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Tweak default crash handler message in exported projects
When an exported project crashes, the crash handler message shouldn't reference the Godot issue tracker, as not all crashes are Godot's fault. Reporting crashes that only occur on exported projects is still allowed, but it should not be done by people who aren't working on the project in question.
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@@ -600,7 +600,9 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
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GLOBAL_DEF_RST("application/run/flush_stdout_on_print.debug", true);
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GLOBAL_DEF("debug/settings/crash_handler/message",
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String("Please include this when reporting the bug on https://github.com/godotengine/godot/issues"));
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String("Please include this when reporting the bug to the project developer."));
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GLOBAL_DEF("debug/settings/crash_handler/message.editor",
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String("Please include this when reporting the bug on: https://github.com/godotengine/godot/issues"));
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MAIN_PRINT("Main: Parse CMDLine");
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