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mirror of https://github.com/godotengine/godot.git synced 2025-11-09 12:50:35 +00:00

msdfgen: Update to 1.12

This commit is contained in:
Rémi Verschelde
2025-01-09 21:16:08 +01:00
parent 24d74510e5
commit c97c7b73e6
41 changed files with 1038 additions and 363 deletions

View File

@@ -36,48 +36,48 @@ TrueDistanceSelector::DistanceType TrueDistanceSelector::distance() const {
return minDistance.distance;
}
PseudoDistanceSelectorBase::EdgeCache::EdgeCache() : absDistance(0), aDomainDistance(0), bDomainDistance(0), aPseudoDistance(0), bPseudoDistance(0) { }
PerpendicularDistanceSelectorBase::EdgeCache::EdgeCache() : absDistance(0), aDomainDistance(0), bDomainDistance(0), aPerpendicularDistance(0), bPerpendicularDistance(0) { }
bool PseudoDistanceSelectorBase::getPseudoDistance(double &distance, const Vector2 &ep, const Vector2 &edgeDir) {
bool PerpendicularDistanceSelectorBase::getPerpendicularDistance(double &distance, const Vector2 &ep, const Vector2 &edgeDir) {
double ts = dotProduct(ep, edgeDir);
if (ts > 0) {
double pseudoDistance = crossProduct(ep, edgeDir);
if (fabs(pseudoDistance) < fabs(distance)) {
distance = pseudoDistance;
double perpendicularDistance = crossProduct(ep, edgeDir);
if (fabs(perpendicularDistance) < fabs(distance)) {
distance = perpendicularDistance;
return true;
}
}
return false;
}
PseudoDistanceSelectorBase::PseudoDistanceSelectorBase() : minNegativePseudoDistance(-fabs(minTrueDistance.distance)), minPositivePseudoDistance(fabs(minTrueDistance.distance)), nearEdge(NULL), nearEdgeParam(0) { }
PerpendicularDistanceSelectorBase::PerpendicularDistanceSelectorBase() : minNegativePerpendicularDistance(-fabs(minTrueDistance.distance)), minPositivePerpendicularDistance(fabs(minTrueDistance.distance)), nearEdge(NULL), nearEdgeParam(0) { }
void PseudoDistanceSelectorBase::reset(double delta) {
void PerpendicularDistanceSelectorBase::reset(double delta) {
minTrueDistance.distance += nonZeroSign(minTrueDistance.distance)*delta;
minNegativePseudoDistance = -fabs(minTrueDistance.distance);
minPositivePseudoDistance = fabs(minTrueDistance.distance);
minNegativePerpendicularDistance = -fabs(minTrueDistance.distance);
minPositivePerpendicularDistance = fabs(minTrueDistance.distance);
nearEdge = NULL;
nearEdgeParam = 0;
}
bool PseudoDistanceSelectorBase::isEdgeRelevant(const EdgeCache &cache, const EdgeSegment *edge, const Point2 &p) const {
bool PerpendicularDistanceSelectorBase::isEdgeRelevant(const EdgeCache &cache, const EdgeSegment *edge, const Point2 &p) const {
double delta = DISTANCE_DELTA_FACTOR*(p-cache.point).length();
return (
cache.absDistance-delta <= fabs(minTrueDistance.distance) ||
fabs(cache.aDomainDistance) < delta ||
fabs(cache.bDomainDistance) < delta ||
(cache.aDomainDistance > 0 && (cache.aPseudoDistance < 0 ?
cache.aPseudoDistance+delta >= minNegativePseudoDistance :
cache.aPseudoDistance-delta <= minPositivePseudoDistance
(cache.aDomainDistance > 0 && (cache.aPerpendicularDistance < 0 ?
cache.aPerpendicularDistance+delta >= minNegativePerpendicularDistance :
cache.aPerpendicularDistance-delta <= minPositivePerpendicularDistance
)) ||
(cache.bDomainDistance > 0 && (cache.bPseudoDistance < 0 ?
cache.bPseudoDistance+delta >= minNegativePseudoDistance :
cache.bPseudoDistance-delta <= minPositivePseudoDistance
(cache.bDomainDistance > 0 && (cache.bPerpendicularDistance < 0 ?
cache.bPerpendicularDistance+delta >= minNegativePerpendicularDistance :
cache.bPerpendicularDistance-delta <= minPositivePerpendicularDistance
))
);
}
void PseudoDistanceSelectorBase::addEdgeTrueDistance(const EdgeSegment *edge, const SignedDistance &distance, double param) {
void PerpendicularDistanceSelectorBase::addEdgeTrueDistance(const EdgeSegment *edge, const SignedDistance &distance, double param) {
if (distance < minTrueDistance) {
minTrueDistance = distance;
nearEdge = edge;
@@ -85,47 +85,47 @@ void PseudoDistanceSelectorBase::addEdgeTrueDistance(const EdgeSegment *edge, co
}
}
void PseudoDistanceSelectorBase::addEdgePseudoDistance(double distance) {
if (distance <= 0 && distance > minNegativePseudoDistance)
minNegativePseudoDistance = distance;
if (distance >= 0 && distance < minPositivePseudoDistance)
minPositivePseudoDistance = distance;
void PerpendicularDistanceSelectorBase::addEdgePerpendicularDistance(double distance) {
if (distance <= 0 && distance > minNegativePerpendicularDistance)
minNegativePerpendicularDistance = distance;
if (distance >= 0 && distance < minPositivePerpendicularDistance)
minPositivePerpendicularDistance = distance;
}
void PseudoDistanceSelectorBase::merge(const PseudoDistanceSelectorBase &other) {
void PerpendicularDistanceSelectorBase::merge(const PerpendicularDistanceSelectorBase &other) {
if (other.minTrueDistance < minTrueDistance) {
minTrueDistance = other.minTrueDistance;
nearEdge = other.nearEdge;
nearEdgeParam = other.nearEdgeParam;
}
if (other.minNegativePseudoDistance > minNegativePseudoDistance)
minNegativePseudoDistance = other.minNegativePseudoDistance;
if (other.minPositivePseudoDistance < minPositivePseudoDistance)
minPositivePseudoDistance = other.minPositivePseudoDistance;
if (other.minNegativePerpendicularDistance > minNegativePerpendicularDistance)
minNegativePerpendicularDistance = other.minNegativePerpendicularDistance;
if (other.minPositivePerpendicularDistance < minPositivePerpendicularDistance)
minPositivePerpendicularDistance = other.minPositivePerpendicularDistance;
}
double PseudoDistanceSelectorBase::computeDistance(const Point2 &p) const {
double minDistance = minTrueDistance.distance < 0 ? minNegativePseudoDistance : minPositivePseudoDistance;
double PerpendicularDistanceSelectorBase::computeDistance(const Point2 &p) const {
double minDistance = minTrueDistance.distance < 0 ? minNegativePerpendicularDistance : minPositivePerpendicularDistance;
if (nearEdge) {
SignedDistance distance = minTrueDistance;
nearEdge->distanceToPseudoDistance(distance, p, nearEdgeParam);
nearEdge->distanceToPerpendicularDistance(distance, p, nearEdgeParam);
if (fabs(distance.distance) < fabs(minDistance))
minDistance = distance.distance;
}
return minDistance;
}
SignedDistance PseudoDistanceSelectorBase::trueDistance() const {
SignedDistance PerpendicularDistanceSelectorBase::trueDistance() const {
return minTrueDistance;
}
void PseudoDistanceSelector::reset(const Point2 &p) {
void PerpendicularDistanceSelector::reset(const Point2 &p) {
double delta = DISTANCE_DELTA_FACTOR*(p-this->p).length();
PseudoDistanceSelectorBase::reset(delta);
PerpendicularDistanceSelectorBase::reset(delta);
this->p = p;
}
void PseudoDistanceSelector::addEdge(EdgeCache &cache, const EdgeSegment *prevEdge, const EdgeSegment *edge, const EdgeSegment *nextEdge) {
void PerpendicularDistanceSelector::addEdge(EdgeCache &cache, const EdgeSegment *prevEdge, const EdgeSegment *edge, const EdgeSegment *nextEdge) {
if (isEdgeRelevant(cache, edge, p)) {
double param;
SignedDistance distance = edge->signedDistance(p, param);
@@ -143,22 +143,22 @@ void PseudoDistanceSelector::addEdge(EdgeCache &cache, const EdgeSegment *prevEd
double bdd = -dotProduct(bp, (bDir+nextDir).normalize(true));
if (add > 0) {
double pd = distance.distance;
if (getPseudoDistance(pd, ap, -aDir))
addEdgePseudoDistance(pd = -pd);
cache.aPseudoDistance = pd;
if (getPerpendicularDistance(pd, ap, -aDir))
addEdgePerpendicularDistance(pd = -pd);
cache.aPerpendicularDistance = pd;
}
if (bdd > 0) {
double pd = distance.distance;
if (getPseudoDistance(pd, bp, bDir))
addEdgePseudoDistance(pd);
cache.bPseudoDistance = pd;
if (getPerpendicularDistance(pd, bp, bDir))
addEdgePerpendicularDistance(pd);
cache.bPerpendicularDistance = pd;
}
cache.aDomainDistance = add;
cache.bDomainDistance = bdd;
}
}
PseudoDistanceSelector::DistanceType PseudoDistanceSelector::distance() const {
PerpendicularDistanceSelector::DistanceType PerpendicularDistanceSelector::distance() const {
return computeDistance(p);
}
@@ -197,28 +197,28 @@ void MultiDistanceSelector::addEdge(EdgeCache &cache, const EdgeSegment *prevEdg
double bdd = -dotProduct(bp, (bDir+nextDir).normalize(true));
if (add > 0) {
double pd = distance.distance;
if (PseudoDistanceSelectorBase::getPseudoDistance(pd, ap, -aDir)) {
if (PerpendicularDistanceSelectorBase::getPerpendicularDistance(pd, ap, -aDir)) {
pd = -pd;
if (edge->color&RED)
r.addEdgePseudoDistance(pd);
r.addEdgePerpendicularDistance(pd);
if (edge->color&GREEN)
g.addEdgePseudoDistance(pd);
g.addEdgePerpendicularDistance(pd);
if (edge->color&BLUE)
b.addEdgePseudoDistance(pd);
b.addEdgePerpendicularDistance(pd);
}
cache.aPseudoDistance = pd;
cache.aPerpendicularDistance = pd;
}
if (bdd > 0) {
double pd = distance.distance;
if (PseudoDistanceSelectorBase::getPseudoDistance(pd, bp, bDir)) {
if (PerpendicularDistanceSelectorBase::getPerpendicularDistance(pd, bp, bDir)) {
if (edge->color&RED)
r.addEdgePseudoDistance(pd);
r.addEdgePerpendicularDistance(pd);
if (edge->color&GREEN)
g.addEdgePseudoDistance(pd);
g.addEdgePerpendicularDistance(pd);
if (edge->color&BLUE)
b.addEdgePseudoDistance(pd);
b.addEdgePerpendicularDistance(pd);
}
cache.bPseudoDistance = pd;
cache.bPerpendicularDistance = pd;
}
cache.aDomainDistance = add;
cache.bDomainDistance = bdd;