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Fixed crash caused by unitialized variable
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@@ -3846,7 +3846,7 @@ void Node3DEditorViewport::drop_data_fw(const Point2 &p_point, const Variant &p_
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Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, EditorNode *p_editor, int p_index) {
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cpu_time_history_index = 0;
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cpu_time_history_index = 0;
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gpu_time_history_index = 0;
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_edit.mode = TRANSFORM_NONE;
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_edit.plane = TRANSFORM_VIEW;
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