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Style: Set clang-format Standard to Cpp11
For us, it practically only changes the fact that `A<A<int>>` is now used instead of the C++03 compatible `A<A<int> >`. Note: clang-format 10+ changed the `Standard` arguments to fully specified `c++11`, `c++14`, etc. versions, but we can't use `c++17` now if we want to preserve compatibility with clang-format 8 and 9. `Cpp11` is still supported as deprecated alias for `Latest`.
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@@ -351,7 +351,7 @@ class ScriptEditor : public PanelContainer {
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void _update_help_overview();
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void _help_overview_selected(int p_idx);
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void _find_scripts(Node *p_base, Node *p_current, Set<Ref<Script> > &used);
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void _find_scripts(Node *p_base, Node *p_current, Set<Ref<Script>> &used);
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void _tree_changed();
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@@ -429,7 +429,7 @@ public:
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void get_window_layout(Ref<ConfigFile> p_layout);
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void set_scene_root_script(Ref<Script> p_script);
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Vector<Ref<Script> > get_open_scripts() const;
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Vector<Ref<Script>> get_open_scripts() const;
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bool script_goto_method(Ref<Script> p_script, const String &p_method);
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