You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-07 12:30:27 +00:00
Fix display scale bug in visual shaders
This commit is contained in:
@@ -157,7 +157,7 @@ void VisualShaderEditor::_update_graph() {
|
|||||||
vsnode->connect("changed", this, "_node_changed", varray(vsnode->get_instance_id()), CONNECT_DEFERRED);
|
vsnode->connect("changed", this, "_node_changed", varray(vsnode->get_instance_id()), CONNECT_DEFERRED);
|
||||||
}*/
|
}*/
|
||||||
|
|
||||||
node->set_offset(position * EDSCALE);
|
node->set_offset(position);
|
||||||
|
|
||||||
node->set_title(vsnode->get_caption());
|
node->set_title(vsnode->get_caption());
|
||||||
node->set_name(itos(nodes[n_i]));
|
node->set_name(itos(nodes[n_i]));
|
||||||
|
|||||||
Reference in New Issue
Block a user