You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-11 13:10:58 +00:00
C # mono supports Unicode code
This commit is contained in:
@@ -377,8 +377,8 @@ GDMonoClass *GDMonoAssembly::get_class(MonoClass *p_mono_class) {
|
||||
if (match)
|
||||
return match->value();
|
||||
|
||||
StringName namespace_name = mono_class_get_namespace(p_mono_class);
|
||||
StringName class_name = mono_class_get_name(p_mono_class);
|
||||
StringName namespace_name = String::utf8(mono_class_get_namespace(p_mono_class));
|
||||
StringName class_name = String::utf8(mono_class_get_name(p_mono_class));
|
||||
|
||||
GDMonoClass *wrapped_class = memnew(GDMonoClass(namespace_name, class_name, p_mono_class, this));
|
||||
|
||||
|
||||
Reference in New Issue
Block a user