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Style: Set clang-format Standard to Cpp11
For us, it practically only changes the fact that `A<A<int>>` is now used instead of the C++03 compatible `A<A<int> >`. Note: clang-format 10+ changed the `Standard` arguments to fully specified `c++11`, `c++14`, etc. versions, but we can't use `c++17` now if we want to preserve compatibility with clang-format 8 and 9. `Cpp11` is still supported as deprecated alias for `Latest`.
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@@ -84,8 +84,8 @@ class GDScript : public Script {
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Map<StringName, Variant> constants;
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Map<StringName, GDScriptFunction *> member_functions;
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Map<StringName, MemberInfo> member_indices; //members are just indices to the instanced script.
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Map<StringName, Ref<GDScript> > subclasses;
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Map<StringName, Vector<StringName> > _signals;
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Map<StringName, Ref<GDScript>> subclasses;
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Map<StringName, Vector<StringName>> _signals;
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Vector<ScriptNetData> rpc_functions;
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Vector<ScriptNetData> rpc_variables;
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@@ -129,7 +129,7 @@ class GDScript : public Script {
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#ifdef DEBUG_ENABLED
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Map<ObjectID, List<Pair<StringName, Variant> > > pending_reload_state;
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Map<ObjectID, List<Pair<StringName, Variant>>> pending_reload_state;
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#endif
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@@ -151,7 +151,7 @@ protected:
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public:
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virtual bool is_valid() const { return valid; }
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const Map<StringName, Ref<GDScript> > &get_subclasses() const { return subclasses; }
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const Map<StringName, Ref<GDScript>> &get_subclasses() const { return subclasses; }
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const Map<StringName, Variant> &get_constants() const { return constants; }
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const Set<StringName> &get_members() const { return members; }
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const GDScriptDataType &get_member_type(const StringName &p_member) const {
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@@ -519,7 +519,7 @@ public:
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virtual void frame();
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virtual void get_public_functions(List<MethodInfo> *p_functions) const;
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virtual void get_public_constants(List<Pair<String, Variant> > *p_constants) const;
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virtual void get_public_constants(List<Pair<String, Variant>> *p_constants) const;
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virtual void profiling_start();
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virtual void profiling_stop();
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