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[Scene] Add SceneStringNames::confirmed

This commit is contained in:
A Thousand Ships
2024-05-14 14:28:18 +02:00
parent d9e2fc74c7
commit ca18a06ecb
66 changed files with 128 additions and 124 deletions

View File

@@ -558,7 +558,7 @@ MeshInstance3DEditor::MeshInstance3DEditor() {
outline_dialog_vbc->add_margin_child(TTR("Outline Size:"), outline_size);
add_child(outline_dialog);
outline_dialog->connect("confirmed", callable_mp(this, &MeshInstance3DEditor::_create_outline_mesh));
outline_dialog->connect(SceneStringName(confirmed), callable_mp(this, &MeshInstance3DEditor::_create_outline_mesh));
shape_dialog = memnew(ConfirmationDialog);
shape_dialog->set_title(TTR("Create Collision Shape"));
@@ -596,7 +596,7 @@ MeshInstance3DEditor::MeshInstance3DEditor() {
shape_dialog_vbc->add_child(shape_type);
add_child(shape_dialog);
shape_dialog->connect("confirmed", callable_mp(this, &MeshInstance3DEditor::_create_collision_shape));
shape_dialog->connect(SceneStringName(confirmed), callable_mp(this, &MeshInstance3DEditor::_create_collision_shape));
err_dialog = memnew(AcceptDialog);
add_child(err_dialog);