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Prevent setting too big or too small Collision Mask and Layer
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Hugo Locurcio
parent
3a8bea3ae3
commit
cb5faca39a
@@ -166,10 +166,11 @@ float Physics2DShapeQueryParameters::get_margin() const {
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return margin;
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}
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void Physics2DShapeQueryParameters::set_collision_mask(int p_collision_mask) {
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void Physics2DShapeQueryParameters::set_collision_mask(uint32_t p_collision_mask) {
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collision_mask = p_collision_mask;
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}
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int Physics2DShapeQueryParameters::get_collision_mask() const {
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uint32_t Physics2DShapeQueryParameters::get_collision_mask() const {
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return collision_mask;
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}
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