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Allow to remove 2D editor limits

This commit is contained in:
Tomasz Chabora
2019-06-24 21:15:26 +02:00
parent ab932bb675
commit c81525ec05
2 changed files with 8 additions and 6 deletions

View File

@@ -3615,18 +3615,19 @@ void CanvasItemEditor::_update_scrollbars() {
// Constraints the view offset and updates the scrollbars
Point2 begin = canvas_item_rect.position;
Point2 end = canvas_item_rect.position + canvas_item_rect.size - local_rect.size / zoom;
bool constrain_editor_view = bool(EditorSettings::get_singleton()->get("editors/2d/constrain_editor_view"));
if (canvas_item_rect.size.height <= (local_rect.size.y / zoom)) {
if (ABS(begin.y - previous_update_view_offset.y) < ABS(begin.y - view_offset.y)) {
if (constrain_editor_view && ABS(begin.y - previous_update_view_offset.y) < ABS(begin.y - view_offset.y)) {
view_offset.y = previous_update_view_offset.y;
}
v_scroll->hide();
} else {
if (view_offset.y > end.y && view_offset.y > previous_update_view_offset.y) {
if (constrain_editor_view && view_offset.y > end.y && view_offset.y > previous_update_view_offset.y) {
view_offset.y = MAX(end.y, previous_update_view_offset.y);
}
if (view_offset.y < begin.y && view_offset.y < previous_update_view_offset.y) {
if (constrain_editor_view && view_offset.y < begin.y && view_offset.y < previous_update_view_offset.y) {
view_offset.y = MIN(begin.y, previous_update_view_offset.y);
}
@@ -3637,16 +3638,16 @@ void CanvasItemEditor::_update_scrollbars() {
}
if (canvas_item_rect.size.width <= (local_rect.size.x / zoom)) {
if (ABS(begin.x - previous_update_view_offset.x) < ABS(begin.x - view_offset.x)) {
if (constrain_editor_view && ABS(begin.x - previous_update_view_offset.x) < ABS(begin.x - view_offset.x)) {
view_offset.x = previous_update_view_offset.x;
}
h_scroll->hide();
} else {
if (view_offset.x > end.x && view_offset.x > previous_update_view_offset.x) {
if (constrain_editor_view && view_offset.x > end.x && view_offset.x > previous_update_view_offset.x) {
view_offset.x = MAX(end.x, previous_update_view_offset.x);
}
if (view_offset.x < begin.x && view_offset.x < previous_update_view_offset.x) {
if (constrain_editor_view && view_offset.x < begin.x && view_offset.x < previous_update_view_offset.x) {
view_offset.x = MIN(begin.x, previous_update_view_offset.x);
}