You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-10 13:00:37 +00:00
Convert Object::cast_to() to the static version
Currently we rely on some undefined behavior when Object->cast_to() gets called with a Null pointer. This used to work fine with GCC < 6 but newer versions of GCC remove all codepaths in which the this pointer is Null. However, the non-static cast_to() was supposed to be null safe. This patch makes cast_to() Null safe and removes the now redundant Null checks where they existed. It is explained in this article: https://www.viva64.com/en/b/0226/
This commit is contained in:
@@ -98,7 +98,7 @@ Variant WeakRef::get_ref() const {
|
||||
Object *obj = ObjectDB::get_instance(ref);
|
||||
if (!obj)
|
||||
return Variant();
|
||||
Reference *r = obj->cast_to<Reference>();
|
||||
Reference *r = cast_to<Reference>(obj);
|
||||
if (r) {
|
||||
|
||||
return REF(r);
|
||||
|
||||
Reference in New Issue
Block a user