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Convert Object::cast_to() to the static version

Currently we rely on some undefined behavior when Object->cast_to() gets
called with a Null pointer. This used to work fine with GCC < 6 but
newer versions of GCC remove all codepaths in which the this pointer is
Null. However, the non-static cast_to() was supposed to be null safe.

This patch makes cast_to() Null safe and removes the now redundant Null
checks where they existed.

It is explained in this article: https://www.viva64.com/en/b/0226/
This commit is contained in:
Hein-Pieter van Braam
2017-08-24 22:58:51 +02:00
parent 4aa2c18cb4
commit cacced7e50
185 changed files with 1314 additions and 1508 deletions

View File

@@ -626,12 +626,12 @@ void TextureRegionEditor::edit(Object *p_obj) {
if (atlas_tex.is_valid())
atlas_tex->remove_change_receptor(this);
if (p_obj) {
node_sprite = p_obj->cast_to<Sprite>();
node_patch9 = p_obj->cast_to<NinePatchRect>();
if (p_obj->cast_to<StyleBoxTexture>())
obj_styleBox = Ref<StyleBoxTexture>(p_obj->cast_to<StyleBoxTexture>());
if (p_obj->cast_to<AtlasTexture>())
atlas_tex = Ref<AtlasTexture>(p_obj->cast_to<AtlasTexture>());
node_sprite = Object::cast_to<Sprite>(p_obj);
node_patch9 = Object::cast_to<NinePatchRect>(p_obj);
if (Object::cast_to<StyleBoxTexture>(p_obj))
obj_styleBox = Ref<StyleBoxTexture>(Object::cast_to<StyleBoxTexture>(p_obj));
if (Object::cast_to<AtlasTexture>(p_obj))
atlas_tex = Ref<AtlasTexture>(Object::cast_to<AtlasTexture>(p_obj));
p_obj->add_change_receptor(this);
_edit_region();
} else {