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mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

Drop pointless Android depth buffer setting

This commit is contained in:
Pedro J. Estébanez
2021-11-15 11:02:01 +01:00
parent eb98fd9442
commit cab870e9d3
4 changed files with 7 additions and 32 deletions

View File

@@ -119,7 +119,6 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
private Button mWiFiSettingsButton;
private XRMode xrMode = XRMode.REGULAR;
private int depth_buffer_bits = 24;
private boolean use_immersive = false;
private boolean use_debug_opengl = false;
private boolean mStatePaused;
@@ -266,8 +265,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
if (videoDriver.equals("vulkan")) {
mRenderView = new GodotVulkanRenderView(activity, this);
} else {
mRenderView = new GodotGLRenderView(activity, this, xrMode, depth_buffer_bits,
use_debug_opengl);
mRenderView = new GodotGLRenderView(activity, this, xrMode, use_debug_opengl);
}
View view = mRenderView.getView();
@@ -506,12 +504,6 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
xrMode = XRMode.REGULAR;
} else if (command_line[i].equals(XRMode.OVR.cmdLineArg)) {
xrMode = XRMode.OVR;
} else if (command_line[i].startsWith("--use_depth=")) {
try {
depth_buffer_bits = Integer.parseInt(command_line[i].split("=")[1]);
} catch (Exception e) {
e.printStackTrace();
}
} else if (command_line[i].equals("--debug_opengl")) {
use_debug_opengl = true;
} else if (command_line[i].equals("--use_immersive")) {

View File

@@ -78,10 +78,8 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView
private final GodotRenderer godotRenderer;
private PointerIcon pointerIcon;
public GodotGLRenderView(Context context, Godot godot, XRMode xrMode, int p_depth_buffer_bits,
boolean p_use_debug_opengl) {
public GodotGLRenderView(Context context, Godot godot, XRMode xrMode, boolean p_use_debug_opengl) {
super(context);
GLUtils.depth_buffer_bits = p_depth_buffer_bits;
GLUtils.use_debug_opengl = p_use_debug_opengl;
this.godot = godot;
@@ -91,7 +89,7 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
pointerIcon = PointerIcon.getSystemIcon(getContext(), PointerIcon.TYPE_DEFAULT);
}
init(xrMode, false, 16, 0);
init(xrMode, false);
}
@Override
@@ -172,7 +170,7 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView
return pointerIcon;
}
private void init(XRMode xrMode, boolean translucent, int depth, int stencil) {
private void init(XRMode xrMode, boolean translucent) {
setPreserveEGLContextOnPause(true);
setFocusableInTouchMode(true);
switch (xrMode) {
@@ -209,16 +207,9 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView
* below.
*/
RegularConfigChooser configChooser =
new RegularFallbackConfigChooser(8, 8, 8, 8, 16, stencil,
new RegularConfigChooser(5, 6, 5, 0, 16, stencil));
if (GLUtils.depth_buffer_bits >= 24) {
configChooser = new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil, configChooser);
if (GLUtils.depth_buffer_bits >= 32) {
configChooser = new RegularFallbackConfigChooser(8, 8, 8, 8, 32, stencil, configChooser);
}
}
setEGLConfigChooser(configChooser);
setEGLConfigChooser(
new RegularFallbackConfigChooser(8, 8, 8, 8, 24, 0,
new RegularConfigChooser(8, 8, 8, 8, 16, 0)));
break;
}

View File

@@ -44,7 +44,6 @@ public class GLUtils {
public static final boolean DEBUG = false;
public static int depth_buffer_bits; // No need to reiterate the default here
public static boolean use_debug_opengl = false;
private static final String[] ATTRIBUTES_NAMES = new String[] {