You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-04 12:00:25 +00:00
Add PROPERTY_HINT_INPUT_NAME
Added PROPERTY_HINT_INPUT_NAME for StringName based off https://github.com/godotengine/godot-proposals/discussions/7559
This commit is contained in:
@@ -679,6 +679,7 @@ void register_global_constants() {
|
||||
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_TOOL_BUTTON);
|
||||
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_ONESHOT);
|
||||
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_GROUP_ENABLE);
|
||||
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_INPUT_NAME);
|
||||
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_MAX);
|
||||
|
||||
BIND_CORE_BITFIELD_FLAG(PROPERTY_USAGE_NONE);
|
||||
|
||||
Reference in New Issue
Block a user