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Convert Object::cast_to() to the static version

Currently we rely on some undefined behavior when Object->cast_to() gets
called with a Null pointer. This used to work fine with GCC < 6 but
newer versions of GCC remove all codepaths in which the this pointer is
Null. However, the non-static cast_to() was supposed to be null safe.

This patch makes cast_to() Null safe and removes the now redundant Null
checks where they existed.

It is explained in this article: https://www.viva64.com/en/b/0226/
This commit is contained in:
Hein-Pieter van Braam
2017-08-24 22:58:51 +02:00
parent 4aa2c18cb4
commit cacced7e50
185 changed files with 1314 additions and 1508 deletions

View File

@@ -77,7 +77,7 @@ void MultiMeshEditor::_populate() {
return;
}
MeshInstance *ms_instance = ms_node->cast_to<MeshInstance>();
MeshInstance *ms_instance = Object::cast_to<MeshInstance>(ms_node);
if (!ms_instance) {
@@ -112,7 +112,7 @@ void MultiMeshEditor::_populate() {
return;
}
GeometryInstance *ss_instance = ss_node->cast_to<MeshInstance>();
GeometryInstance *ss_instance = Object::cast_to<MeshInstance>(ss_node);
if (!ss_instance) {
@@ -155,7 +155,7 @@ void MultiMeshEditor::_populate() {
ERR_EXPLAIN("Multimesh not present.");
ERR_FAIL_COND(multimesh.is_null());
VisualInstance *vi = get_parent()->cast_to<VisualInstance>();
VisualInstance *vi = Object::cast_to<VisualInstance>(get_parent());
ERR_EXPLAIN("Parent is not of type VisualInstance, can't be populated.");
ERR_FAIL_COND(!vi);
@@ -402,7 +402,7 @@ MultiMeshEditor::MultiMeshEditor() {
void MultiMeshEditorPlugin::edit(Object *p_object) {
multimesh_editor->edit(p_object->cast_to<MultiMeshInstance>());
multimesh_editor->edit(Object::cast_to<MultiMeshInstance>(p_object));
}
bool MultiMeshEditorPlugin::handles(Object *p_object) const {