1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-10 13:00:37 +00:00

Style: Set clang-format Standard to Cpp11

For us, it practically only changes the fact that `A<A<int>>` is now
used instead of the C++03 compatible `A<A<int> >`.

Note: clang-format 10+ changed the `Standard` arguments to fully
specified `c++11`, `c++14`, etc. versions, but we can't use `c++17`
now if we want to preserve compatibility with clang-format 8 and 9.
`Cpp11` is still supported as deprecated alias for `Latest`.
This commit is contained in:
Rémi Verschelde
2020-03-17 07:33:00 +01:00
parent c5d76139dc
commit cb282c6ef0
247 changed files with 794 additions and 794 deletions

View File

@@ -285,7 +285,7 @@ public:
#ifdef PTRCALL_ENABLED
template <class T>
struct PtrToArg<Ref<T> > {
struct PtrToArg<Ref<T>> {
_FORCE_INLINE_ static Ref<T> convert(const void *p_ptr) {
@@ -312,7 +312,7 @@ struct PtrToArg<const Ref<T> &> {
#ifdef DEBUG_METHODS_ENABLED
template <class T>
struct GetTypeInfo<Ref<T> > {
struct GetTypeInfo<Ref<T>> {
static const Variant::Type VARIANT_TYPE = Variant::OBJECT;
static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE;