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Merge pull request #112729 from KoBeWi/multi_group_yoink
Edit groups on multiple nodes
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@@ -1351,7 +1351,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
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undo_redo->add_undo_method(node, "set_scene_file_path", node->get_scene_file_path());
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_node_replace_owner(node, node, root);
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_node_strip_signal_inheritance(node);
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NodeDock::get_singleton()->set_object(node); // Refresh.
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NodeDock::get_singleton()->set_selection(Vector<Object *>{ node }); // Refresh.
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undo_redo->add_do_method(scene_tree, "update_tree");
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undo_redo->add_undo_method(scene_tree, "update_tree");
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undo_redo->commit_action();
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@@ -2855,7 +2855,7 @@ void SceneTreeDock::_delete_confirm(bool p_cut) {
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editor_history->cleanup_history();
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InspectorDock::get_singleton()->call("_prepare_history");
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InspectorDock::get_singleton()->update(nullptr);
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NodeDock::get_singleton()->set_object(nullptr);
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NodeDock::get_singleton()->set_selection(Vector<Object *>{});
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}
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void SceneTreeDock::_update_script_button() {
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