You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-08 12:40:44 +00:00
Huge Debugger/EditorDebugger refactor.
This commit is contained in:
98
editor/debugger/editor_debugger_inspector.h
Normal file
98
editor/debugger/editor_debugger_inspector.h
Normal file
@@ -0,0 +1,98 @@
|
||||
/*************************************************************************/
|
||||
/* editor_debugger_inspector.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef EDITOR_DEBUGGER_INSPECTOR_H
|
||||
#define EDITOR_DEBUGGER_INSPECTOR_H
|
||||
#include "editor/editor_inspector.h"
|
||||
|
||||
class EditorDebuggerRemoteObject : public Object {
|
||||
|
||||
GDCLASS(EditorDebuggerRemoteObject, Object);
|
||||
|
||||
protected:
|
||||
bool _set(const StringName &p_name, const Variant &p_value);
|
||||
bool _get(const StringName &p_name, Variant &r_ret) const;
|
||||
void _get_property_list(List<PropertyInfo> *p_list) const;
|
||||
static void _bind_methods();
|
||||
|
||||
public:
|
||||
bool editable = false;
|
||||
ObjectID remote_object_id;
|
||||
String type_name;
|
||||
List<PropertyInfo> prop_list;
|
||||
Map<StringName, Variant> prop_values;
|
||||
|
||||
ObjectID get_remote_object_id() { return remote_object_id; };
|
||||
String get_title();
|
||||
|
||||
Variant get_variant(const StringName &p_name);
|
||||
|
||||
void clear() {
|
||||
prop_list.clear();
|
||||
prop_values.clear();
|
||||
}
|
||||
|
||||
void update() { _change_notify(); }
|
||||
|
||||
EditorDebuggerRemoteObject(){};
|
||||
};
|
||||
|
||||
class EditorDebuggerInspector : public EditorInspector {
|
||||
|
||||
GDCLASS(EditorDebuggerInspector, EditorInspector);
|
||||
|
||||
private:
|
||||
ObjectID inspected_object_id;
|
||||
Map<ObjectID, EditorDebuggerRemoteObject *> remote_objects;
|
||||
EditorDebuggerRemoteObject *variables;
|
||||
|
||||
void _object_selected(ObjectID p_object);
|
||||
void _object_edited(ObjectID p_id, const String &p_prop, const Variant &p_value);
|
||||
|
||||
protected:
|
||||
void _notification(int p_what);
|
||||
static void _bind_methods();
|
||||
|
||||
public:
|
||||
EditorDebuggerInspector();
|
||||
~EditorDebuggerInspector();
|
||||
|
||||
// Remote Object cache
|
||||
ObjectID add_object(const Array &p_arr);
|
||||
Object *get_object(ObjectID p_id);
|
||||
void clear_cache();
|
||||
|
||||
// Stack Dump variables
|
||||
String get_stack_variable(const String &p_var);
|
||||
void add_stack_variable(const Array &p_arr);
|
||||
void clear_stack_variables();
|
||||
};
|
||||
|
||||
#endif // EDITOR_DEBUGGER_INSPECTOR_H
|
||||
Reference in New Issue
Block a user