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Use forward-declarations in big editor classes
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@@ -37,6 +37,8 @@
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#include "editor/editor_settings.h"
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#include "editor/editor_undo_redo_manager.h"
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#include "scene/animation/animation_blend_tree.h"
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#include "scene/gui/check_box.h"
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#include "scene/gui/panel_container.h"
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StringName AnimationNodeBlendSpace1DEditor::get_blend_position_path() const {
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StringName path = AnimationTreeEditor::get_singleton()->get_base_path() + "blend_position";
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