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Few improvements for SpriteFrames Editor
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@@ -73,6 +73,7 @@ class SpriteFramesEditor : public HSplitContainer {
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Ref<Texture2D> autoplay_icon;
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Ref<Texture2D> stop_icon;
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Ref<Texture2D> pause_icon;
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Ref<Texture2D> empty_icon = memnew(ImageTexture);
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HBoxContainer *playback_container = nullptr;
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Button *stop = nullptr;
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@@ -100,13 +101,14 @@ class SpriteFramesEditor : public HSplitContainer {
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Button *add_anim = nullptr;
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Button *delete_anim = nullptr;
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SpinBox *anim_speed = nullptr;
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Button *anim_loop = nullptr;
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HBoxContainer *autoplay_container = nullptr;
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Button *autoplay = nullptr;
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LineEdit *anim_search_box = nullptr;
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LineEdit *anim_search_box = nullptr;
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Tree *animations = nullptr;
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SpinBox *anim_speed = nullptr;
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CheckButton *anim_loop = nullptr;
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EditorFileDialog *file = nullptr;
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