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GDScript: Improve validation and documentation of @export_flags

This commit is contained in:
Danil Alexeev
2023-02-01 10:28:20 +03:00
parent 929333fe26
commit c8e3d8b5d5
3 changed files with 60 additions and 16 deletions

View File

@@ -304,7 +304,7 @@
<return type="void" />
<param index="0" name="names" type="String" />
<description>
Export an [int] or [String] property as an enumerated list of options. If the property is an [int], then the index of the value is stored, in the same order the values are provided. You can add specific identifiers for allowed values using a colon. If the property is a [String], then the value is stored.
Export an [int] or [String] property as an enumerated list of options. If the property is an [int], then the index of the value is stored, in the same order the values are provided. You can add explicit values using a colon. If the property is a [String], then the value is stored.
See also [constant PROPERTY_HINT_ENUM].
[codeblock]
@export_enum("Warrior", "Magician", "Thief") var character_class: int
@@ -357,6 +357,20 @@
[codeblock]
@export_flags("Fire", "Water", "Earth", "Wind") var spell_elements = 0
[/codeblock]
You can add explicit values using a colon:
[codeblock]
@export_flags("Self:4", "Allies:8", "Foes:16") var spell_targets = 0
[/codeblock]
You can also combine several flags:
[codeblock]
@export_flags("Self:4", "Allies:8", "Self and Allies:12", "Foes:16")
var spell_targets = 0
[/codeblock]
[b]Note:[/b] A flag value must be at least [code]1[/code] and at most [code]2 ** 32 - 1[/code].
[b]Note:[/b] Unlike [annotation @export_enum], the previous explicit value is not taken into account. In the following example, A is 16, B is 2, C is 4.
[codeblock]
@export_flags("A:16", "B", "C") var x
[/codeblock]
</description>
</annotation>
<annotation name="@export_flags_2d_navigation">