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Exposes capture methods to AudioServer, variable renames for consistency,

added documentation.
This commit is contained in:
Saracen
2019-07-09 18:11:11 +01:00
parent e6230a36f8
commit c81ec6f26d
9 changed files with 146 additions and 72 deletions

View File

@@ -343,8 +343,8 @@ Error AudioDriverWASAPI::init_render_device(bool reinit) {
// Sample rate is independent of channels (ref: https://stackoverflow.com/questions/11048825/audio-sample-frequency-rely-on-channels)
samples_in.resize(buffer_frames * channels);
input_position = 0;
input_size = 0;
capture_position = 0;
capture_size = 0;
print_verbose("WASAPI: detected " + itos(channels) + " channels");
print_verbose("WASAPI: audio buffer frames: " + itos(buffer_frames) + " calculated latency: " + itos(buffer_frames * 1000 / mix_rate) + "ms");
@@ -363,7 +363,7 @@ Error AudioDriverWASAPI::init_capture_device(bool reinit) {
HRESULT hr = audio_input.audio_client->GetBufferSize(&max_frames);
ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
input_buffer_init(max_frames);
capture_buffer_init(max_frames);
return OK;
}
@@ -716,8 +716,8 @@ void AudioDriverWASAPI::thread_func(void *p_udata) {
}
}
ad->input_buffer_write(l);
ad->input_buffer_write(r);
ad->capture_buffer_write(l);
ad->capture_buffer_write(r);
}
read_frames += num_frames_available;