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Convert Object::cast_to() to the static version
Currently we rely on some undefined behavior when Object->cast_to() gets called with a Null pointer. This used to work fine with GCC < 6 but newer versions of GCC remove all codepaths in which the this pointer is Null. However, the non-static cast_to() was supposed to be null safe. This patch makes cast_to() Null safe and removes the now redundant Null checks where they existed. It is explained in this article: https://www.viva64.com/en/b/0226/
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@@ -464,7 +464,7 @@ void CollisionPolygonEditor::edit(Node *p_collision_polygon) {
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if (p_collision_polygon) {
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node = p_collision_polygon->cast_to<CollisionPolygon>();
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node = Object::cast_to<CollisionPolygon>(p_collision_polygon);
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wip.clear();
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wip_active = false;
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edited_point = -1;
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@@ -555,7 +555,7 @@ CollisionPolygonEditor::~CollisionPolygonEditor() {
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void CollisionPolygonEditorPlugin::edit(Object *p_object) {
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collision_polygon_editor->edit(p_object->cast_to<Node>());
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collision_polygon_editor->edit(Object::cast_to<Node>(p_object));
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}
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bool CollisionPolygonEditorPlugin::handles(Object *p_object) const {
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