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Add saving flag hack to Skeleton and revert reset timing of animation
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@@ -465,12 +465,6 @@ void RetargetModifier3D::_notification(int p_what) {
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case NOTIFICATION_ENTER_TREE: {
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_update_child_skeletons();
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} break;
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#ifdef TOOLS_ENABLED
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case NOTIFICATION_EDITOR_PRE_SAVE: {
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_reset_child_skeleton_poses();
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_force_update_child_skeletons();
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} break;
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#endif // TOOLS_ENABLED
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case NOTIFICATION_EXIT_TREE: {
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_reset_child_skeletons();
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} break;
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