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Update RVO2 to git 2022.09

This commit is contained in:
DeeJayLSP
2023-06-10 19:56:21 -03:00
parent 72b59325cf
commit c920881105
33 changed files with 4877 additions and 4093 deletions

View File

@@ -1,8 +1,9 @@
/*
* KdTree.h
* KdTree3d.h
* RVO2-3D Library
*
* Copyright 2008 University of North Carolina at Chapel Hill
* SPDX-FileCopyrightText: 2008 University of North Carolina at Chapel Hill
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -29,92 +30,88 @@
*
* <https://gamma.cs.unc.edu/RVO2/>
*/
/**
* \file KdTree.h
* \brief Contains the KdTree class.
*/
#ifndef RVO3D_KD_TREE_H_
#define RVO3D_KD_TREE_H_
/**
* @file KdTree3d.h
* @brief Contains the KdTree3D class.
*/
#include <cstddef>
#include <vector>
#include "Vector3.h"
namespace RVO3D {
class Agent3D;
class RVOSimulator3D;
class Agent3D;
class RVOSimulator3D;
/**
* \brief Defines <i>k</i>d-trees for agents in the simulation.
*/
class KdTree3D {
public:
/**
* \brief Defines an agent <i>k</i>d-tree node.
*/
class AgentTreeNode3D {
public:
/**
* \brief The beginning node number.
*/
size_t begin;
/**
* @brief Defines a k-D tree for agents in the simulation.
*/
class KdTree3D {
public:
class AgentTreeNode;
/**
* \brief The ending node number.
*/
size_t end;
/**
* @brief Constructs a k-D tree instance.
* @param[in] sim The simulator instance.
*/
explicit KdTree3D(RVOSimulator3D *sim);
/**
* \brief The left node number.
*/
size_t left;
/**
* @brief Destroys this k-D tree instance.
*/
~KdTree3D();
/**
* \brief The right node number.
*/
size_t right;
/**
* @brief Builds an agent k-D tree.
*/
void buildAgentTree(std::vector<Agent3D *> agents);
/**
* \brief The maximum coordinates.
*/
Vector3 maxCoord;
/**
* @brief Recursive function to build a k-D tree.
* @param[in] begin The beginning k-D tree node.
* @param[in] end The ending k-D tree node.
* @param[in] node The current k-D tree node.
*/
void buildAgentTreeRecursive(std::size_t begin, std::size_t end,
std::size_t node);
/**
* \brief The minimum coordinates.
*/
Vector3 minCoord;
};
/**
* @brief Computes the agent neighbors of the specified agent.
* @param[in] agent A pointer to the agent for which agent neighbors are to
* be computed.
* @param[in] rangeSq The squared range around the agent.
*/
void computeAgentNeighbors(Agent3D *agent, float rangeSq) const;
/**
* \brief Constructs a <i>k</i>d-tree instance.
* \param sim The simulator instance.
*/
explicit KdTree3D(RVOSimulator3D *sim);
/**
* @brief Recursive function to compute the neighbors of the specified
* agent.
* @param[in] agent A pointer to the agent for which neighbors are to be
* computed.
* @param[in,out] rangeSq The squared range around the agent.
* @param[in] node The current k-D tree node.
*/
/**
* \brief Builds an agent <i>k</i>d-tree.
*/
void buildAgentTree(std::vector<Agent3D *> agents);
void queryAgentTreeRecursive(Agent3D *agent,
float &rangeSq, /* NOLINT(runtime/references) */
std::size_t node) const;
void buildAgentTreeRecursive(size_t begin, size_t end, size_t node);
/* Not implemented. */
KdTree3D(const KdTree3D &other);
/**
* \brief Computes the agent neighbors of the specified agent.
* \param agent A pointer to the agent for which agent neighbors are to be computed.
* \param rangeSq The squared range around the agent.
*/
void computeAgentNeighbors(Agent3D *agent, float rangeSq) const;
/* Not implemented. */
KdTree3D &operator=(const KdTree3D &other);
void queryAgentTreeRecursive(Agent3D *agent, float &rangeSq, size_t node) const;
std::vector<Agent3D *> agents_;
std::vector<AgentTreeNode> agentTree_;
RVOSimulator3D *sim_;
std::vector<Agent3D *> agents_;
std::vector<AgentTreeNode3D> agentTree_;
RVOSimulator3D *sim_;
friend class Agent3D;
friend class RVOSimulator3D;
};
}
friend class Agent3D;
friend class RVOSimulator3D;
};
} /* namespace RVO3D */
#endif /* RVO3D_KD_TREE_H_ */