You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-07 12:30:27 +00:00
Convert Object::cast_to() to the static version
Currently we rely on some undefined behavior when Object->cast_to() gets called with a Null pointer. This used to work fine with GCC < 6 but newer versions of GCC remove all codepaths in which the this pointer is Null. However, the non-static cast_to() was supposed to be null safe. This patch makes cast_to() Null safe and removes the now redundant Null checks where they existed. It is explained in this article: https://www.viva64.com/en/b/0226/
This commit is contained in:
@@ -72,8 +72,8 @@ StyleBoxEditor::StyleBoxEditor() {
|
||||
|
||||
void StyleBoxEditorPlugin::edit(Object *p_node) {
|
||||
|
||||
if (p_node && p_node->cast_to<StyleBox>()) {
|
||||
stylebox_editor->edit(p_node->cast_to<StyleBox>());
|
||||
if (Object::cast_to<StyleBox>(p_node)) {
|
||||
stylebox_editor->edit(Object::cast_to<StyleBox>(p_node));
|
||||
stylebox_editor->show();
|
||||
} else
|
||||
stylebox_editor->hide();
|
||||
|
||||
Reference in New Issue
Block a user