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Fix some compilation errors
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@@ -31,6 +31,7 @@
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#pragma once
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#include "scene/2d/node_2d.h"
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#include "scene/resources/mesh.h"
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class NavigationPolygon;
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class NavigationMeshSourceGeometryData2D;
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@@ -37,6 +37,7 @@
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#include "scene/2d/tile_map.h"
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#include "scene/gui/control.h"
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#include "scene/resources/2d/navigation_mesh_source_geometry_data_2d.h"
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#include "scene/resources/material.h"
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#include "scene/resources/world_2d.h"
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#ifndef PHYSICS_2D_DISABLED
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@@ -32,6 +32,7 @@
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#include "animation_blend_tree.h"
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#include "core/math/geometry_2d.h"
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#include "scene/resources/material.h"
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void AnimationNodeBlendSpace2D::get_parameter_list(List<PropertyInfo> *r_list) const {
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AnimationNode::get_parameter_list(r_list);
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@@ -37,6 +37,7 @@
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#include "core/templates/rb_set.h"
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#include "scene/gui/control.h"
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#include "scene/resources/image_texture.h"
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#include "scene/resources/mesh.h"
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#ifndef NAVIGATION_2D_DISABLED
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#include "servers/navigation_2d/navigation_server_2d.h"
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