You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-06 12:20:30 +00:00
Convert Object::cast_to() to the static version
Currently we rely on some undefined behavior when Object->cast_to() gets called with a Null pointer. This used to work fine with GCC < 6 but newer versions of GCC remove all codepaths in which the this pointer is Null. However, the non-static cast_to() was supposed to be null safe. This patch makes cast_to() Null safe and removes the now redundant Null checks where they existed. It is explained in this article: https://www.viva64.com/en/b/0226/
This commit is contained in:
@@ -281,9 +281,9 @@ void AnimationTreeEditor::_popup_edit_dialog() {
|
||||
|
||||
case AnimationTreePlayer::NODE_ANIMATION:
|
||||
|
||||
if (anim_tree->get_master_player() != NodePath() && anim_tree->has_node(anim_tree->get_master_player()) && anim_tree->get_node(anim_tree->get_master_player())->cast_to<AnimationPlayer>()) {
|
||||
if (anim_tree->get_master_player() != NodePath() && anim_tree->has_node(anim_tree->get_master_player()) && Object::cast_to<AnimationPlayer>(anim_tree->get_node(anim_tree->get_master_player()))) {
|
||||
|
||||
AnimationPlayer *ap = anim_tree->get_node(anim_tree->get_master_player())->cast_to<AnimationPlayer>();
|
||||
AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(anim_tree->get_node(anim_tree->get_master_player()));
|
||||
master_anim_popup->clear();
|
||||
master_anim_popup->add_item("Edit Filters");
|
||||
master_anim_popup->add_separator();
|
||||
@@ -1233,7 +1233,7 @@ void AnimationTreeEditor::_edit_filters() {
|
||||
|
||||
if (np.get_property() != StringName()) {
|
||||
Node *n = base->get_node(np);
|
||||
Skeleton *s = n->cast_to<Skeleton>();
|
||||
Skeleton *s = Object::cast_to<Skeleton>(n);
|
||||
if (s) {
|
||||
|
||||
String skelbase = E->get().substr(0, E->get().find(":"));
|
||||
@@ -1439,7 +1439,7 @@ AnimationTreeEditor::AnimationTreeEditor() {
|
||||
|
||||
void AnimationTreeEditorPlugin::edit(Object *p_object) {
|
||||
|
||||
anim_tree_editor->edit(p_object->cast_to<AnimationTreePlayer>());
|
||||
anim_tree_editor->edit(Object::cast_to<AnimationTreePlayer>(p_object));
|
||||
}
|
||||
|
||||
bool AnimationTreeEditorPlugin::handles(Object *p_object) const {
|
||||
|
||||
Reference in New Issue
Block a user