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Use forward-declarations in big editor classes
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@@ -34,9 +34,12 @@
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#include "editor/editor_scale.h"
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#include "editor/editor_undo_redo_manager.h"
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#include "editor/filesystem_dock.h"
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#include "editor/inspector_dock.h"
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#include "editor/plugins/text_shader_editor.h"
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#include "editor/plugins/visual_shader_editor_plugin.h"
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#include "editor/shader_create_dialog.h"
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#include "scene/gui/item_list.h"
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#include "scene/gui/texture_rect.h"
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void ShaderEditorPlugin::_update_shader_list() {
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shader_list->clear();
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