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Merge pull request #112729 from KoBeWi/multi_group_yoink

Edit groups on multiple nodes
This commit is contained in:
Thaddeus Crews
2025-11-20 16:47:07 -06:00
8 changed files with 154 additions and 89 deletions

View File

@@ -1351,7 +1351,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
undo_redo->add_undo_method(node, "set_scene_file_path", node->get_scene_file_path());
_node_replace_owner(node, node, root);
_node_strip_signal_inheritance(node);
NodeDock::get_singleton()->set_object(node); // Refresh.
NodeDock::get_singleton()->set_selection(Vector<Object *>{ node }); // Refresh.
undo_redo->add_do_method(scene_tree, "update_tree");
undo_redo->add_undo_method(scene_tree, "update_tree");
undo_redo->commit_action();
@@ -2855,7 +2855,7 @@ void SceneTreeDock::_delete_confirm(bool p_cut) {
editor_history->cleanup_history();
InspectorDock::get_singleton()->call("_prepare_history");
InspectorDock::get_singleton()->update(nullptr);
NodeDock::get_singleton()->set_object(nullptr);
NodeDock::get_singleton()->set_selection(Vector<Object *>{});
}
void SceneTreeDock::_update_script_button() {