygon3DEditor::forward_spatial_gui_input(Camera3D *p_camera, con
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Vector<Vector2> poly = node->call("get_polygon");
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//first check if a point is to be added (segment split)
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real_t grab_threshold = EDITOR_GET("editors/poly_editor/point_grab_radius");
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real_t grab_threshold = EDITOR_GET("editors/polygon_editor/point_grab_radius");
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switch (mode) {
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case MODE_CREATE: {
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