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mirror of https://github.com/godotengine/godot.git synced 2025-11-11 13:10:58 +00:00

Style: Set clang-format Standard to Cpp11

For us, it practically only changes the fact that `A<A<int>>` is now
used instead of the C++03 compatible `A<A<int> >`.

Note: clang-format 10+ changed the `Standard` arguments to fully
specified `c++11`, `c++14`, etc. versions, but we can't use `c++17`
now if we want to preserve compatibility with clang-format 8 and 9.
`Cpp11` is still supported as deprecated alias for `Latest`.
This commit is contained in:
Rémi Verschelde
2020-03-17 07:33:00 +01:00
parent c5d76139dc
commit cb282c6ef0
247 changed files with 794 additions and 794 deletions

View File

@@ -98,7 +98,7 @@ struct SignalAPI {
struct EnumAPI {
String name;
List<Pair<int, String> > values;
List<Pair<int, String>> values;
};
struct ClassAPI {
@@ -395,7 +395,7 @@ List<ClassAPI> generate_c_api_classes() {
int int_val = ClassDB::get_integer_constant(class_name, val_e->get(), NULL);
enum_api.values.push_back(Pair<int, String>(int_val, val_e->get()));
}
enum_api.values.sort_custom<PairSort<int, String> >();
enum_api.values.sort_custom<PairSort<int, String>>();
class_api.enums.push_back(enum_api);
}
}
@@ -497,7 +497,7 @@ static List<String> generate_c_api_json(const List<ClassAPI> &p_api) {
source.push_back("\t\t\t{\n");
source.push_back("\t\t\t\t\"name\": \"" + e->get().name + "\",\n");
source.push_back("\t\t\t\t\"values\": {\n");
for (List<Pair<int, String> >::Element *val_e = e->get().values.front(); val_e; val_e = val_e->next()) {
for (List<Pair<int, String>>::Element *val_e = e->get().values.front(); val_e; val_e = val_e->next()) {
source.push_back("\t\t\t\t\t\"" + val_e->get().second + "\": " + itos(val_e->get().first));
source.push_back(String((val_e->next() ? "," : "")) + "\n");
}

View File

@@ -1139,16 +1139,16 @@ NativeScriptLanguage *NativeScriptLanguage::singleton;
void NativeScriptLanguage::_unload_stuff(bool p_reload) {
Map<String, Ref<GDNative> > erase_and_unload;
Map<String, Ref<GDNative>> erase_and_unload;
for (Map<String, Map<StringName, NativeScriptDesc> >::Element *L = library_classes.front(); L; L = L->next()) {
for (Map<String, Map<StringName, NativeScriptDesc>>::Element *L = library_classes.front(); L; L = L->next()) {
String lib_path = L->key();
Map<StringName, NativeScriptDesc> classes = L->get();
if (p_reload) {
Map<String, Ref<GDNative> >::Element *E = library_gdnatives.find(lib_path);
Map<String, Ref<GDNative>>::Element *E = library_gdnatives.find(lib_path);
Ref<GDNative> gdn;
if (E) {
@@ -1169,7 +1169,7 @@ void NativeScriptLanguage::_unload_stuff(bool p_reload) {
}
}
Map<String, Ref<GDNative> >::Element *E = library_gdnatives.find(lib_path);
Map<String, Ref<GDNative>>::Element *E = library_gdnatives.find(lib_path);
Ref<GDNative> gdn;
if (E) {
@@ -1204,7 +1204,7 @@ void NativeScriptLanguage::_unload_stuff(bool p_reload) {
erase_and_unload.insert(lib_path, gdn);
}
for (Map<String, Ref<GDNative> >::Element *E = erase_and_unload.front(); E; E = E->next()) {
for (Map<String, Ref<GDNative>>::Element *E = erase_and_unload.front(); E; E = E->next()) {
String lib_path = E->key();
Ref<GDNative> gdn = E->get();
@@ -1247,7 +1247,7 @@ NativeScriptLanguage::NativeScriptLanguage() {
NativeScriptLanguage::~NativeScriptLanguage() {
for (Map<String, Ref<GDNative> >::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) {
for (Map<String, Ref<GDNative>>::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) {
Ref<GDNative> lib = L->get();
// only shut down valid libs, duh!
@@ -1385,7 +1385,7 @@ void NativeScriptLanguage::get_recognized_extensions(List<String> *p_extensions)
void NativeScriptLanguage::get_public_functions(List<MethodInfo> *p_functions) const {
}
void NativeScriptLanguage::get_public_constants(List<Pair<String, Variant> > *p_constants) const {
void NativeScriptLanguage::get_public_constants(List<Pair<String, Variant>> *p_constants) const {
}
void NativeScriptLanguage::profiling_start() {
@@ -1679,7 +1679,7 @@ void NativeScriptLanguage::init_library(const Ref<GDNativeLibrary> &lib) {
// See if this library was "registered" already.
const String &lib_path = lib->get_current_library_path();
ERR_FAIL_COND_MSG(lib_path.length() == 0, lib->get_name() + " does not have a library for the current platform.");
Map<String, Ref<GDNative> >::Element *E = library_gdnatives.find(lib_path);
Map<String, Ref<GDNative>>::Element *E = library_gdnatives.find(lib_path);
if (!E) {
Ref<GDNative> gdn;
@@ -1719,7 +1719,7 @@ void NativeScriptLanguage::register_script(NativeScript *script) {
void NativeScriptLanguage::unregister_script(NativeScript *script) {
MutexLock lock(mutex);
Map<String, Set<NativeScript *> >::Element *S = library_script_users.find(script->lib_path);
Map<String, Set<NativeScript *>>::Element *S = library_script_users.find(script->lib_path);
if (S) {
S->get().erase(script);
if (S->get().size() == 0) {
@@ -1733,7 +1733,7 @@ void NativeScriptLanguage::unregister_script(NativeScript *script) {
void NativeScriptLanguage::call_libraries_cb(const StringName &name) {
// library_gdnatives is modified only from the main thread, so it's safe not to use mutex here
for (Map<String, Ref<GDNative> >::Element *L = library_gdnatives.front(); L; L = L->next()) {
for (Map<String, Ref<GDNative>>::Element *L = library_gdnatives.front(); L; L = L->next()) {
if (L->get().is_null()) {
continue;
@@ -1755,7 +1755,7 @@ void NativeScriptLanguage::frame() {
#ifndef NO_THREADS
if (has_objects_to_register) {
MutexLock lock(mutex);
for (Set<Ref<GDNativeLibrary> >::Element *L = libs_to_init.front(); L; L = L->next()) {
for (Set<Ref<GDNativeLibrary>>::Element *L = libs_to_init.front(); L; L = L->next()) {
init_library(L->get());
}
libs_to_init.clear();
@@ -1834,7 +1834,7 @@ void NativeReloadNode::_notification(int p_what) {
MutexLock lock(NSL->mutex);
NSL->_unload_stuff(true);
for (Map<String, Ref<GDNative> >::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) {
for (Map<String, Ref<GDNative>>::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) {
Ref<GDNative> gdn = L->get();
@@ -1869,7 +1869,7 @@ void NativeReloadNode::_notification(int p_what) {
MutexLock lock(NSL->mutex);
Set<StringName> libs_to_remove;
for (Map<String, Ref<GDNative> >::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) {
for (Map<String, Ref<GDNative>>::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) {
Ref<GDNative> gdn = L->get();
@@ -1904,7 +1904,7 @@ void NativeReloadNode::_notification(int p_what) {
((void (*)(void *))proc_ptr)((void *)&L->key());
}
for (Map<String, Set<NativeScript *> >::Element *U = NSL->library_script_users.front(); U; U = U->next()) {
for (Map<String, Set<NativeScript *>>::Element *U = NSL->library_script_users.front(); U; U = U->next()) {
for (Set<NativeScript *>::Element *S = U->get().front(); S; S = S->next()) {
NativeScript *script = S->get();

View File

@@ -263,7 +263,7 @@ private:
Mutex mutex;
#ifndef NO_THREADS
Set<Ref<GDNativeLibrary> > libs_to_init;
Set<Ref<GDNativeLibrary>> libs_to_init;
Set<NativeScript *> scripts_to_register;
volatile bool has_objects_to_register; // so that we don't lock mutex every frame - it's rarely needed
void defer_init_library(Ref<GDNativeLibrary> lib, NativeScript *script);
@@ -275,10 +275,10 @@ private:
void call_libraries_cb(const StringName &name);
Vector<Pair<bool, godot_instance_binding_functions> > binding_functions;
Vector<Pair<bool, godot_instance_binding_functions>> binding_functions;
Set<Vector<void *> *> binding_instances;
Map<int, HashMap<StringName, const void *> > global_type_tags;
Map<int, HashMap<StringName, const void *>> global_type_tags;
struct ProfileData {
StringName signature;
@@ -298,10 +298,10 @@ private:
public:
// These two maps must only be touched on the main thread
Map<String, Map<StringName, NativeScriptDesc> > library_classes;
Map<String, Ref<GDNative> > library_gdnatives;
Map<String, Map<StringName, NativeScriptDesc>> library_classes;
Map<String, Ref<GDNative>> library_gdnatives;
Map<String, Set<NativeScript *> > library_script_users;
Map<String, Set<NativeScript *>> library_script_users;
StringName _init_call_type;
StringName _init_call_name;
@@ -362,7 +362,7 @@ public:
virtual void reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual void get_public_functions(List<MethodInfo> *p_functions) const;
virtual void get_public_constants(List<Pair<String, Variant> > *p_constants) const;
virtual void get_public_constants(List<Pair<String, Variant>> *p_constants) const;
virtual void profiling_start();
virtual void profiling_stop();
virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max);