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Make save confirmation a child of last exclusive window of EditorNode before popup
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@@ -566,6 +566,8 @@ private:
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void _scene_tab_closed(int p_tab);
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void _cancel_close_scene_tab();
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void _prepare_save_confirmation_popup();
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void _inherit_request(String p_file);
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void _instantiate_request(const Vector<String> &p_files);
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