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Use fill() to fill an entire image instead of setting pixels individually.
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@@ -775,11 +775,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
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} else {
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panorama_tex.instantiate();
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panorama_tex->create(8, 8, false, Image::FORMAT_RGBAF);
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for (int i = 0; i < 8; i++) {
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for (int j = 0; j < 8; j++) {
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panorama_tex->set_pixel(i, j, Color(0, 0, 0, 1));
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}
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}
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panorama_tex->fill(Color(0, 0, 0, 1));
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}
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RD::TextureFormat tfp;
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