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Style: Set clang-format Standard to Cpp11

For us, it practically only changes the fact that `A<A<int>>` is now
used instead of the C++03 compatible `A<A<int> >`.

Note: clang-format 10+ changed the `Standard` arguments to fully
specified `c++11`, `c++14`, etc. versions, but we can't use `c++17`
now if we want to preserve compatibility with clang-format 8 and 9.
`Cpp11` is still supported as deprecated alias for `Latest`.
This commit is contained in:
Rémi Verschelde
2020-03-17 07:33:00 +01:00
parent c5d76139dc
commit cb282c6ef0
247 changed files with 794 additions and 794 deletions

View File

@@ -872,7 +872,7 @@ EditorSceneImporterAssimp::_generate_mesh_from_surface_indices(ImportState &stat
const unsigned int mesh_idx = p_surface_indices[i];
const aiMesh *ai_mesh = state.assimp_scene->mMeshes[mesh_idx];
Map<uint32_t, Vector<BoneInfo> > vertex_weights;
Map<uint32_t, Vector<BoneInfo>> vertex_weights;
if (ai_mesh->mNumBones > 0) {
for (size_t b = 0; b < ai_mesh->mNumBones; b++) {