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Allow searching with keyboard input by default in PopupMenu

See discussion in https://github.com/godotengine/godot-proposals/issues/43.
This commit is contained in:
Hugo Locurcio
2020-05-17 23:27:02 +02:00
parent d4599fff68
commit c9abc63108
2 changed files with 1 additions and 4 deletions

View File

@@ -334,9 +334,6 @@ OptionButton::OptionButton() {
popup = memnew(PopupMenu);
popup->hide();
add_child(popup);
// popup->set_pass_on_modal_close_click(false);
// popup->set_notify_transform(true);
popup->set_allow_search(true);
popup->connect("index_pressed", callable_mp(this, &OptionButton::_selected));
popup->connect("id_focused", callable_mp(this, &OptionButton::_focused));
popup->connect("popup_hide", callable_mp((BaseButton *)this, &BaseButton::set_pressed), varray(false));