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Merge pull request #52237 from ellenhp/polyphony
Add optional polyphonic playback to built-in audio player nodes
This commit is contained in:
@@ -59,33 +59,47 @@ void AudioStreamPlayer2D::_notification(int p_what) {
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if (p_what == NOTIFICATION_INTERNAL_PHYSICS_PROCESS) {
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//update anything related to position first, if possible of course
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if (!stream_playback.is_valid()) {
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return;
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}
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if (setplay.get() >= 0 || (active.is_set() && last_mix_count != AudioServer::get_singleton()->get_mix_count())) {
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if (setplay.get() > 0 || (active.is_set() && last_mix_count != AudioServer::get_singleton()->get_mix_count())) {
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_update_panning();
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if (setplay.get() >= 0) {
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active.set();
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AudioServer::get_singleton()->start_playback_stream(stream_playback, _get_actual_bus(), volume_vector, setplay.get());
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setplay.set(-1);
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}
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if (setplay.get() >= 0 && stream.is_valid()) {
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active.set();
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Ref<AudioStreamPlayback> new_playback = stream->instance_playback();
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ERR_FAIL_COND_MSG(new_playback.is_null(), "Failed to instantiate playback.");
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AudioServer::get_singleton()->start_playback_stream(new_playback, _get_actual_bus(), volume_vector, setplay.get());
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stream_playbacks.push_back(new_playback);
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setplay.set(-1);
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}
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if (!stream_playbacks.is_empty() && active.is_set()) {
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// Stop playing if no longer active.
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Vector<Ref<AudioStreamPlayback>> playbacks_to_remove;
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for (Ref<AudioStreamPlayback> &playback : stream_playbacks) {
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if (playback.is_valid() && !AudioServer::get_singleton()->is_playback_active(playback) && !AudioServer::get_singleton()->is_playback_paused(playback)) {
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emit_signal(SNAME("finished"));
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playbacks_to_remove.push_back(playback);
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}
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}
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// Now go through and remove playbacks that have finished. Removing elements from a Vector in a range based for is asking for trouble.
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for (Ref<AudioStreamPlayback> &playback : playbacks_to_remove) {
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stream_playbacks.erase(playback);
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}
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if (!playbacks_to_remove.is_empty() && stream_playbacks.is_empty()) {
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// This node is no longer actively playing audio.
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active.clear();
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set_physics_process_internal(false);
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}
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}
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// Stop playing if no longer active.
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if (active.is_set() && !AudioServer::get_singleton()->is_playback_active(stream_playback)) {
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active.clear();
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set_physics_process_internal(false);
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emit_signal(SNAME("finished"));
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while (stream_playbacks.size() > max_polyphony) {
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AudioServer::get_singleton()->stop_playback_stream(stream_playbacks[0]);
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stream_playbacks.remove(0);
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}
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}
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}
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StringName AudioStreamPlayer2D::_get_actual_bus() {
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if (!stream_playback.is_valid()) {
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return SNAME("Master");
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}
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Vector2 global_pos = get_global_position();
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//check if any area is diverting sound into a bus
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@@ -113,12 +127,10 @@ StringName AudioStreamPlayer2D::_get_actual_bus() {
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}
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void AudioStreamPlayer2D::_update_panning() {
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if (!stream_playback.is_valid()) {
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if (!active.is_set() || stream.is_null()) {
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return;
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}
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last_mix_count = AudioServer::get_singleton()->get_mix_count();
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Ref<World2D> world_2d = get_world_2d();
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ERR_FAIL_COND(world_2d.is_null());
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@@ -164,28 +176,20 @@ void AudioStreamPlayer2D::_update_panning() {
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volume_vector.write[0] = AudioFrame(l, r) * multiplier;
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}
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AudioServer::get_singleton()->set_playback_bus_exclusive(stream_playback, _get_actual_bus(), volume_vector);
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for (const Ref<AudioStreamPlayback> &playback : stream_playbacks) {
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AudioServer::get_singleton()->set_playback_bus_exclusive(playback, _get_actual_bus(), volume_vector);
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}
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for (Ref<AudioStreamPlayback> &playback : stream_playbacks) {
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AudioServer::get_singleton()->set_playback_pitch_scale(playback, pitch_scale);
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}
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last_mix_count = AudioServer::get_singleton()->get_mix_count();
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}
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void AudioStreamPlayer2D::set_stream(Ref<AudioStream> p_stream) {
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if (stream_playback.is_valid()) {
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stop();
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}
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stream_playback.unref();
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stream.unref();
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if (p_stream.is_valid()) {
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stream_playback = p_stream->instance_playback();
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if (stream_playback.is_valid()) {
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stream = p_stream;
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} else {
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stream.unref();
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}
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}
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if (p_stream.is_valid() && stream_playback.is_null()) {
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stream.unref();
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}
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stop();
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stream = p_stream;
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}
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Ref<AudioStream> AudioStreamPlayer2D::get_stream() const {
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@@ -203,8 +207,8 @@ float AudioStreamPlayer2D::get_volume_db() const {
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void AudioStreamPlayer2D::set_pitch_scale(float p_pitch_scale) {
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ERR_FAIL_COND(p_pitch_scale <= 0.0);
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pitch_scale = p_pitch_scale;
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if (stream_playback.is_valid()) {
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AudioServer::get_singleton()->set_playback_pitch_scale(stream_playback, p_pitch_scale);
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for (Ref<AudioStreamPlayback> &playback : stream_playbacks) {
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AudioServer::get_singleton()->set_playback_pitch_scale(playback, p_pitch_scale);
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}
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}
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@@ -213,44 +217,50 @@ float AudioStreamPlayer2D::get_pitch_scale() const {
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}
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void AudioStreamPlayer2D::play(float p_from_pos) {
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stop();
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if (stream.is_valid()) {
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stream_playback = stream->instance_playback();
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if (stream.is_null()) {
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return;
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}
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if (stream_playback.is_valid()) {
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setplay.set(p_from_pos);
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set_physics_process_internal(true);
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ERR_FAIL_COND_MSG(!is_inside_tree(), "Playback can only happen when a node is inside the scene tree");
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if (stream->is_monophonic() && is_playing()) {
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stop();
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}
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setplay.set(p_from_pos);
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active.set();
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set_physics_process_internal(true);
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}
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void AudioStreamPlayer2D::seek(float p_seconds) {
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if (stream_playback.is_valid() && active.is_set()) {
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if (is_playing()) {
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stop();
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play(p_seconds);
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}
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}
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void AudioStreamPlayer2D::stop() {
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if (stream_playback.is_valid()) {
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active.clear();
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AudioServer::get_singleton()->stop_playback_stream(stream_playback);
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set_physics_process_internal(false);
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setplay.set(-1);
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setplay.set(-1);
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for (Ref<AudioStreamPlayback> &playback : stream_playbacks) {
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AudioServer::get_singleton()->stop_playback_stream(playback);
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}
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stream_playbacks.clear();
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active.clear();
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set_physics_process_internal(false);
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}
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bool AudioStreamPlayer2D::is_playing() const {
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if (stream_playback.is_valid()) {
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return AudioServer::get_singleton()->is_playback_active(stream_playback);
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for (const Ref<AudioStreamPlayback> &playback : stream_playbacks) {
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if (AudioServer::get_singleton()->is_playback_active(playback)) {
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return true;
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}
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}
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return false;
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}
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float AudioStreamPlayer2D::get_playback_position() {
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if (stream_playback.is_valid()) {
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return AudioServer::get_singleton()->get_playback_position(stream_playback);
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// Return the playback position of the most recently started playback stream.
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if (!stream_playbacks.is_empty()) {
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return AudioServer::get_singleton()->get_playback_position(stream_playbacks[stream_playbacks.size() - 1]);
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}
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return 0;
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}
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@@ -284,11 +294,7 @@ void AudioStreamPlayer2D::_set_playing(bool p_enable) {
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}
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bool AudioStreamPlayer2D::_is_active() const {
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if (stream_playback.is_valid()) {
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// TODO make sure this doesn't change any behavior w.r.t. pauses. Is a paused stream active?
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return AudioServer::get_singleton()->is_playback_active(stream_playback);
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}
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return false;
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return active.is_set();
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}
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void AudioStreamPlayer2D::_validate_property(PropertyInfo &property) const {
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@@ -336,21 +342,35 @@ uint32_t AudioStreamPlayer2D::get_area_mask() const {
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}
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void AudioStreamPlayer2D::set_stream_paused(bool p_pause) {
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// TODO this does not have perfect recall, fix that maybe? If the stream isn't set, we can't persist this bool.
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if (stream_playback.is_valid()) {
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AudioServer::get_singleton()->set_playback_paused(stream_playback, p_pause);
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// TODO this does not have perfect recall, fix that maybe? If there are zero playbacks registered with the AudioServer, this bool isn't persisted.
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for (Ref<AudioStreamPlayback> &playback : stream_playbacks) {
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AudioServer::get_singleton()->set_playback_paused(playback, p_pause);
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}
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}
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bool AudioStreamPlayer2D::get_stream_paused() const {
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if (stream_playback.is_valid()) {
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return AudioServer::get_singleton()->is_playback_paused(stream_playback);
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// There's currently no way to pause some playback streams but not others. Check the first and don't bother looking at the rest.
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if (!stream_playbacks.is_empty()) {
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return AudioServer::get_singleton()->is_playback_paused(stream_playbacks[0]);
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}
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return false;
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}
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Ref<AudioStreamPlayback> AudioStreamPlayer2D::get_stream_playback() {
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return stream_playback;
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if (!stream_playbacks.is_empty()) {
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return stream_playbacks[stream_playbacks.size() - 1];
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}
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return nullptr;
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}
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void AudioStreamPlayer2D::set_max_polyphony(int p_max_polyphony) {
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if (p_max_polyphony > 0) {
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max_polyphony = p_max_polyphony;
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}
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}
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int AudioStreamPlayer2D::get_max_polyphony() const {
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return max_polyphony;
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}
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void AudioStreamPlayer2D::_bind_methods() {
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@@ -391,6 +411,9 @@ void AudioStreamPlayer2D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_stream_paused", "pause"), &AudioStreamPlayer2D::set_stream_paused);
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ClassDB::bind_method(D_METHOD("get_stream_paused"), &AudioStreamPlayer2D::get_stream_paused);
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ClassDB::bind_method(D_METHOD("set_max_polyphony", "max_polyphony"), &AudioStreamPlayer2D::set_max_polyphony);
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ClassDB::bind_method(D_METHOD("get_max_polyphony"), &AudioStreamPlayer2D::get_max_polyphony);
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ClassDB::bind_method(D_METHOD("get_stream_playback"), &AudioStreamPlayer2D::get_stream_playback);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream");
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@@ -401,6 +424,7 @@ void AudioStreamPlayer2D::_bind_methods() {
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "stream_paused", PROPERTY_HINT_NONE, ""), "set_stream_paused", "get_stream_paused");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_distance", PROPERTY_HINT_RANGE, "1,4096,1,or_greater,exp"), "set_max_distance", "get_max_distance");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "attenuation", PROPERTY_HINT_EXP_EASING, "attenuation"), "set_attenuation", "get_attenuation");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "max_polyphony", PROPERTY_HINT_NONE, ""), "set_max_polyphony", "get_max_polyphony");
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ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "bus", PROPERTY_HINT_ENUM, ""), "set_bus", "get_bus");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "area_mask", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_area_mask", "get_area_mask");
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@@ -51,10 +51,10 @@ private:
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Viewport *viewport = nullptr; //pointer only used for reference to previous mix
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};
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Ref<AudioStreamPlayback> stream_playback;
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Vector<Ref<AudioStreamPlayback>> stream_playbacks;
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Ref<AudioStream> stream;
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SafeFlag active;
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SafeFlag active{ false };
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SafeNumeric<float> setplay{ -1.0 };
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Vector<AudioFrame> volume_vector;
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@@ -64,7 +64,8 @@ private:
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float volume_db = 0.0;
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float pitch_scale = 1.0;
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bool autoplay = false;
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StringName default_bus = "Master";
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StringName default_bus = SNAME("Master");
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int max_polyphony = 1;
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void _set_playing(bool p_enable);
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bool _is_active() const;
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@@ -119,6 +120,9 @@ public:
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void set_stream_paused(bool p_pause);
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bool get_stream_paused() const;
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void set_max_polyphony(int p_max_polyphony);
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int get_max_polyphony() const;
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Ref<AudioStreamPlayback> get_stream_playback();
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AudioStreamPlayer2D();
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@@ -271,28 +271,45 @@ void AudioStreamPlayer3D::_notification(int p_what) {
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if (p_what == NOTIFICATION_INTERNAL_PHYSICS_PROCESS) {
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//update anything related to position first, if possible of course
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if (!stream_playback.is_valid()) {
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return;
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Vector<AudioFrame> volume_vector;
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if (setplay.get() > 0 || (active.is_set() && last_mix_count != AudioServer::get_singleton()->get_mix_count())) {
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volume_vector = _update_panning();
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}
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//start playing if requested
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if (setplay.get() >= 0) {
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Vector<AudioFrame> volume_vector = _update_panning();
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AudioServer::get_singleton()->start_playback_stream(stream_playback, _get_actual_bus(), volume_vector, setplay.get());
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if (setplay.get() >= 0 && stream.is_valid()) {
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active.set();
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Ref<AudioStreamPlayback> new_playback = stream->instance_playback();
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ERR_FAIL_COND_MSG(new_playback.is_null(), "Failed to instantiate playback.");
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Map<StringName, Vector<AudioFrame>> bus_map;
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bus_map[_get_actual_bus()] = volume_vector;
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AudioServer::get_singleton()->start_playback_stream(new_playback, bus_map, setplay.get(), linear_attenuation, attenuation_filter_cutoff_hz, actual_pitch_scale);
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stream_playbacks.push_back(new_playback);
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setplay.set(-1);
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}
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if (active.is_set() && last_mix_count != AudioServer::get_singleton()->get_mix_count()) {
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_update_panning();
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last_mix_count = AudioServer::get_singleton()->get_mix_count();
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if (!stream_playbacks.is_empty() && active.is_set()) {
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// Stop playing if no longer active.
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Vector<Ref<AudioStreamPlayback>> playbacks_to_remove;
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for (Ref<AudioStreamPlayback> &playback : stream_playbacks) {
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if (playback.is_valid() && !AudioServer::get_singleton()->is_playback_active(playback) && !AudioServer::get_singleton()->is_playback_paused(playback)) {
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emit_signal(SNAME("finished"));
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playbacks_to_remove.push_back(playback);
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}
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}
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// Now go through and remove playbacks that have finished. Removing elements from a Vector in a range based for is asking for trouble.
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for (Ref<AudioStreamPlayback> &playback : playbacks_to_remove) {
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stream_playbacks.erase(playback);
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}
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if (!playbacks_to_remove.is_empty() && stream_playbacks.is_empty()) {
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// This node is no longer actively playing audio.
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active.clear();
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set_physics_process_internal(false);
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}
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}
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// Stop playing if no longer active.
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if (!active.is_set()) {
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set_physics_process_internal(false);
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emit_signal(SNAME("finished"));
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while (stream_playbacks.size() > max_polyphony) {
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AudioServer::get_singleton()->stop_playback_stream(stream_playbacks[0]);
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stream_playbacks.remove(0);
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}
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}
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}
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@@ -330,9 +347,6 @@ Area3D *AudioStreamPlayer3D::_get_overriding_area() {
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}
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StringName AudioStreamPlayer3D::_get_actual_bus() {
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if (!stream_playback.is_valid()) {
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return SNAME("Master");
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}
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Area3D *overriding_area = _get_overriding_area();
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if (overriding_area && overriding_area->is_overriding_audio_bus() && !overriding_area->is_using_reverb_bus()) {
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return overriding_area->get_audio_bus_name();
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@@ -347,7 +361,9 @@ Vector<AudioFrame> AudioStreamPlayer3D::_update_panning() {
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frame = AudioFrame(0, 0);
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}
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ERR_FAIL_COND_V(stream_playback.is_null(), output_volume_vector);
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if (!active.is_set() || stream.is_null()) {
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return output_volume_vector;
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}
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Vector3 linear_velocity;
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@@ -422,7 +438,10 @@ Vector<AudioFrame> AudioStreamPlayer3D::_update_panning() {
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}
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}
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AudioServer::get_singleton()->set_playback_highshelf_params(stream_playback, Math::db2linear(db_att), attenuation_filter_cutoff_hz);
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linear_attenuation = Math::db2linear(db_att);
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for (Ref<AudioStreamPlayback> &playback : stream_playbacks) {
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AudioServer::get_singleton()->set_playback_highshelf_params(playback, linear_attenuation, attenuation_filter_cutoff_hz);
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}
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//TODO: The lower the second parameter (tightness) the more the sound will "enclose" the listener (more undirected / playing from
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// speakers not facing the source) - this could be made distance dependent.
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_calc_output_vol(local_pos.normalized(), 4.0, output_volume_vector);
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@@ -447,7 +466,10 @@ Vector<AudioFrame> AudioStreamPlayer3D::_update_panning() {
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} else {
|
||||
bus_volumes[bus] = output_volume_vector;
|
||||
}
|
||||
AudioServer::get_singleton()->set_playback_bus_volumes_linear(stream_playback, bus_volumes);
|
||||
|
||||
for (Ref<AudioStreamPlayback> &playback : stream_playbacks) {
|
||||
AudioServer::get_singleton()->set_playback_bus_volumes_linear(playback, bus_volumes);
|
||||
}
|
||||
|
||||
if (doppler_tracking != DOPPLER_TRACKING_DISABLED) {
|
||||
Vector3 listener_velocity;
|
||||
@@ -458,9 +480,7 @@ Vector<AudioFrame> AudioStreamPlayer3D::_update_panning() {
|
||||
|
||||
Vector3 local_velocity = listener_node->get_global_transform().orthonormalized().basis.xform_inv(linear_velocity - listener_velocity);
|
||||
|
||||
if (local_velocity == Vector3()) {
|
||||
AudioServer::get_singleton()->set_playback_pitch_scale(stream_playback, pitch_scale);
|
||||
} else {
|
||||
if (local_velocity != Vector3()) {
|
||||
float approaching = local_pos.normalized().dot(local_velocity.normalized());
|
||||
float velocity = local_velocity.length();
|
||||
float speed_of_sound = 343.0;
|
||||
@@ -468,34 +488,23 @@ Vector<AudioFrame> AudioStreamPlayer3D::_update_panning() {
|
||||
float doppler_pitch_scale = pitch_scale * speed_of_sound / (speed_of_sound + velocity * approaching);
|
||||
doppler_pitch_scale = CLAMP(doppler_pitch_scale, (1 / 8.0), 8.0); //avoid crazy stuff
|
||||
|
||||
AudioServer::get_singleton()->set_playback_pitch_scale(stream_playback, doppler_pitch_scale);
|
||||
actual_pitch_scale = doppler_pitch_scale;
|
||||
} else {
|
||||
actual_pitch_scale = pitch_scale;
|
||||
}
|
||||
} else {
|
||||
AudioServer::get_singleton()->set_playback_pitch_scale(stream_playback, pitch_scale);
|
||||
actual_pitch_scale = pitch_scale;
|
||||
}
|
||||
for (Ref<AudioStreamPlayback> &playback : stream_playbacks) {
|
||||
AudioServer::get_singleton()->set_playback_pitch_scale(playback, actual_pitch_scale);
|
||||
}
|
||||
}
|
||||
return output_volume_vector;
|
||||
}
|
||||
|
||||
void AudioStreamPlayer3D::set_stream(Ref<AudioStream> p_stream) {
|
||||
if (stream_playback.is_valid()) {
|
||||
stop();
|
||||
stream_playback.unref();
|
||||
stream.unref();
|
||||
}
|
||||
|
||||
if (p_stream.is_valid()) {
|
||||
stream_playback = p_stream->instance_playback();
|
||||
if (stream_playback.is_valid()) {
|
||||
stream = p_stream;
|
||||
} else {
|
||||
stream.unref();
|
||||
}
|
||||
}
|
||||
|
||||
if (p_stream.is_valid() && stream_playback.is_null()) {
|
||||
stream.unref();
|
||||
}
|
||||
stop();
|
||||
stream = p_stream;
|
||||
}
|
||||
|
||||
Ref<AudioStream> AudioStreamPlayer3D::get_stream() const {
|
||||
@@ -536,40 +545,47 @@ float AudioStreamPlayer3D::get_pitch_scale() const {
|
||||
}
|
||||
|
||||
void AudioStreamPlayer3D::play(float p_from_pos) {
|
||||
if (stream_playback.is_valid()) {
|
||||
setplay.set(p_from_pos);
|
||||
set_physics_process_internal(true);
|
||||
if (stream.is_null()) {
|
||||
return;
|
||||
}
|
||||
ERR_FAIL_COND_MSG(!is_inside_tree(), "Playback can only happen when a node is inside the scene tree");
|
||||
if (stream->is_monophonic() && is_playing()) {
|
||||
stop();
|
||||
}
|
||||
setplay.set(p_from_pos);
|
||||
active.set();
|
||||
set_physics_process_internal(true);
|
||||
}
|
||||
|
||||
void AudioStreamPlayer3D::seek(float p_seconds) {
|
||||
if (stream_playback.is_valid() && active.is_set()) {
|
||||
play(p_seconds);
|
||||
}
|
||||
stop();
|
||||
play(p_seconds);
|
||||
}
|
||||
|
||||
void AudioStreamPlayer3D::stop() {
|
||||
if (stream_playback.is_valid()) {
|
||||
active.clear();
|
||||
AudioServer::get_singleton()->stop_playback_stream(stream_playback);
|
||||
set_physics_process_internal(false);
|
||||
setplay.set(-1);
|
||||
setplay.set(-1);
|
||||
for (Ref<AudioStreamPlayback> &playback : stream_playbacks) {
|
||||
AudioServer::get_singleton()->stop_playback_stream(playback);
|
||||
}
|
||||
stream_playbacks.clear();
|
||||
active.clear();
|
||||
set_physics_process_internal(false);
|
||||
}
|
||||
|
||||
bool AudioStreamPlayer3D::is_playing() const {
|
||||
if (stream_playback.is_valid()) {
|
||||
return active.is_set() || setplay.get() >= 0;
|
||||
for (const Ref<AudioStreamPlayback> &playback : stream_playbacks) {
|
||||
if (AudioServer::get_singleton()->is_playback_active(playback)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
float AudioStreamPlayer3D::get_playback_position() {
|
||||
if (stream_playback.is_valid()) {
|
||||
return AudioServer::get_singleton()->get_playback_position(stream_playback);
|
||||
// Return the playback position of the most recently started playback stream.
|
||||
if (!stream_playbacks.is_empty()) {
|
||||
return AudioServer::get_singleton()->get_playback_position(stream_playbacks[stream_playbacks.size() - 1]);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -729,20 +745,35 @@ AudioStreamPlayer3D::DopplerTracking AudioStreamPlayer3D::get_doppler_tracking()
|
||||
}
|
||||
|
||||
void AudioStreamPlayer3D::set_stream_paused(bool p_pause) {
|
||||
if (stream_playback.is_valid()) {
|
||||
AudioServer::get_singleton()->set_playback_paused(stream_playback, p_pause);
|
||||
// TODO this does not have perfect recall, fix that maybe? If there are zero playbacks registered with the AudioServer, this bool isn't persisted.
|
||||
for (Ref<AudioStreamPlayback> &playback : stream_playbacks) {
|
||||
AudioServer::get_singleton()->set_playback_paused(playback, p_pause);
|
||||
}
|
||||
}
|
||||
|
||||
bool AudioStreamPlayer3D::get_stream_paused() const {
|
||||
if (stream_playback.is_valid()) {
|
||||
return AudioServer::get_singleton()->is_playback_paused(stream_playback);
|
||||
// There's currently no way to pause some playback streams but not others. Check the first and don't bother looking at the rest.
|
||||
if (!stream_playbacks.is_empty()) {
|
||||
return AudioServer::get_singleton()->is_playback_paused(stream_playbacks[0]);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
Ref<AudioStreamPlayback> AudioStreamPlayer3D::get_stream_playback() {
|
||||
return stream_playback;
|
||||
if (!stream_playbacks.is_empty()) {
|
||||
return stream_playbacks[stream_playbacks.size() - 1];
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void AudioStreamPlayer3D::set_max_polyphony(int p_max_polyphony) {
|
||||
if (p_max_polyphony > 0) {
|
||||
max_polyphony = p_max_polyphony;
|
||||
}
|
||||
}
|
||||
|
||||
int AudioStreamPlayer3D::get_max_polyphony() const {
|
||||
return max_polyphony;
|
||||
}
|
||||
|
||||
void AudioStreamPlayer3D::_bind_methods() {
|
||||
@@ -810,6 +841,9 @@ void AudioStreamPlayer3D::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("set_stream_paused", "pause"), &AudioStreamPlayer3D::set_stream_paused);
|
||||
ClassDB::bind_method(D_METHOD("get_stream_paused"), &AudioStreamPlayer3D::get_stream_paused);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_max_polyphony", "max_polyphony"), &AudioStreamPlayer3D::set_max_polyphony);
|
||||
ClassDB::bind_method(D_METHOD("get_max_polyphony"), &AudioStreamPlayer3D::get_max_polyphony);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_stream_playback"), &AudioStreamPlayer3D::get_stream_playback);
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream");
|
||||
@@ -823,6 +857,7 @@ void AudioStreamPlayer3D::_bind_methods() {
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "stream_paused", PROPERTY_HINT_NONE, ""), "set_stream_paused", "get_stream_paused");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_distance", PROPERTY_HINT_RANGE, "0,4096,1,or_greater,exp"), "set_max_distance", "get_max_distance");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "out_of_range_mode", PROPERTY_HINT_ENUM, "Mix,Pause"), "set_out_of_range_mode", "get_out_of_range_mode");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "max_polyphony", PROPERTY_HINT_NONE, ""), "set_max_polyphony", "get_max_polyphony");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "bus", PROPERTY_HINT_ENUM, ""), "set_bus", "get_bus");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "area_mask", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_area_mask", "get_area_mask");
|
||||
ADD_GROUP("Emission Angle", "emission_angle");
|
||||
|
||||
@@ -31,6 +31,7 @@
|
||||
#ifndef AUDIO_STREAM_PLAYER_3D_H
|
||||
#define AUDIO_STREAM_PLAYER_3D_H
|
||||
|
||||
#include "core/os/mutex.h"
|
||||
#include "scene/3d/area_3d.h"
|
||||
#include "scene/3d/node_3d.h"
|
||||
#include "scene/3d/velocity_tracker_3d.h"
|
||||
@@ -68,10 +69,10 @@ private:
|
||||
|
||||
};
|
||||
|
||||
Ref<AudioStreamPlayback> stream_playback;
|
||||
Vector<Ref<AudioStreamPlayback>> stream_playbacks;
|
||||
Ref<AudioStream> stream;
|
||||
|
||||
SafeFlag active;
|
||||
SafeFlag active{ false };
|
||||
SafeNumeric<float> setplay{ -1.0 };
|
||||
|
||||
AttenuationModel attenuation_model = ATTENUATION_INVERSE_DISTANCE;
|
||||
@@ -79,8 +80,11 @@ private:
|
||||
float unit_size = 10.0;
|
||||
float max_db = 3.0;
|
||||
float pitch_scale = 1.0;
|
||||
// Internally used to take doppler tracking into account.
|
||||
float actual_pitch_scale = 1.0;
|
||||
bool autoplay = false;
|
||||
StringName bus = "Master";
|
||||
StringName bus = SNAME("Master");
|
||||
int max_polyphony = 1;
|
||||
|
||||
uint64_t last_mix_count = -1;
|
||||
|
||||
@@ -106,6 +110,8 @@ private:
|
||||
float attenuation_filter_cutoff_hz = 5000.0;
|
||||
float attenuation_filter_db = -24.0;
|
||||
|
||||
float linear_attenuation = 0;
|
||||
|
||||
float max_distance = 0.0;
|
||||
|
||||
Ref<VelocityTracker3D> velocity_tracker;
|
||||
@@ -146,6 +152,9 @@ public:
|
||||
void set_bus(const StringName &p_bus);
|
||||
StringName get_bus() const;
|
||||
|
||||
void set_max_polyphony(int p_max_polyphony);
|
||||
int get_max_polyphony() const;
|
||||
|
||||
void set_autoplay(bool p_enable);
|
||||
bool is_autoplay_enabled();
|
||||
|
||||
|
||||
@@ -42,17 +42,29 @@ void AudioStreamPlayer::_notification(int p_what) {
|
||||
}
|
||||
|
||||
if (p_what == NOTIFICATION_INTERNAL_PROCESS) {
|
||||
if (stream_playback.is_valid() && active.is_set() && !AudioServer::get_singleton()->is_playback_active(stream_playback)) {
|
||||
Vector<Ref<AudioStreamPlayback>> playbacks_to_remove;
|
||||
for (Ref<AudioStreamPlayback> &playback : stream_playbacks) {
|
||||
if (playback.is_valid() && !AudioServer::get_singleton()->is_playback_active(playback) && !AudioServer::get_singleton()->is_playback_paused(playback)) {
|
||||
emit_signal(SNAME("finished"));
|
||||
playbacks_to_remove.push_back(playback);
|
||||
}
|
||||
}
|
||||
// Now go through and remove playbacks that have finished. Removing elements from a Vector in a range based for is asking for trouble.
|
||||
for (Ref<AudioStreamPlayback> &playback : playbacks_to_remove) {
|
||||
stream_playbacks.erase(playback);
|
||||
}
|
||||
if (!playbacks_to_remove.is_empty() && stream_playbacks.is_empty()) {
|
||||
// This node is no longer actively playing audio.
|
||||
active.clear();
|
||||
set_process_internal(false);
|
||||
emit_signal(SNAME("finished"));
|
||||
}
|
||||
}
|
||||
|
||||
if (p_what == NOTIFICATION_EXIT_TREE) {
|
||||
if (stream_playback.is_valid()) {
|
||||
AudioServer::get_singleton()->stop_playback_stream(stream_playback);
|
||||
for (Ref<AudioStreamPlayback> &playback : stream_playbacks) {
|
||||
AudioServer::get_singleton()->stop_playback_stream(playback);
|
||||
}
|
||||
stream_playbacks.clear();
|
||||
}
|
||||
|
||||
if (p_what == NOTIFICATION_PAUSED) {
|
||||
@@ -68,24 +80,8 @@ void AudioStreamPlayer::_notification(int p_what) {
|
||||
}
|
||||
|
||||
void AudioStreamPlayer::set_stream(Ref<AudioStream> p_stream) {
|
||||
if (stream_playback.is_valid()) {
|
||||
stop();
|
||||
stream_playback.unref();
|
||||
stream.unref();
|
||||
}
|
||||
|
||||
if (p_stream.is_valid()) {
|
||||
stream_playback = p_stream->instance_playback();
|
||||
if (stream_playback.is_valid()) {
|
||||
stream = p_stream;
|
||||
} else {
|
||||
stream.unref();
|
||||
}
|
||||
}
|
||||
|
||||
if (p_stream.is_valid() && stream_playback.is_null()) {
|
||||
stream.unref();
|
||||
}
|
||||
stop();
|
||||
stream = p_stream;
|
||||
}
|
||||
|
||||
Ref<AudioStream> AudioStreamPlayer::get_stream() const {
|
||||
@@ -95,7 +91,10 @@ Ref<AudioStream> AudioStreamPlayer::get_stream() const {
|
||||
void AudioStreamPlayer::set_volume_db(float p_volume) {
|
||||
volume_db = p_volume;
|
||||
|
||||
AudioServer::get_singleton()->set_playback_all_bus_volumes_linear(stream_playback, _get_volume_vector());
|
||||
Vector<AudioFrame> volume_vector = _get_volume_vector();
|
||||
for (Ref<AudioStreamPlayback> &playback : stream_playbacks) {
|
||||
AudioServer::get_singleton()->set_playback_all_bus_volumes_linear(playback, volume_vector);
|
||||
}
|
||||
}
|
||||
|
||||
float AudioStreamPlayer::get_volume_db() const {
|
||||
@@ -106,57 +105,83 @@ void AudioStreamPlayer::set_pitch_scale(float p_pitch_scale) {
|
||||
ERR_FAIL_COND(p_pitch_scale <= 0.0);
|
||||
pitch_scale = p_pitch_scale;
|
||||
|
||||
AudioServer::get_singleton()->set_playback_pitch_scale(stream_playback, pitch_scale);
|
||||
for (Ref<AudioStreamPlayback> &playback : stream_playbacks) {
|
||||
AudioServer::get_singleton()->set_playback_pitch_scale(playback, pitch_scale);
|
||||
}
|
||||
}
|
||||
|
||||
float AudioStreamPlayer::get_pitch_scale() const {
|
||||
return pitch_scale;
|
||||
}
|
||||
|
||||
void AudioStreamPlayer::play(float p_from_pos) {
|
||||
stop();
|
||||
if (stream.is_valid()) {
|
||||
stream_playback = stream->instance_playback();
|
||||
void AudioStreamPlayer::set_max_polyphony(int p_max_polyphony) {
|
||||
if (p_max_polyphony > 0) {
|
||||
max_polyphony = p_max_polyphony;
|
||||
}
|
||||
if (stream_playback.is_valid()) {
|
||||
AudioServer::get_singleton()->start_playback_stream(stream_playback, bus, _get_volume_vector(), p_from_pos);
|
||||
active.set();
|
||||
}
|
||||
|
||||
int AudioStreamPlayer::get_max_polyphony() const {
|
||||
return max_polyphony;
|
||||
}
|
||||
|
||||
void AudioStreamPlayer::play(float p_from_pos) {
|
||||
if (stream.is_null()) {
|
||||
return;
|
||||
}
|
||||
ERR_FAIL_COND_MSG(!is_inside_tree(), "Playback can only happen when a node is inside the scene tree");
|
||||
if (stream->is_monophonic() && is_playing()) {
|
||||
stop();
|
||||
}
|
||||
Ref<AudioStreamPlayback> stream_playback = stream->instance_playback();
|
||||
ERR_FAIL_COND_MSG(stream_playback.is_null(), "Failed to instantiate playback.");
|
||||
|
||||
AudioServer::get_singleton()->start_playback_stream(stream_playback, bus, _get_volume_vector(), p_from_pos);
|
||||
stream_playbacks.push_back(stream_playback);
|
||||
active.set();
|
||||
set_process_internal(true);
|
||||
while (stream_playbacks.size() > max_polyphony) {
|
||||
AudioServer::get_singleton()->stop_playback_stream(stream_playbacks[0]);
|
||||
stream_playbacks.remove(0);
|
||||
}
|
||||
}
|
||||
|
||||
void AudioStreamPlayer::seek(float p_seconds) {
|
||||
if (stream_playback.is_valid() && active.is_set()) {
|
||||
if (is_playing()) {
|
||||
stop();
|
||||
play(p_seconds);
|
||||
}
|
||||
}
|
||||
|
||||
void AudioStreamPlayer::stop() {
|
||||
if (stream_playback.is_valid()) {
|
||||
active.clear();
|
||||
AudioServer::get_singleton()->stop_playback_stream(stream_playback);
|
||||
for (Ref<AudioStreamPlayback> &playback : stream_playbacks) {
|
||||
AudioServer::get_singleton()->stop_playback_stream(playback);
|
||||
}
|
||||
stream_playbacks.clear();
|
||||
active.clear();
|
||||
set_process_internal(false);
|
||||
}
|
||||
|
||||
bool AudioStreamPlayer::is_playing() const {
|
||||
if (stream_playback.is_valid()) {
|
||||
return AudioServer::get_singleton()->is_playback_active(stream_playback);
|
||||
for (const Ref<AudioStreamPlayback> &playback : stream_playbacks) {
|
||||
if (AudioServer::get_singleton()->is_playback_active(playback)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
float AudioStreamPlayer::get_playback_position() {
|
||||
if (stream_playback.is_valid()) {
|
||||
return AudioServer::get_singleton()->get_playback_position(stream_playback);
|
||||
// Return the playback position of the most recently started playback stream.
|
||||
if (!stream_playbacks.is_empty()) {
|
||||
return AudioServer::get_singleton()->get_playback_position(stream_playbacks[stream_playbacks.size() - 1]);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void AudioStreamPlayer::set_bus(const StringName &p_bus) {
|
||||
bus = p_bus;
|
||||
if (stream_playback.is_valid()) {
|
||||
AudioServer::get_singleton()->set_playback_bus_exclusive(stream_playback, p_bus, _get_volume_vector());
|
||||
for (const Ref<AudioStreamPlayback> &playback : stream_playbacks) {
|
||||
AudioServer::get_singleton()->set_playback_bus_exclusive(playback, p_bus, _get_volume_vector());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -166,7 +191,7 @@ StringName AudioStreamPlayer::get_bus() const {
|
||||
return bus;
|
||||
}
|
||||
}
|
||||
return "Master";
|
||||
return SNAME("Master");
|
||||
}
|
||||
|
||||
void AudioStreamPlayer::set_autoplay(bool p_enable) {
|
||||
@@ -194,22 +219,25 @@ void AudioStreamPlayer::_set_playing(bool p_enable) {
|
||||
}
|
||||
|
||||
bool AudioStreamPlayer::_is_active() const {
|
||||
if (stream_playback.is_valid()) {
|
||||
return AudioServer::get_singleton()->is_playback_active(stream_playback);
|
||||
for (const Ref<AudioStreamPlayback> &playback : stream_playbacks) {
|
||||
if (AudioServer::get_singleton()->is_playback_active(playback)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void AudioStreamPlayer::set_stream_paused(bool p_pause) {
|
||||
// TODO this does not have perfect recall, fix that maybe? If the stream isn't set, we can't persist this bool.
|
||||
if (stream_playback.is_valid()) {
|
||||
AudioServer::get_singleton()->set_playback_paused(stream_playback, p_pause);
|
||||
// TODO this does not have perfect recall, fix that maybe? If there are zero playbacks registered with the AudioServer, this bool isn't persisted.
|
||||
for (Ref<AudioStreamPlayback> &playback : stream_playbacks) {
|
||||
AudioServer::get_singleton()->set_playback_paused(playback, p_pause);
|
||||
}
|
||||
}
|
||||
|
||||
bool AudioStreamPlayer::get_stream_paused() const {
|
||||
if (stream_playback.is_valid()) {
|
||||
return AudioServer::get_singleton()->is_playback_paused(stream_playback);
|
||||
// There's currently no way to pause some playback streams but not others. Check the first and don't bother looking at the rest.
|
||||
if (!stream_playbacks.is_empty()) {
|
||||
return AudioServer::get_singleton()->is_playback_paused(stream_playbacks[0]);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@@ -271,7 +299,10 @@ void AudioStreamPlayer::_bus_layout_changed() {
|
||||
}
|
||||
|
||||
Ref<AudioStreamPlayback> AudioStreamPlayer::get_stream_playback() {
|
||||
return stream_playback;
|
||||
if (!stream_playbacks.is_empty()) {
|
||||
return stream_playbacks[stream_playbacks.size() - 1];
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void AudioStreamPlayer::_bind_methods() {
|
||||
@@ -306,6 +337,9 @@ void AudioStreamPlayer::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("set_stream_paused", "pause"), &AudioStreamPlayer::set_stream_paused);
|
||||
ClassDB::bind_method(D_METHOD("get_stream_paused"), &AudioStreamPlayer::get_stream_paused);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_max_polyphony", "max_polyphony"), &AudioStreamPlayer::set_max_polyphony);
|
||||
ClassDB::bind_method(D_METHOD("get_max_polyphony"), &AudioStreamPlayer::get_max_polyphony);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_stream_playback"), &AudioStreamPlayer::get_stream_playback);
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream");
|
||||
@@ -315,6 +349,7 @@ void AudioStreamPlayer::_bind_methods() {
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "is_autoplay_enabled");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "stream_paused", PROPERTY_HINT_NONE, ""), "set_stream_paused", "get_stream_paused");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "mix_target", PROPERTY_HINT_ENUM, "Stereo,Surround,Center"), "set_mix_target", "get_mix_target");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "max_polyphony", PROPERTY_HINT_NONE, ""), "set_max_polyphony", "get_max_polyphony");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "bus", PROPERTY_HINT_ENUM, ""), "set_bus", "get_bus");
|
||||
|
||||
ADD_SIGNAL(MethodInfo("finished"));
|
||||
|
||||
@@ -46,7 +46,7 @@ public:
|
||||
};
|
||||
|
||||
private:
|
||||
Ref<AudioStreamPlayback> stream_playback;
|
||||
Vector<Ref<AudioStreamPlayback>> stream_playbacks;
|
||||
Ref<AudioStream> stream;
|
||||
|
||||
SafeFlag active;
|
||||
@@ -54,7 +54,8 @@ private:
|
||||
float pitch_scale = 1.0;
|
||||
float volume_db = 0.0;
|
||||
bool autoplay = false;
|
||||
StringName bus = "Master";
|
||||
StringName bus = SNAME("Master");
|
||||
int max_polyphony = 1;
|
||||
|
||||
MixTarget mix_target = MIX_TARGET_STEREO;
|
||||
|
||||
@@ -85,6 +86,9 @@ public:
|
||||
void set_pitch_scale(float p_pitch_scale);
|
||||
float get_pitch_scale() const;
|
||||
|
||||
void set_max_polyphony(int p_max_polyphony);
|
||||
int get_max_polyphony() const;
|
||||
|
||||
void play(float p_from_pos = 0.0);
|
||||
void seek(float p_seconds);
|
||||
void stop();
|
||||
|
||||
@@ -480,6 +480,10 @@ float AudioStreamSample::get_length() const {
|
||||
return float(len) / mix_rate;
|
||||
}
|
||||
|
||||
bool AudioStreamSample::is_monophonic() const {
|
||||
return false;
|
||||
}
|
||||
|
||||
void AudioStreamSample::set_data(const Vector<uint8_t> &p_data) {
|
||||
AudioServer::get_singleton()->lock();
|
||||
if (data) {
|
||||
|
||||
@@ -136,6 +136,8 @@ public:
|
||||
|
||||
virtual float get_length() const override; //if supported, otherwise return 0
|
||||
|
||||
virtual bool is_monophonic() const override;
|
||||
|
||||
void set_data(const Vector<uint8_t> &p_data);
|
||||
Vector<uint8_t> get_data() const;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user