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Use forward-declarations in big editor classes
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@@ -36,14 +36,12 @@
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#include "core/math/math_funcs.h"
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#include "core/math/projection.h"
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#include "core/os/keyboard.h"
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#include "core/templates/sort_array.h"
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#include "editor/debugger/editor_debugger_node.h"
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#include "editor/editor_node.h"
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#include "editor/editor_settings.h"
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#include "editor/editor_undo_redo_manager.h"
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#include "editor/plugins/animation_player_editor_plugin.h"
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#include "editor/plugins/node_3d_editor_gizmos.h"
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#include "editor/plugins/script_editor_plugin.h"
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#include "editor/scene_tree_dock.h"
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#include "scene/3d/camera_3d.h"
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#include "scene/3d/collision_shape_3d.h"
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@@ -54,9 +52,12 @@
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#include "scene/3d/visual_instance_3d.h"
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#include "scene/3d/world_environment.h"
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#include "scene/gui/center_container.h"
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#include "scene/gui/color_picker.h"
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#include "scene/gui/flow_container.h"
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#include "scene/gui/split_container.h"
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#include "scene/gui/subviewport_container.h"
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#include "scene/resources/packed_scene.h"
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#include "scene/resources/sky_material.h"
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#include "scene/resources/surface_tool.h"
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constexpr real_t DISTANCE_DEFAULT = 4;
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