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Add convert options between constants and uniforms in visual shaders

This commit is contained in:
Yuri Roubinsky
2020-12-30 11:45:31 +03:00
parent 59b30e1d23
commit c98c6eadbe
15 changed files with 341 additions and 19 deletions

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeTransformConstant" inherits="VisualShaderNode" version="4.0">
<class name="VisualShaderNodeTransformConstant" inherits="VisualShaderNodeConstant" version="4.0">
<brief_description>
A [Transform] constant for use within the visual shader graph.
</brief_description>