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Add convert options between constants and uniforms in visual shaders
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@@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualShaderNodeTransformConstant" inherits="VisualShaderNode" version="4.0">
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<class name="VisualShaderNodeTransformConstant" inherits="VisualShaderNodeConstant" version="4.0">
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<brief_description>
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A [Transform] constant for use within the visual shader graph.
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</brief_description>
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