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mirror of https://github.com/godotengine/godot.git synced 2025-11-21 14:57:09 +00:00

Massive rewrite to AnimationTree. Many APIs changed in order to:

-Reuse resources
-Expose properties in AnimationTree
This commit is contained in:
Juan Linietsky
2018-08-20 13:38:18 -03:00
parent 1b66b08fdb
commit c7e4527a88
34 changed files with 3856 additions and 2937 deletions

View File

@@ -3,41 +3,11 @@
#include "os/keyboard.h"
#include "scene/animation/animation_blend_tree.h"
void AnimationNodeBlendSpace1DEditorPlugin::edit(Object *p_object) {
anim_tree_editor->edit(Object::cast_to<AnimationNodeBlendSpace1D>(p_object));
StringName AnimationNodeBlendSpace1DEditor::get_blend_position_path() const {
StringName path = AnimationTreeEditor::get_singleton()->get_base_path()+"blend_position";
return path;
}
bool AnimationNodeBlendSpace1DEditorPlugin::handles(Object *p_object) const {
return p_object->is_class("AnimationNodeBlendSpace1D");
}
void AnimationNodeBlendSpace1DEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
button->show();
editor->make_bottom_panel_item_visible(anim_tree_editor);
anim_tree_editor->set_process(true);
} else {
if (anim_tree_editor->is_visible_in_tree()) {
editor->hide_bottom_panel();
}
button->hide();
anim_tree_editor->set_process(false);
}
}
AnimationNodeBlendSpace1DEditorPlugin::AnimationNodeBlendSpace1DEditorPlugin(EditorNode *p_node) {
editor = p_node;
anim_tree_editor = memnew(AnimationNodeBlendSpace1DEditor);
anim_tree_editor->set_custom_minimum_size(Size2(0, 150 * EDSCALE));
button = editor->add_bottom_panel_item(TTR("BlendSpace1D"), anim_tree_editor);
button->hide();
}
AnimationNodeBlendSpace1DEditorPlugin::~AnimationNodeBlendSpace1DEditorPlugin() {
}
void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventKey> k = p_event;
@@ -62,7 +32,7 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEven
menu->add_submenu_item(TTR("Add Animation"), "animations");
AnimationTree *gp = blend_space->get_tree();
AnimationTree *gp = AnimationTreeEditor::get_singleton()->get_tree();
ERR_FAIL_COND(!gp);
if (gp->has_node(gp->get_animation_player())) {
@@ -85,10 +55,18 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEven
continue;
int idx = menu->get_item_count();
menu->add_item(vformat("Add %s", name));
menu->add_item(vformat("Add %s", name),idx);
menu->set_item_metadata(idx, E->get());
}
Ref<AnimationNode> clipb = EditorSettings::get_singleton()->get_resource_clipboard();
if (clipb.is_valid()) {
menu->add_separator();
menu->add_item(TTR("Paste"), MENU_PASTE);
}
menu->add_separator();
menu->add_item(TTR("Load.."), MENU_LOAD_FILE);
menu->set_global_position(blend_space_draw->get_global_transform().xform(mb->get_position()));
menu->popup();
@@ -158,7 +136,7 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEven
blend_pos *= blend_space->get_max_space() - blend_space->get_min_space();
blend_pos += blend_space->get_min_space();
blend_space->set_blend_pos(blend_pos);
AnimationTreeEditor::get_singleton()->get_tree()->set(get_blend_position_path(),blend_pos);
blend_space_draw->update();
}
@@ -181,7 +159,8 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEven
blend_pos *= blend_space->get_max_space() - blend_space->get_min_space();
blend_pos += blend_space->get_min_space();
blend_space->set_blend_pos(blend_pos);
AnimationTreeEditor::get_singleton()->get_tree()->set(get_blend_position_path(),blend_pos);
blend_space_draw->update();
}
}
@@ -277,7 +256,9 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_draw() {
color.a *= 0.5;
}
float point = blend_space->get_blend_pos();
float point = AnimationTreeEditor::get_singleton()->get_tree()->get(get_blend_position_path());
point = (point - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space());
point *= s.width;
@@ -299,12 +280,6 @@ void AnimationNodeBlendSpace1DEditor::_update_space() {
updating = true;
if (blend_space->get_parent().is_valid()) {
goto_parent_hb->show();
} else {
goto_parent_hb->hide();
}
max_value->set_value(blend_space->get_max_space());
min_value->set_value(blend_space->get_min_space());
@@ -355,15 +330,47 @@ void AnimationNodeBlendSpace1DEditor::_snap_toggled() {
blend_space_draw->update();
}
void AnimationNodeBlendSpace1DEditor::_file_opened(const String &p_file) {
file_loaded = ResourceLoader::load(p_file);
if (file_loaded.is_valid()) {
_add_menu_type(MENU_LOAD_FILE_CONFIRM);
}
}
void AnimationNodeBlendSpace1DEditor::_add_menu_type(int p_index) {
String type = menu->get_item_metadata(p_index);
Ref<AnimationRootNode> node;
if (p_index == MENU_LOAD_FILE) {
Object *obj = ClassDB::instance(type);
ERR_FAIL_COND(!obj);
AnimationNode *an = Object::cast_to<AnimationNode>(obj);
ERR_FAIL_COND(!an);
open_file->clear_filters();
List<String> filters;
ResourceLoader::get_recognized_extensions_for_type("AnimationRootNode", &filters);
for (List<String>::Element *E = filters.front(); E; E = E->next()) {
open_file->add_filter("*." + E->get());
}
open_file->popup_centered_ratio();
return;
} else if (p_index == MENU_LOAD_FILE_CONFIRM) {
node = file_loaded;
file_loaded.unref();
} else if (p_index == MENU_PASTE) {
Ref<AnimationNode> node(an);
node = EditorSettings::get_singleton()->get_resource_clipboard();
} else {
String type = menu->get_item_metadata(p_index);
Object *obj = ClassDB::instance(type);
ERR_FAIL_COND(!obj);
AnimationNode *an = Object::cast_to<AnimationNode>(obj);
ERR_FAIL_COND(!an);
node = Ref<AnimationNode>(an);
}
if (!node.is_valid()) {
EditorNode::get_singleton()->show_warning(TTR("This type of node can't be used. Only root nodes are allowed."));
return;
}
updating = true;
undo_redo->create_action("Add Node Point");
@@ -438,7 +445,7 @@ void AnimationNodeBlendSpace1DEditor::_update_tool_erase() {
if (point_valid) {
Ref<AnimationNode> an = blend_space->get_blend_point_node(selected_point);
if (EditorNode::get_singleton()->item_has_editor(an.ptr())) {
if (AnimationTreeEditor::get_singleton()->can_edit(an)) {
open_editor->show();
} else {
open_editor->hide();
@@ -490,17 +497,11 @@ void AnimationNodeBlendSpace1DEditor::_open_editor() {
if (selected_point >= 0 && selected_point < blend_space->get_blend_point_count()) {
Ref<AnimationNode> an = blend_space->get_blend_point_node(selected_point);
ERR_FAIL_COND(an.is_null());
EditorNode::get_singleton()->edit_item(an.ptr());
AnimationTreeEditor::get_singleton()->enter_editor(itos(selected_point));
}
}
void AnimationNodeBlendSpace1DEditor::_goto_parent() {
EditorNode::get_singleton()->edit_item(blend_space->get_parent().ptr());
}
void AnimationNodeBlendSpace1DEditor::_removed_from_graph() {
EditorNode::get_singleton()->edit_item(NULL);
}
void AnimationNodeBlendSpace1DEditor::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) {
@@ -513,18 +514,16 @@ void AnimationNodeBlendSpace1DEditor::_notification(int p_what) {
tool_erase->set_icon(get_icon("Remove", "EditorIcons"));
snap->set_icon(get_icon("SnapGrid", "EditorIcons"));
open_editor->set_icon(get_icon("Edit", "EditorIcons"));
goto_parent->set_icon(get_icon("MoveUp", "EditorIcons"));
}
if (p_what == NOTIFICATION_PROCESS) {
String error;
if (!blend_space->get_tree()) {
error = TTR("BlendSpace1D does not belong to an AnimationTree node.");
} else if (!blend_space->get_tree()->is_active()) {
if (!AnimationTreeEditor::get_singleton()->get_tree()->is_active()) {
error = TTR("AnimationTree is inactive.\nActivate to enable playback, check node warnings if activation fails.");
} else if (blend_space->get_tree()->is_state_invalid()) {
error = blend_space->get_tree()->get_invalid_state_reason();
} else if (AnimationTreeEditor::get_singleton()->get_tree()->is_state_invalid()) {
error = AnimationTreeEditor::get_singleton()->get_tree()->get_invalid_state_reason();
}
if (error != error_label->get_text()) {
@@ -536,6 +535,10 @@ void AnimationNodeBlendSpace1DEditor::_notification(int p_what) {
}
}
}
if (p_what==NOTIFICATION_VISIBILITY_CHANGED) {
set_process(is_visible_in_tree());
}
}
void AnimationNodeBlendSpace1DEditor::_bind_methods() {
@@ -556,28 +559,26 @@ void AnimationNodeBlendSpace1DEditor::_bind_methods() {
ClassDB::bind_method("_update_edited_point_pos", &AnimationNodeBlendSpace1DEditor::_update_edited_point_pos);
ClassDB::bind_method("_open_editor", &AnimationNodeBlendSpace1DEditor::_open_editor);
ClassDB::bind_method("_goto_parent", &AnimationNodeBlendSpace1DEditor::_goto_parent);
ClassDB::bind_method("_removed_from_graph", &AnimationNodeBlendSpace1DEditor::_removed_from_graph);
ClassDB::bind_method("_file_opened", &AnimationNodeBlendSpace1DEditor::_file_opened);
}
void AnimationNodeBlendSpace1DEditor::edit(AnimationNodeBlendSpace1D *p_blend_space) {
bool AnimationNodeBlendSpace1DEditor::can_edit(const Ref<AnimationNode> &p_node) {
if (blend_space.is_valid()) {
blend_space->disconnect("removed_from_graph", this, "_removed_from_graph");
}
Ref<AnimationNodeBlendSpace1D> b1d=p_node;
return b1d.is_valid();
}
if (p_blend_space) {
blend_space = Ref<AnimationNodeBlendSpace1D>(p_blend_space);
} else {
blend_space.unref();
}
void AnimationNodeBlendSpace1DEditor::edit(const Ref<AnimationNode> &p_node) {
if (blend_space.is_null()) {
hide();
} else {
blend_space->connect("removed_from_graph", this, "_removed_from_graph");
blend_space=p_node;
if (!blend_space.is_null()) {
_update_space();
}
}
@@ -594,14 +595,6 @@ AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() {
Ref<ButtonGroup> bg;
bg.instance();
goto_parent_hb = memnew(HBoxContainer);
top_hb->add_child(goto_parent_hb);
goto_parent = memnew(ToolButton);
goto_parent->connect("pressed", this, "_goto_parent", varray(), CONNECT_DEFERRED);
goto_parent_hb->add_child(goto_parent);
goto_parent_hb->add_child(memnew(VSeparator));
goto_parent_hb->hide();
tool_blend = memnew(ToolButton);
tool_blend->set_toggle_mode(true);
@@ -726,13 +719,20 @@ AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() {
menu = memnew(PopupMenu);
add_child(menu);
menu->connect("index_pressed", this, "_add_menu_type");
menu->connect("id_pressed", this, "_add_menu_type");
animations_menu = memnew(PopupMenu);
menu->add_child(animations_menu);
animations_menu->set_name("animations");
animations_menu->connect("index_pressed", this, "_add_animation_type");
open_file = memnew(EditorFileDialog);
add_child(open_file);
open_file->set_title(TTR("Open Animation Node"));
open_file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
open_file->connect("file_selected", this, "_file_opened");
undo_redo = EditorNode::get_singleton()->get_undo_redo();
selected_point = -1;
dragging_selected = false;
dragging_selected_attempt = false;

View File

@@ -9,10 +9,11 @@
#include "scene/gui/graph_edit.h"
#include "scene/gui/popup.h"
#include "scene/gui/tree.h"
#include "editor/plugins/animation_tree_editor_plugin.h"
class AnimationNodeBlendSpace1DEditor : public VBoxContainer {
class AnimationNodeBlendSpace1DEditor : public AnimationTreeNodeEditorPlugin {
GDCLASS(AnimationNodeBlendSpace1DEditor, VBoxContainer)
GDCLASS(AnimationNodeBlendSpace1DEditor, AnimationTreeNodeEditorPlugin)
Ref<AnimationNodeBlendSpace1D> blend_space;
@@ -81,7 +82,17 @@ class AnimationNodeBlendSpace1DEditor : public VBoxContainer {
void _goto_parent();
void _removed_from_graph();
EditorFileDialog *open_file;
Ref<AnimationNode> file_loaded;
void _file_opened(const String &p_file);
enum {
MENU_LOAD_FILE = 1000,
MENU_PASTE = 1001,
MENU_LOAD_FILE_CONFIRM = 1002
};
StringName get_blend_position_path() const;
protected:
void _notification(int p_what);
@@ -89,29 +100,9 @@ protected:
public:
static AnimationNodeBlendSpace1DEditor *get_singleton() { return singleton; }
void edit(AnimationNodeBlendSpace1D *p_blend_space);
virtual bool can_edit(const Ref<AnimationNode> &p_node);
virtual void edit(const Ref<AnimationNode> &p_node);
AnimationNodeBlendSpace1DEditor();
};
class AnimationNodeBlendSpace1DEditorPlugin : public EditorPlugin {
GDCLASS(AnimationNodeBlendSpace1DEditorPlugin, EditorPlugin)
AnimationNodeBlendSpace1DEditor *anim_tree_editor;
EditorNode *editor;
Button *button;
public:
virtual String get_name() const { return "BlendSpace1D"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_object);
virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
AnimationNodeBlendSpace1DEditorPlugin(EditorNode *p_node);
~AnimationNodeBlendSpace1DEditorPlugin();
};
#endif // ANIMATION_BLEND_SPACE_1D_EDITOR_H

View File

@@ -11,27 +11,26 @@
#include "scene/gui/panel.h"
#include "scene/main/viewport.h"
void AnimationNodeBlendSpace2DEditor::edit(AnimationNodeBlendSpace2D *p_blend_space) {
bool AnimationNodeBlendSpace2DEditor::can_edit(const Ref<AnimationNode> &p_node) {
if (blend_space.is_valid()) {
blend_space->disconnect("removed_from_graph", this, "_removed_from_graph");
}
Ref<AnimationNodeBlendSpace2D> bs2d=p_node;
return bs2d.is_valid();
}
if (p_blend_space) {
blend_space = Ref<AnimationNodeBlendSpace2D>(p_blend_space);
} else {
blend_space.unref();
}
void AnimationNodeBlendSpace2DEditor::edit(const Ref<AnimationNode> &p_node) {
if (blend_space.is_null()) {
hide();
} else {
blend_space->connect("removed_from_graph", this, "_removed_from_graph");
blend_space = p_node;
if (!blend_space.is_null()) {
_update_space();
}
}
StringName AnimationNodeBlendSpace2DEditor::get_blend_position_path() const {
StringName path = AnimationTreeEditor::get_singleton()->get_base_path()+"blend_position";
return path;
}
void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventKey> k = p_event;
@@ -54,7 +53,7 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven
ClassDB::get_inheriters_from_class("AnimationRootNode", &classes);
menu->add_submenu_item(TTR("Add Animation"), "animations");
AnimationTree *gp = blend_space->get_tree();
AnimationTree *gp = AnimationTreeEditor::get_singleton()->get_tree();
ERR_FAIL_COND(!gp);
if (gp && gp->has_node(gp->get_animation_player())) {
AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(gp->get_node(gp->get_animation_player()));
@@ -74,10 +73,19 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven
if (name == "Animation")
continue; // nope
int idx = menu->get_item_count();
menu->add_item(vformat("Add %s", name));
menu->add_item(vformat("Add %s", name),idx);
menu->set_item_metadata(idx, E->get());
}
Ref<AnimationNode> clipb = EditorSettings::get_singleton()->get_resource_clipboard();
if (clipb.is_valid()) {
menu->add_separator();
menu->add_item(TTR("Paste"), MENU_PASTE);
}
menu->add_separator();
menu->add_item(TTR("Load.."), MENU_LOAD_FILE);
menu->set_global_position(blend_space_draw->get_global_transform().xform(mb->get_position()));
menu->popup();
add_point_pos = (mb->get_position() / blend_space_draw->get_size());
@@ -203,7 +211,8 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven
blend_pos *= (blend_space->get_max_space() - blend_space->get_min_space());
blend_pos += blend_space->get_min_space();
blend_space->set_blend_position(blend_pos);
AnimationTreeEditor::get_singleton()->get_tree()->set(get_blend_position_path(),blend_pos);
blend_space_draw->update();
}
@@ -237,21 +246,54 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven
blend_pos *= (blend_space->get_max_space() - blend_space->get_min_space());
blend_pos += blend_space->get_min_space();
blend_space->set_blend_position(blend_pos);
AnimationTreeEditor::get_singleton()->get_tree()->set(get_blend_position_path(),blend_pos);
blend_space_draw->update();
}
}
void AnimationNodeBlendSpace2DEditor::_file_opened(const String &p_file) {
file_loaded = ResourceLoader::load(p_file);
if (file_loaded.is_valid()) {
_add_menu_type(MENU_LOAD_FILE_CONFIRM);
}
}
void AnimationNodeBlendSpace2DEditor::_add_menu_type(int p_index) {
String type = menu->get_item_metadata(p_index);
Ref<AnimationRootNode> node;
if (p_index == MENU_LOAD_FILE) {
Object *obj = ClassDB::instance(type);
ERR_FAIL_COND(!obj);
AnimationNode *an = Object::cast_to<AnimationNode>(obj);
ERR_FAIL_COND(!an);
open_file->clear_filters();
List<String> filters;
ResourceLoader::get_recognized_extensions_for_type("AnimationRootNode", &filters);
for (List<String>::Element *E = filters.front(); E; E = E->next()) {
open_file->add_filter("*." + E->get());
}
open_file->popup_centered_ratio();
return;
} else if (p_index == MENU_LOAD_FILE_CONFIRM) {
node = file_loaded;
file_loaded.unref();
} else if (p_index == MENU_PASTE) {
Ref<AnimationNode> node(an);
node = EditorSettings::get_singleton()->get_resource_clipboard();
} else {
String type = menu->get_item_metadata(p_index);
Object *obj = ClassDB::instance(type);
ERR_FAIL_COND(!obj);
AnimationNode *an = Object::cast_to<AnimationNode>(obj);
ERR_FAIL_COND(!an);
node = Ref<AnimationNode>(an);
}
if (!node.is_valid()) {
EditorNode::get_singleton()->show_warning(TTR("This type of node can't be used. Only root nodes are allowed."));
return;
}
updating = true;
undo_redo->create_action("Add Node Point");
@@ -288,7 +330,7 @@ void AnimationNodeBlendSpace2DEditor::_update_tool_erase() {
tool_erase->set_disabled(!(selected_point >= 0 && selected_point < blend_space->get_blend_point_count()) && !(selected_triangle >= 0 && selected_triangle < blend_space->get_triangle_count()));
if (selected_point >= 0 && selected_point < blend_space->get_blend_point_count()) {
Ref<AnimationNode> an = blend_space->get_blend_point_node(selected_point);
if (EditorNode::get_singleton()->item_has_editor(an.ptr())) {
if (AnimationTreeEditor::get_singleton()->can_edit(an)) {
open_editor->show();
} else {
open_editor->hide();
@@ -490,13 +532,15 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_draw() {
color.a *= 0.5;
}
Vector2 point = blend_space->get_blend_position();
Vector2 blend_pos = AnimationTreeEditor::get_singleton()->get_tree()->get(get_blend_position_path());
Vector2 point = blend_pos;
point = (point - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space());
point *= s;
point.y = s.height - point.y;
if (blend_space->get_triangle_count()) {
Vector2 closest = blend_space->get_closest_point(blend_space->get_blend_position());
Vector2 closest = blend_space->get_closest_point(blend_pos);
closest = (closest - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space());
closest *= s;
closest.y = s.height - closest.y;
@@ -527,12 +571,6 @@ void AnimationNodeBlendSpace2DEditor::_update_space() {
updating = true;
if (blend_space->get_parent().is_valid()) {
goto_parent_hb->show();
} else {
goto_parent_hb->hide();
}
if (blend_space->get_auto_triangles()) {
tool_triangle->hide();
} else {
@@ -685,7 +723,6 @@ void AnimationNodeBlendSpace2DEditor::_notification(int p_what) {
tool_erase->set_icon(get_icon("Remove", "EditorIcons"));
snap->set_icon(get_icon("SnapGrid", "EditorIcons"));
open_editor->set_icon(get_icon("Edit", "EditorIcons"));
goto_parent->set_icon(get_icon("MoveUp", "EditorIcons"));
auto_triangles->set_icon(get_icon("AutoTriangle", "EditorIcons"));
}
@@ -693,12 +730,12 @@ void AnimationNodeBlendSpace2DEditor::_notification(int p_what) {
String error;
if (!blend_space->get_tree()) {
if (!AnimationTreeEditor::get_singleton()->get_tree()) {
error = TTR("BlendSpace2D does not belong to an AnimationTree node.");
} else if (!blend_space->get_tree()->is_active()) {
} else if (!AnimationTreeEditor::get_singleton()->get_tree()->is_active()) {
error = TTR("AnimationTree is inactive.\nActivate to enable playback, check node warnings if activation fails.");
} else if (blend_space->get_tree()->is_state_invalid()) {
error = blend_space->get_tree()->get_invalid_state_reason();
} else if (AnimationTreeEditor::get_singleton()->get_tree()->is_state_invalid()) {
error = AnimationTreeEditor::get_singleton()->get_tree()->get_invalid_state_reason();
} else if (blend_space->get_triangle_count() == 0) {
error = TTR("No triangles exist, so no blending can take place.");
}
@@ -712,22 +749,22 @@ void AnimationNodeBlendSpace2DEditor::_notification(int p_what) {
}
}
}
if (p_what==NOTIFICATION_VISIBILITY_CHANGED) {
set_process(is_visible_in_tree());
}
}
void AnimationNodeBlendSpace2DEditor::_open_editor() {
if (selected_point >= 0 && selected_point < blend_space->get_blend_point_count()) {
Ref<AnimationNode> an = blend_space->get_blend_point_node(selected_point);
ERR_FAIL_COND(!an.is_valid());
EditorNode::get_singleton()->edit_item(an.ptr());
ERR_FAIL_COND(an.is_null());
AnimationTreeEditor::get_singleton()->enter_editor(itos(selected_point));
}
}
void AnimationNodeBlendSpace2DEditor::_goto_parent() {
EditorNode::get_singleton()->edit_item(blend_space->get_parent().ptr());
}
void AnimationNodeBlendSpace2DEditor::_removed_from_graph() {
EditorNode::get_singleton()->edit_item(NULL);
}
@@ -761,11 +798,13 @@ void AnimationNodeBlendSpace2DEditor::_bind_methods() {
ClassDB::bind_method("_update_edited_point_pos", &AnimationNodeBlendSpace2DEditor::_update_edited_point_pos);
ClassDB::bind_method("_open_editor", &AnimationNodeBlendSpace2DEditor::_open_editor);
ClassDB::bind_method("_goto_parent", &AnimationNodeBlendSpace2DEditor::_goto_parent);
ClassDB::bind_method("_removed_from_graph", &AnimationNodeBlendSpace2DEditor::_removed_from_graph);
ClassDB::bind_method("_auto_triangles_toggled", &AnimationNodeBlendSpace2DEditor::_auto_triangles_toggled);
ClassDB::bind_method("_file_opened", &AnimationNodeBlendSpace2DEditor::_file_opened);
}
AnimationNodeBlendSpace2DEditor *AnimationNodeBlendSpace2DEditor::singleton = NULL;
@@ -781,14 +820,6 @@ AnimationNodeBlendSpace2DEditor::AnimationNodeBlendSpace2DEditor() {
Ref<ButtonGroup> bg;
bg.instance();
goto_parent_hb = memnew(HBoxContainer);
top_hb->add_child(goto_parent_hb);
goto_parent = memnew(ToolButton);
goto_parent->connect("pressed", this, "_goto_parent", varray(), CONNECT_DEFERRED);
goto_parent_hb->add_child(goto_parent);
goto_parent_hb->add_child(memnew(VSeparator));
goto_parent_hb->hide();
tool_blend = memnew(ToolButton);
tool_blend->set_toggle_mode(true);
tool_blend->set_button_group(bg);
@@ -968,13 +999,20 @@ AnimationNodeBlendSpace2DEditor::AnimationNodeBlendSpace2DEditor() {
menu = memnew(PopupMenu);
add_child(menu);
menu->connect("index_pressed", this, "_add_menu_type");
menu->connect("id_pressed", this, "_add_menu_type");
animations_menu = memnew(PopupMenu);
menu->add_child(animations_menu);
animations_menu->set_name("animations");
animations_menu->connect("index_pressed", this, "_add_animation_type");
open_file = memnew(EditorFileDialog);
add_child(open_file);
open_file->set_title(TTR("Open Animation Node"));
open_file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
open_file->connect("file_selected", this, "_file_opened");
undo_redo = EditorNode::get_singleton()->get_undo_redo();
selected_point = -1;
selected_triangle = -1;
@@ -982,42 +1020,3 @@ AnimationNodeBlendSpace2DEditor::AnimationNodeBlendSpace2DEditor() {
dragging_selected_attempt = false;
}
void AnimationNodeBlendSpace2DEditorPlugin::edit(Object *p_object) {
anim_tree_editor->edit(Object::cast_to<AnimationNodeBlendSpace2D>(p_object));
}
bool AnimationNodeBlendSpace2DEditorPlugin::handles(Object *p_object) const {
return p_object->is_class("AnimationNodeBlendSpace2D");
}
void AnimationNodeBlendSpace2DEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
//editor->hide_animation_player_editors();
//editor->animation_panel_make_visible(true);
button->show();
editor->make_bottom_panel_item_visible(anim_tree_editor);
anim_tree_editor->set_process(true);
} else {
if (anim_tree_editor->is_visible_in_tree())
editor->hide_bottom_panel();
button->hide();
anim_tree_editor->set_process(false);
}
}
AnimationNodeBlendSpace2DEditorPlugin::AnimationNodeBlendSpace2DEditorPlugin(EditorNode *p_node) {
editor = p_node;
anim_tree_editor = memnew(AnimationNodeBlendSpace2DEditor);
anim_tree_editor->set_custom_minimum_size(Size2(0, 300));
button = editor->add_bottom_panel_item(TTR("BlendSpace2D"), anim_tree_editor);
button->hide();
}
AnimationNodeBlendSpace2DEditorPlugin::~AnimationNodeBlendSpace2DEditorPlugin() {
}

View File

@@ -9,18 +9,17 @@
#include "scene/gui/graph_edit.h"
#include "scene/gui/popup.h"
#include "scene/gui/tree.h"
#include "editor/plugins/animation_tree_editor_plugin.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
class AnimationNodeBlendSpace2DEditor : public VBoxContainer {
class AnimationNodeBlendSpace2DEditor : public AnimationTreeNodeEditorPlugin {
GDCLASS(AnimationNodeBlendSpace2DEditor, VBoxContainer);
GDCLASS(AnimationNodeBlendSpace2DEditor, AnimationTreeNodeEditorPlugin);
Ref<AnimationNodeBlendSpace2D> blend_space;
HBoxContainer *goto_parent_hb;
ToolButton *goto_parent;
PanelContainer *panel;
ToolButton *tool_blend;
@@ -93,38 +92,32 @@ class AnimationNodeBlendSpace2DEditor : public VBoxContainer {
void _edit_point_pos(double);
void _open_editor();
void _goto_parent();
void _removed_from_graph();
void _auto_triangles_toggled();
StringName get_blend_position_path() const;
EditorFileDialog *open_file;
Ref<AnimationNode> file_loaded;
void _file_opened(const String &p_file);
enum {
MENU_LOAD_FILE = 1000,
MENU_PASTE = 1001,
MENU_LOAD_FILE_CONFIRM = 1002
};
protected:
void _notification(int p_what);
static void _bind_methods();
public:
static AnimationNodeBlendSpace2DEditor *get_singleton() { return singleton; }
void edit(AnimationNodeBlendSpace2D *p_blend_space);
virtual bool can_edit(const Ref<AnimationNode> &p_node);
virtual void edit(const Ref<AnimationNode> &p_node);
AnimationNodeBlendSpace2DEditor();
};
class AnimationNodeBlendSpace2DEditorPlugin : public EditorPlugin {
GDCLASS(AnimationNodeBlendSpace2DEditorPlugin, EditorPlugin);
AnimationNodeBlendSpace2DEditor *anim_tree_editor;
EditorNode *editor;
Button *button;
public:
virtual String get_name() const { return "BlendSpace2D"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_object);
virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
AnimationNodeBlendSpace2DEditorPlugin(EditorNode *p_node);
~AnimationNodeBlendSpace2DEditorPlugin();
};
#endif // ANIMATION_BLEND_SPACE_2D_EDITOR_H

View File

@@ -2,6 +2,7 @@
#include "core/io/resource_loader.h"
#include "core/project_settings.h"
#include "editor/editor_inspector.h"
#include "os/input.h"
#include "os/keyboard.h"
#include "scene/animation/animation_player.h"
@@ -9,27 +10,6 @@
#include "scene/gui/panel.h"
#include "scene/main/viewport.h"
void AnimationNodeBlendTreeEditor::edit(AnimationNodeBlendTree *p_blend_tree) {
if (blend_tree.is_valid()) {
blend_tree->disconnect("removed_from_graph", this, "_removed_from_graph");
}
if (p_blend_tree) {
blend_tree = Ref<AnimationNodeBlendTree>(p_blend_tree);
} else {
blend_tree.unref();
}
if (blend_tree.is_null()) {
hide();
} else {
blend_tree->connect("removed_from_graph", this, "_removed_from_graph");
_update_graph();
}
}
void AnimationNodeBlendTreeEditor::add_custom_type(const String &p_name, const Ref<Script> &p_script) {
for (int i = 0; i < add_options.size(); i++) {
@@ -58,10 +38,19 @@ void AnimationNodeBlendTreeEditor::remove_custom_type(const Ref<Script> &p_scrip
void AnimationNodeBlendTreeEditor::_update_options_menu() {
print_line("update options");
add_node->get_popup()->clear();
for (int i = 0; i < add_options.size(); i++) {
add_node->get_popup()->add_item(add_options[i].name);
add_node->get_popup()->add_item(add_options[i].name, i);
}
Ref<AnimationNode> clipb = EditorSettings::get_singleton()->get_resource_clipboard();
if (clipb.is_valid()) {
add_node->get_popup()->add_separator();
add_node->get_popup()->add_item(TTR("Paste"), MENU_PASTE);
}
add_node->get_popup()->add_separator();
add_node->get_popup()->add_item(TTR("Load.."), MENU_LOAD_FILE);
}
Size2 AnimationNodeBlendTreeEditor::get_minimum_size() const {
@@ -69,18 +58,28 @@ Size2 AnimationNodeBlendTreeEditor::get_minimum_size() const {
return Size2(10, 200);
}
void AnimationNodeBlendTreeEditor::_property_changed(const StringName &p_property, const Variant &p_value) {
AnimationTree *tree = AnimationTreeEditor::get_singleton()->get_tree();
updating = true;
undo_redo->create_action("Parameter Changed: " + String(p_property), UndoRedo::MERGE_ENDS);
undo_redo->add_do_property(tree, p_property, p_value);
undo_redo->add_undo_property(tree, p_property, tree->get(p_property));
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
undo_redo->commit_action();
updating = false;
}
void AnimationNodeBlendTreeEditor::_update_graph() {
if (updating)
return;
visible_properties.clear();
graph->set_scroll_ofs(blend_tree->get_graph_offset() * EDSCALE);
if (blend_tree->get_parent().is_valid()) {
goto_parent->show();
} else {
goto_parent->hide();
}
graph->clear_connections();
//erase all nodes
for (int i = 0; i < graph->get_child_count(); i++) {
@@ -107,7 +106,7 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
agnode->connect("changed", this, "_node_changed", varray(agnode->get_instance_id()), CONNECT_DEFERRED);
}
node->set_offset(agnode->get_position() * EDSCALE);
node->set_offset(blend_tree->get_node_position(E->get()) * EDSCALE);
node->set_title(agnode->get_caption());
node->set_name(E->get());
@@ -133,9 +132,28 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
node->set_slot(base + i, true, 0, get_color("font_color", "Label"), false, 0, Color());
}
node->connect("dragged", this, "_node_dragged", varray(agnode));
List<PropertyInfo> pinfo;
agnode->get_parameter_list(&pinfo);
for (List<PropertyInfo>::Element *F = pinfo.front(); F; F = F->next()) {
if (EditorNode::get_singleton()->item_has_editor(agnode.ptr())) {
if (!(F->get().usage & PROPERTY_USAGE_EDITOR)) {
continue;
}
String base_path = AnimationTreeEditor::get_singleton()->get_base_path() + String(E->get()) + "/" + F->get().name;
EditorProperty *prop = EditorInspector::instantiate_property_editor(AnimationTreeEditor::get_singleton()->get_tree(), F->get().type, base_path, F->get().hint, F->get().hint_string, F->get().usage);
if (prop) {
prop->set_object_and_property(AnimationTreeEditor::get_singleton()->get_tree(), base_path);
prop->update_property();
prop->set_name_split_ratio(0);
prop->connect("property_changed", this, "_property_changed");
node->add_child(prop);
visible_properties.push_back(prop);
}
}
node->connect("dragged", this, "_node_dragged", varray(E->get()));
if (AnimationTreeEditor::get_singleton()->can_edit(agnode)) {
node->add_child(memnew(HSeparator));
Button *open_in_editor = memnew(Button);
open_in_editor->set_text(TTR("Open Editor"));
@@ -169,7 +187,7 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
ProgressBar *pb = memnew(ProgressBar);
AnimationTree *player = anim->get_tree();
AnimationTree *player = AnimationTreeEditor::get_singleton()->get_tree();
if (player->has_node(player->get_animation_player())) {
AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(player->get_node(player->get_animation_player()));
if (ap) {
@@ -194,6 +212,7 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
mb->get_popup()->connect("index_pressed", this, "_anim_selected", varray(options, E->get()), CONNECT_DEFERRED);
}
/* should be no longer necesary, as the boolean works
Ref<AnimationNodeOneShot> oneshot = agnode;
if (oneshot.is_valid()) {
@@ -209,7 +228,7 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
play_stop->add_child(stop);
play_stop->add_spacer();
node->add_child(play_stop);
}
} */
}
List<AnimationNodeBlendTree::NodeConnection> connections;
@@ -225,16 +244,44 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
}
}
void AnimationNodeBlendTreeEditor::_add_node(int p_idx) {
void AnimationNodeBlendTreeEditor::_file_opened(const String &p_file) {
ERR_FAIL_INDEX(p_idx, add_options.size());
file_loaded = ResourceLoader::load(p_file);
if (file_loaded.is_valid()) {
_add_node(MENU_LOAD_FILE_CONFIRM);
}
}
void AnimationNodeBlendTreeEditor::_add_node(int p_idx) {
Ref<AnimationNode> anode;
if (add_options[p_idx].type != String()) {
String base_name;
if (p_idx == MENU_LOAD_FILE) {
open_file->clear_filters();
List<String> filters;
ResourceLoader::get_recognized_extensions_for_type("AnimationNode", &filters);
for (List<String>::Element *E = filters.front(); E; E = E->next()) {
open_file->add_filter("*." + E->get());
}
open_file->popup_centered_ratio();
return;
} else if (p_idx == MENU_LOAD_FILE_CONFIRM) {
anode = file_loaded;
file_loaded.unref();
base_name = anode->get_class();
} else if (p_idx == MENU_PASTE) {
anode = EditorSettings::get_singleton()->get_resource_clipboard();
ERR_FAIL_COND(!anode.is_valid());
base_name = anode->get_class();
} else if (add_options[p_idx].type != String()) {
AnimationNode *an = Object::cast_to<AnimationNode>(ClassDB::instance(add_options[p_idx].type));
ERR_FAIL_COND(!an);
anode = Ref<AnimationNode>(an);
base_name = add_options[p_idx].name;
} else {
ERR_FAIL_COND(add_options[p_idx].script.is_null());
String base_type = add_options[p_idx].script->get_instance_base_type();
@@ -242,13 +289,16 @@ void AnimationNodeBlendTreeEditor::_add_node(int p_idx) {
ERR_FAIL_COND(!an);
anode = Ref<AnimationNode>(an);
anode->set_script(add_options[p_idx].script.get_ref_ptr());
base_name = add_options[p_idx].name;
}
Ref<AnimationNodeOutput> out = anode;
if (out.is_valid()) {
EditorNode::get_singleton()->show_warning(TTR("Output node can't be added to the blend tree."));
return;
}
Point2 instance_pos = graph->get_scroll_ofs() + graph->get_size() * 0.5;
anode->set_position(instance_pos / EDSCALE);
String base_name = add_options[p_idx].name;
int base = 1;
String name = base_name;
while (blend_tree->has_node(name)) {
@@ -257,19 +307,19 @@ void AnimationNodeBlendTreeEditor::_add_node(int p_idx) {
}
undo_redo->create_action("Add Node to BlendTree");
undo_redo->add_do_method(blend_tree.ptr(), "add_node", name, anode);
undo_redo->add_do_method(blend_tree.ptr(), "add_node", name, anode, instance_pos / EDSCALE);
undo_redo->add_undo_method(blend_tree.ptr(), "remove_node", name);
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
undo_redo->commit_action();
}
void AnimationNodeBlendTreeEditor::_node_dragged(const Vector2 &p_from, const Vector2 &p_to, Ref<AnimationNode> p_node) {
void AnimationNodeBlendTreeEditor::_node_dragged(const Vector2 &p_from, const Vector2 &p_to, const StringName &p_which) {
updating = true;
undo_redo->create_action("Node Moved");
undo_redo->add_do_method(p_node.ptr(), "set_position", p_to / EDSCALE);
undo_redo->add_undo_method(p_node.ptr(), "set_position", p_from / EDSCALE);
undo_redo->add_do_method(blend_tree.ptr(), "set_node_position", p_which, p_to / EDSCALE);
undo_redo->add_undo_method(blend_tree.ptr(), "set_node_position", p_which, p_from / EDSCALE);
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
undo_redo->commit_action();
@@ -342,20 +392,6 @@ void AnimationNodeBlendTreeEditor::_delete_request(const String &p_which) {
undo_redo->commit_action();
}
void AnimationNodeBlendTreeEditor::_oneshot_start(const StringName &p_name) {
Ref<AnimationNodeOneShot> os = blend_tree->get_node(p_name);
ERR_FAIL_COND(!os.is_valid());
os->start();
}
void AnimationNodeBlendTreeEditor::_oneshot_stop(const StringName &p_name) {
Ref<AnimationNodeOneShot> os = blend_tree->get_node(p_name);
ERR_FAIL_COND(!os.is_valid());
os->stop();
}
void AnimationNodeBlendTreeEditor::_node_selected(Object *p_node) {
GraphNode *gn = Object::cast_to<GraphNode>(p_node);
@@ -373,13 +409,7 @@ void AnimationNodeBlendTreeEditor::_open_in_editor(const String &p_which) {
Ref<AnimationNode> an = blend_tree->get_node(p_which);
ERR_FAIL_COND(!an.is_valid())
EditorNode::get_singleton()->edit_item(an.ptr());
}
void AnimationNodeBlendTreeEditor::_open_parent() {
if (blend_tree->get_parent().is_valid()) {
EditorNode::get_singleton()->edit_item(blend_tree->get_parent().ptr());
}
AnimationTreeEditor::get_singleton()->enter_editor(p_which);
}
void AnimationNodeBlendTreeEditor::_filter_toggled() {
@@ -417,14 +447,14 @@ bool AnimationNodeBlendTreeEditor::_update_filters(const Ref<AnimationNode> &ano
if (updating || _filter_edit != anode)
return false;
NodePath player_path = anode->get_tree()->get_animation_player();
NodePath player_path = AnimationTreeEditor::get_singleton()->get_tree()->get_animation_player();
if (!anode->get_tree()->has_node(player_path)) {
if (!AnimationTreeEditor::get_singleton()->get_tree()->has_node(player_path)) {
EditorNode::get_singleton()->show_warning(TTR("No animation player set, so unable to retrieve track names."));
return false;
}
AnimationPlayer *player = Object::cast_to<AnimationPlayer>(anode->get_tree()->get_node(player_path));
AnimationPlayer *player = Object::cast_to<AnimationPlayer>(AnimationTreeEditor::get_singleton()->get_tree()->get_node(player_path));
if (!player) {
EditorNode::get_singleton()->show_warning(TTR("Player path set is invalid, so unable to retrieve track names."));
return false;
@@ -593,8 +623,6 @@ void AnimationNodeBlendTreeEditor::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) {
goto_parent->set_icon(get_icon("MoveUp", "EditorIcons"));
error_panel->add_style_override("panel", get_stylebox("bg", "Tree"));
error_label->add_color_override("font_color", get_color("error_color", "Editor"));
}
@@ -603,12 +631,10 @@ void AnimationNodeBlendTreeEditor::_notification(int p_what) {
String error;
if (!blend_tree->get_tree()) {
error = TTR("BlendTree does not belong to an AnimationTree node.");
} else if (!blend_tree->get_tree()->is_active()) {
if (!AnimationTreeEditor::get_singleton()->get_tree()->is_active()) {
error = TTR("AnimationTree is inactive.\nActivate to enable playback, check node warnings if activation fails.");
} else if (blend_tree->get_tree()->is_state_invalid()) {
error = blend_tree->get_tree()->get_invalid_state_reason();
} else if (AnimationTreeEditor::get_singleton()->get_tree()->is_state_invalid()) {
error = AnimationTreeEditor::get_singleton()->get_tree()->get_invalid_state_reason();
}
if (error != error_label->get_text()) {
@@ -624,13 +650,13 @@ void AnimationNodeBlendTreeEditor::_notification(int p_what) {
blend_tree->get_node_connections(&conns);
for (List<AnimationNodeBlendTree::NodeConnection>::Element *E = conns.front(); E; E = E->next()) {
float activity = 0;
if (blend_tree->get_tree() && !blend_tree->get_tree()->is_state_invalid()) {
if (AnimationTreeEditor::get_singleton()->get_tree() && !AnimationTreeEditor::get_singleton()->get_tree()->is_state_invalid()) {
activity = blend_tree->get_connection_activity(E->get().input_node, E->get().input_index);
}
graph->set_connection_activity(E->get().output_node, 0, E->get().input_node, E->get().input_index, activity);
}
AnimationTree *graph_player = blend_tree->get_tree();
AnimationTree *graph_player = AnimationTreeEditor::get_singleton()->get_tree();
AnimationPlayer *player = NULL;
if (graph_player->has_node(graph_player->get_animation_player())) {
player = Object::cast_to<AnimationPlayer>(graph_player->get_node(graph_player->get_animation_player()));
@@ -650,6 +676,14 @@ void AnimationNodeBlendTreeEditor::_notification(int p_what) {
}
}
}
for (int i = 0; i < visible_properties.size(); i++) {
visible_properties[i]->update_property();
}
}
if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
set_process(is_visible_in_tree());
}
}
@@ -664,9 +698,9 @@ void AnimationNodeBlendTreeEditor::_scroll_changed(const Vector2 &p_scroll) {
void AnimationNodeBlendTreeEditor::_node_changed(ObjectID p_node) {
AnimationNode *an = Object::cast_to<AnimationNode>(ObjectDB::get_instance(p_node));
if (an && an->get_parent() == blend_tree) {
_update_graph();
}
//if (an && an->get_parent() == blend_tree) {
_update_graph();
//}
}
void AnimationNodeBlendTreeEditor::_bind_methods() {
@@ -680,17 +714,17 @@ void AnimationNodeBlendTreeEditor::_bind_methods() {
ClassDB::bind_method("_disconnection_request", &AnimationNodeBlendTreeEditor::_disconnection_request);
ClassDB::bind_method("_node_selected", &AnimationNodeBlendTreeEditor::_node_selected);
ClassDB::bind_method("_open_in_editor", &AnimationNodeBlendTreeEditor::_open_in_editor);
ClassDB::bind_method("_open_parent", &AnimationNodeBlendTreeEditor::_open_parent);
ClassDB::bind_method("_scroll_changed", &AnimationNodeBlendTreeEditor::_scroll_changed);
ClassDB::bind_method("_delete_request", &AnimationNodeBlendTreeEditor::_delete_request);
ClassDB::bind_method("_edit_filters", &AnimationNodeBlendTreeEditor::_edit_filters);
ClassDB::bind_method("_update_filters", &AnimationNodeBlendTreeEditor::_update_filters);
ClassDB::bind_method("_filter_edited", &AnimationNodeBlendTreeEditor::_filter_edited);
ClassDB::bind_method("_filter_toggled", &AnimationNodeBlendTreeEditor::_filter_toggled);
ClassDB::bind_method("_oneshot_start", &AnimationNodeBlendTreeEditor::_oneshot_start);
ClassDB::bind_method("_oneshot_stop", &AnimationNodeBlendTreeEditor::_oneshot_stop);
ClassDB::bind_method("_node_changed", &AnimationNodeBlendTreeEditor::_node_changed);
ClassDB::bind_method("_removed_from_graph", &AnimationNodeBlendTreeEditor::_removed_from_graph);
ClassDB::bind_method("_property_changed", &AnimationNodeBlendTreeEditor::_property_changed);
ClassDB::bind_method("_file_opened", &AnimationNodeBlendTreeEditor::_file_opened);
ClassDB::bind_method("_update_options_menu", &AnimationNodeBlendTreeEditor::_update_options_menu);
ClassDB::bind_method("_anim_selected", &AnimationNodeBlendTreeEditor::_anim_selected);
}
@@ -708,7 +742,9 @@ void AnimationNodeBlendTreeEditor::_node_renamed(const String &p_text, Ref<Anima
ERR_FAIL_COND(new_name == "" || new_name.find(".") != -1 || new_name.find("/") != -1)
ERR_FAIL_COND(new_name == prev_name);
if (new_name == prev_name) {
return; //nothing to do
}
String base_name = new_name;
int base = 1;
@@ -718,22 +754,61 @@ void AnimationNodeBlendTreeEditor::_node_renamed(const String &p_text, Ref<Anima
name = base_name + " " + itos(base);
}
String base_path = AnimationTreeEditor::get_singleton()->get_base_path();
updating = true;
undo_redo->create_action("Node Renamed");
undo_redo->add_do_method(blend_tree.ptr(), "rename_node", prev_name, name);
undo_redo->add_undo_method(blend_tree.ptr(), "rename_node", name, prev_name);
undo_redo->add_do_method(AnimationTreeEditor::get_singleton()->get_tree(), "rename_parameter", base_path + prev_name, base_path + name);
undo_redo->add_undo_method(AnimationTreeEditor::get_singleton()->get_tree(), "rename_parameter", base_path + name, base_path + prev_name);
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
undo_redo->commit_action();
updating = false;
gn->set_name(new_name);
gn->set_size(gn->get_minimum_size());
//change editors accordingly
for (int i = 0; i < visible_properties.size(); i++) {
String pname = visible_properties[i]->get_edited_property().operator String();
if (pname.begins_with(base_path + prev_name)) {
String new_name = pname.replace_first(base_path + prev_name, base_path + name);
visible_properties[i]->set_object_and_property(visible_properties[i]->get_edited_object(), new_name);
}
}
}
void AnimationNodeBlendTreeEditor::_node_renamed_focus_out(Node *le, Ref<AnimationNode> p_node) {
_node_renamed(le->call("get_text"), p_node);
}
bool AnimationNodeBlendTreeEditor::can_edit(const Ref<AnimationNode> &p_node) {
Ref<AnimationNodeBlendTree> bt = p_node;
return bt.is_valid();
}
void AnimationNodeBlendTreeEditor::edit(const Ref<AnimationNode> &p_node) {
if (blend_tree.is_valid()) {
blend_tree->disconnect("removed_from_graph", this, "_removed_from_graph");
}
if (p_node.is_valid()) {
blend_tree = p_node;
} else {
blend_tree.unref();
}
if (blend_tree.is_null()) {
hide();
} else {
blend_tree->connect("removed_from_graph", this, "_removed_from_graph");
_update_graph();
}
}
AnimationNodeBlendTreeEditor::AnimationNodeBlendTreeEditor() {
singleton = this;
@@ -757,13 +832,8 @@ AnimationNodeBlendTreeEditor::AnimationNodeBlendTreeEditor() {
graph->get_zoom_hbox()->add_child(add_node);
add_node->set_text(TTR("Add Node.."));
graph->get_zoom_hbox()->move_child(add_node, 0);
add_node->get_popup()->connect("index_pressed", this, "_add_node");
goto_parent = memnew(Button);
graph->get_zoom_hbox()->add_child(goto_parent);
graph->get_zoom_hbox()->move_child(goto_parent, 0);
goto_parent->hide();
goto_parent->connect("pressed", this, "_open_parent");
add_node->get_popup()->connect("id_pressed", this, "_add_node");
add_node->connect("about_to_show", this, "_update_options_menu");
add_options.push_back(AddOption("Animation", "AnimationNodeAnimation"));
add_options.push_back(AddOption("OneShot", "AnimationNodeOneShot"));
@@ -804,45 +874,10 @@ AnimationNodeBlendTreeEditor::AnimationNodeBlendTreeEditor() {
filters->set_hide_root(true);
filters->connect("item_edited", this, "_filter_edited");
open_file = memnew(EditorFileDialog);
add_child(open_file);
open_file->set_title(TTR("Open Animation Node"));
open_file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
open_file->connect("file_selected", this, "_file_opened");
undo_redo = EditorNode::get_singleton()->get_undo_redo();
}
void AnimationNodeBlendTreeEditorPlugin::edit(Object *p_object) {
anim_tree_editor->edit(Object::cast_to<AnimationNodeBlendTree>(p_object));
}
bool AnimationNodeBlendTreeEditorPlugin::handles(Object *p_object) const {
return p_object->is_class("AnimationNodeBlendTree");
}
void AnimationNodeBlendTreeEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
//editor->hide_animation_player_editors();
//editor->animation_panel_make_visible(true);
button->show();
editor->make_bottom_panel_item_visible(anim_tree_editor);
anim_tree_editor->set_process(true);
} else {
if (anim_tree_editor->is_visible_in_tree())
editor->hide_bottom_panel();
button->hide();
anim_tree_editor->set_process(false);
}
}
AnimationNodeBlendTreeEditorPlugin::AnimationNodeBlendTreeEditorPlugin(EditorNode *p_node) {
editor = p_node;
anim_tree_editor = memnew(AnimationNodeBlendTreeEditor);
anim_tree_editor->set_custom_minimum_size(Size2(0, 300));
button = editor->add_bottom_panel_item(TTR("BlendTree"), anim_tree_editor);
button->hide();
}
AnimationNodeBlendTreeEditorPlugin::~AnimationNodeBlendTreeEditorPlugin() {
}

View File

@@ -3,6 +3,7 @@
#include "editor/editor_node.h"
#include "editor/editor_plugin.h"
#include "editor/plugins/animation_tree_editor_plugin.h"
#include "editor/property_editor.h"
#include "scene/animation/animation_blend_tree.h"
#include "scene/gui/button.h"
@@ -13,14 +14,13 @@
@author Juan Linietsky <reduzio@gmail.com>
*/
class AnimationNodeBlendTreeEditor : public VBoxContainer {
class AnimationNodeBlendTreeEditor : public AnimationTreeNodeEditorPlugin {
GDCLASS(AnimationNodeBlendTreeEditor, VBoxContainer);
GDCLASS(AnimationNodeBlendTreeEditor, AnimationTreeNodeEditorPlugin);
Ref<AnimationNodeBlendTree> blend_tree;
GraphEdit *graph;
MenuButton *add_node;
Button *goto_parent;
PanelContainer *error_panel;
Label *error_label;
@@ -32,6 +32,7 @@ class AnimationNodeBlendTreeEditor : public VBoxContainer {
CheckBox *filter_enabled;
Map<StringName, ProgressBar *> animations;
Vector<EditorProperty *> visible_properties;
void _update_graph();
@@ -52,7 +53,7 @@ class AnimationNodeBlendTreeEditor : public VBoxContainer {
static AnimationNodeBlendTreeEditor *singleton;
void _node_dragged(const Vector2 &p_from, const Vector2 &p_to, Ref<AnimationNode> p_node);
void _node_dragged(const Vector2 &p_from, const Vector2 &p_to, const StringName &p_which);
void _node_renamed(const String &p_text, Ref<AnimationNode> p_node);
void _node_renamed_focus_out(Node *le, Ref<AnimationNode> p_node);
@@ -64,11 +65,8 @@ class AnimationNodeBlendTreeEditor : public VBoxContainer {
void _scroll_changed(const Vector2 &p_scroll);
void _node_selected(Object *p_node);
void _open_in_editor(const String &p_which);
void _open_parent();
void _anim_selected(int p_index, Array p_options, const String &p_node);
void _delete_request(const String &p_which);
void _oneshot_start(const StringName &p_name);
void _oneshot_stop(const StringName &p_name);
bool _update_filters(const Ref<AnimationNode> &anode);
void _edit_filters(const String &p_which);
@@ -78,8 +76,19 @@ class AnimationNodeBlendTreeEditor : public VBoxContainer {
void _node_changed(ObjectID p_node);
void _property_changed(const StringName &p_property, const Variant &p_value);
void _removed_from_graph();
EditorFileDialog *open_file;
Ref<AnimationNode> file_loaded;
void _file_opened(const String &p_file);
enum {
MENU_LOAD_FILE = 1000,
MENU_PASTE = 1001,
MENU_LOAD_FILE_CONFIRM = 1002
};
protected:
void _notification(int p_what);
static void _bind_methods();
@@ -91,27 +100,11 @@ public:
void remove_custom_type(const Ref<Script> &p_script);
virtual Size2 get_minimum_size() const;
void edit(AnimationNodeBlendTree *p_blend_tree);
virtual bool can_edit(const Ref<AnimationNode> &p_node);
virtual void edit(const Ref<AnimationNode> &p_node);
AnimationNodeBlendTreeEditor();
};
class AnimationNodeBlendTreeEditorPlugin : public EditorPlugin {
GDCLASS(AnimationNodeBlendTreeEditorPlugin, EditorPlugin);
AnimationNodeBlendTreeEditor *anim_tree_editor;
EditorNode *editor;
Button *button;
public:
virtual String get_name() const { return "BlendTree"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_object);
virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
AnimationNodeBlendTreeEditorPlugin(EditorNode *p_node);
~AnimationNodeBlendTreeEditorPlugin();
};
#endif // ANIMATION_BLEND_TREE_EDITOR_PLUGIN_H

View File

@@ -11,22 +11,17 @@
#include "scene/gui/panel.h"
#include "scene/main/viewport.h"
void AnimationNodeStateMachineEditor::edit(AnimationNodeStateMachine *p_state_machine) {
bool AnimationNodeStateMachineEditor::can_edit(const Ref<AnimationNode> &p_node) {
Ref<AnimationNodeStateMachine> ansm = p_node;
return ansm.is_valid();
}
void AnimationNodeStateMachineEditor::edit(const Ref<AnimationNode> &p_node) {
state_machine = p_node;
if (state_machine.is_valid()) {
state_machine->disconnect("removed_from_graph", this, "_removed_from_graph");
}
if (p_state_machine) {
state_machine = Ref<AnimationNodeStateMachine>(p_state_machine);
} else {
state_machine.unref();
}
if (state_machine.is_null()) {
hide();
} else {
state_machine->connect("removed_from_graph", this, "_removed_from_graph");
selected_transition_from = StringName();
selected_transition_to = StringName();
@@ -38,6 +33,10 @@ void AnimationNodeStateMachineEditor::edit(AnimationNodeStateMachine *p_state_ma
void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEvent> &p_event) {
Ref<AnimationNodeStateMachinePlayback> playback = AnimationTreeEditor::get_singleton()->get_tree()->get(AnimationTreeEditor::get_singleton()->get_base_path() + "playback");
if (playback.is_null())
return;
Ref<InputEventKey> k = p_event;
if (tool_select->is_pressed() && k.is_valid() && k->is_pressed() && k->get_scancode() == KEY_DELETE && !k->is_echo()) {
if (selected_node != StringName() || selected_transition_to != StringName() || selected_transition_from != StringName()) {
@@ -59,7 +58,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
ClassDB::get_inheriters_from_class("AnimationRootNode", &classes);
menu->add_submenu_item(TTR("Add Animation"), "animations");
AnimationTree *gp = state_machine->get_tree();
AnimationTree *gp = AnimationTreeEditor::get_singleton()->get_tree();
ERR_FAIL_COND(!gp);
if (gp && gp->has_node(gp->get_animation_player())) {
AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(gp->get_node(gp->get_animation_player()));
@@ -79,9 +78,17 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
if (name == "Animation")
continue; // nope
int idx = menu->get_item_count();
menu->add_item(vformat("Add %s", name));
menu->add_item(vformat("Add %s", name), idx);
menu->set_item_metadata(idx, E->get());
}
Ref<AnimationNode> clipb = EditorSettings::get_singleton()->get_resource_clipboard();
if (clipb.is_valid()) {
menu->add_separator();
menu->add_item(TTR("Paste"), MENU_PASTE);
}
menu->add_separator();
menu->add_item(TTR("Load.."), MENU_LOAD_FILE);
menu->set_global_position(state_machine_draw->get_global_transform().xform(mb->get_position()));
menu->popup();
@@ -98,18 +105,12 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
for (int i = node_rects.size() - 1; i >= 0; i--) { //inverse to draw order
if (node_rects[i].play.has_point(mb->get_position())) { //edit name
if (play_mode->get_selected() == 1 || !state_machine->is_playing()) {
if (play_mode->get_selected() == 1 || !playback->is_playing()) {
//start
state_machine->start(node_rects[i].node_name);
playback->start(node_rects[i].node_name);
} else {
//travel
if (!state_machine->travel(node_rects[i].node_name)) {
state_machine->start(node_rects[i].node_name);
//removing this due to usability..
//error_time = 5;
//error_text = vformat(TTR("No path found from '%s' to '%s'."), state_machine->get_current_node(), node_rects[i].node_name);
}
playback->travel(node_rects[i].node_name);
}
state_machine_draw->update();
return;
@@ -196,8 +197,8 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
Ref<AnimationNode> an = state_machine->get_node(selected_node);
updating = true;
undo_redo->create_action("Move Node");
undo_redo->add_do_method(an.ptr(), "set_position", an->get_position() + drag_ofs / EDSCALE);
undo_redo->add_undo_method(an.ptr(), "set_position", an->get_position());
undo_redo->add_do_method(state_machine.ptr(), "set_node_position", selected_node, state_machine->get_node_position(selected_node) + drag_ofs / EDSCALE);
undo_redo->add_undo_method(state_machine.ptr(), "set_node_position", selected_node, state_machine->get_node_position(selected_node));
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
undo_redo->commit_action();
@@ -293,7 +294,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
snap_y = StringName();
{
//snap
Vector2 cpos = state_machine->get_node(selected_node)->get_position() + drag_ofs / EDSCALE;
Vector2 cpos = state_machine->get_node_position(selected_node) + drag_ofs / EDSCALE;
List<StringName> nodes;
state_machine->get_node_list(&nodes);
@@ -303,7 +304,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
for (List<StringName>::Element *E = nodes.front(); E; E = E->next()) {
if (E->get() == selected_node)
continue;
Vector2 npos = state_machine->get_node(E->get())->get_position();
Vector2 npos = state_machine->get_node_position(E->get());
float d_x = ABS(npos.x - cpos.x);
if (d_x < MIN(5, best_d_x)) {
@@ -372,19 +373,58 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
}
}
void AnimationNodeStateMachineEditor::_file_opened(const String &p_file) {
file_loaded = ResourceLoader::load(p_file);
if (file_loaded.is_valid()) {
_add_menu_type(MENU_LOAD_FILE_CONFIRM);
}
}
void AnimationNodeStateMachineEditor::_add_menu_type(int p_index) {
String type = menu->get_item_metadata(p_index);
String base_name;
Ref<AnimationRootNode> node;
Object *obj = ClassDB::instance(type);
ERR_FAIL_COND(!obj);
AnimationNode *an = Object::cast_to<AnimationNode>(obj);
ERR_FAIL_COND(!an);
if (p_index == MENU_LOAD_FILE) {
Ref<AnimationNode> node(an);
node->set_position(add_node_pos);
open_file->clear_filters();
List<String> filters;
ResourceLoader::get_recognized_extensions_for_type("AnimationRootNode", &filters);
for (List<String>::Element *E = filters.front(); E; E = E->next()) {
open_file->add_filter("*." + E->get());
}
open_file->popup_centered_ratio();
return;
} else if (p_index == MENU_LOAD_FILE_CONFIRM) {
node = file_loaded;
file_loaded.unref();
} else if (p_index == MENU_PASTE) {
node = EditorSettings::get_singleton()->get_resource_clipboard();
} else {
String type = menu->get_item_metadata(p_index);
Object *obj = ClassDB::instance(type);
ERR_FAIL_COND(!obj);
AnimationNode *an = Object::cast_to<AnimationNode>(obj);
ERR_FAIL_COND(!an);
node = Ref<AnimationNode>(an);
base_name = type.replace_first("AnimationNode", "");
}
if (!node.is_valid()) {
EditorNode::get_singleton()->show_warning(TTR("This type of node can't be used. Only root nodes are allowed."));
return;
}
if (base_name == String()) {
base_name = node->get_class().replace_first("AnimationNode", "");
}
String base_name = type.replace_first("AnimationNode", "");
int base = 1;
String name = base_name;
while (state_machine->has_node(name)) {
@@ -394,7 +434,7 @@ void AnimationNodeStateMachineEditor::_add_menu_type(int p_index) {
updating = true;
undo_redo->create_action("Add Node");
undo_redo->add_do_method(state_machine.ptr(), "add_node", name, node);
undo_redo->add_do_method(state_machine.ptr(), "add_node", name, node, add_node_pos);
undo_redo->add_undo_method(state_machine.ptr(), "remove_node", name);
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
@@ -419,11 +459,9 @@ void AnimationNodeStateMachineEditor::_add_animation_type(int p_index) {
name = base_name + " " + itos(base);
}
anim->set_position(add_node_pos);
updating = true;
undo_redo->create_action("Add Node");
undo_redo->add_do_method(state_machine.ptr(), "add_node", name, anim);
undo_redo->add_do_method(state_machine.ptr(), "add_node", name, anim, add_node_pos);
undo_redo->add_undo_method(state_machine.ptr(), "remove_node", name);
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
@@ -502,6 +540,8 @@ void AnimationNodeStateMachineEditor::_clip_dst_line_to_rect(Vector2 &r_from, Ve
void AnimationNodeStateMachineEditor::_state_machine_draw() {
Ref<AnimationNodeStateMachinePlayback> playback = AnimationTreeEditor::get_singleton()->get_tree()->get(AnimationTreeEditor::get_singleton()->get_base_path() + "playback");
Ref<StyleBox> style = get_stylebox("frame", "GraphNode");
Ref<StyleBox> style_selected = get_stylebox("selectedframe", "GraphNode");
@@ -515,10 +555,17 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
linecolor.a *= 0.3;
Ref<StyleBox> playing_overlay = get_stylebox("position", "GraphNode");
bool playing = state_machine->is_playing();
StringName current = state_machine->get_current_node();
StringName blend_from = state_machine->get_blend_from_node();
Vector<StringName> travel_path = state_machine->get_travel_path();
bool playing = false;
StringName current;
StringName blend_from;
Vector<StringName> travel_path;
if (playback.is_valid()) {
playing = playback->is_playing();
current = playback->get_current_node();
blend_from = playback->get_blend_from_node();
travel_path = playback->get_travel_path();
}
if (state_machine_draw->has_focus()) {
state_machine_draw->draw_rect(Rect2(Point2(), state_machine_draw->get_size()), accent, false);
@@ -534,13 +581,13 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
//snap lines
if (dragging_selected) {
Vector2 from = (state_machine->get_node(selected_node)->get_position() * EDSCALE) + drag_ofs - state_machine->get_graph_offset() * EDSCALE;
Vector2 from = (state_machine->get_node_position(selected_node) * EDSCALE) + drag_ofs - state_machine->get_graph_offset() * EDSCALE;
if (snap_x != StringName()) {
Vector2 to = (state_machine->get_node(snap_x)->get_position() * EDSCALE) - state_machine->get_graph_offset() * EDSCALE;
Vector2 to = (state_machine->get_node_position(snap_x) * EDSCALE) - state_machine->get_graph_offset() * EDSCALE;
state_machine_draw->draw_line(from, to, linecolor, 2);
}
if (snap_y != StringName()) {
Vector2 to = (state_machine->get_node(snap_y)->get_position() * EDSCALE) - state_machine->get_graph_offset() * EDSCALE;
Vector2 to = (state_machine->get_node_position(snap_y) * EDSCALE) - state_machine->get_graph_offset() * EDSCALE;
state_machine_draw->draw_line(from, to, linecolor, 2);
}
}
@@ -563,7 +610,7 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
}
Vector2 offset;
offset += anode->get_position() * EDSCALE;
offset += state_machine->get_node_position(E->get()) * EDSCALE;
if (selected_node == E->get() && dragging_selected) {
offset += drag_ofs;
}
@@ -588,10 +635,10 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
//draw conecting line for potential new transition
if (connecting) {
Vector2 from = (state_machine->get_node(connecting_from)->get_position() * EDSCALE) - state_machine->get_graph_offset() * EDSCALE;
Vector2 from = (state_machine->get_node_position(connecting_from) * EDSCALE) - state_machine->get_graph_offset() * EDSCALE;
Vector2 to;
if (connecting_to_node != StringName()) {
to = (state_machine->get_node(connecting_to_node)->get_position() * EDSCALE) - state_machine->get_graph_offset() * EDSCALE;
to = (state_machine->get_node_position(connecting_to_node) * EDSCALE) - state_machine->get_graph_offset() * EDSCALE;
} else {
to = connecting_to;
}
@@ -617,15 +664,17 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
TransitionLine tl;
tl.from_node = state_machine->get_transition_from(i);
Vector2 ofs_from = (dragging_selected && tl.from_node == selected_node) ? drag_ofs : Vector2();
tl.from = (state_machine->get_node(tl.from_node)->get_position() * EDSCALE) + ofs_from - state_machine->get_graph_offset() * EDSCALE;
tl.from = (state_machine->get_node_position(tl.from_node) * EDSCALE) + ofs_from - state_machine->get_graph_offset() * EDSCALE;
tl.to_node = state_machine->get_transition_to(i);
Vector2 ofs_to = (dragging_selected && tl.to_node == selected_node) ? drag_ofs : Vector2();
tl.to = (state_machine->get_node(tl.to_node)->get_position() * EDSCALE) + ofs_to - state_machine->get_graph_offset() * EDSCALE;
tl.to = (state_machine->get_node_position(tl.to_node) * EDSCALE) + ofs_to - state_machine->get_graph_offset() * EDSCALE;
Ref<AnimationNodeStateMachineTransition> tr = state_machine->get_transition(i);
tl.disabled = tr->is_disabled();
tl.auto_advance = tr->has_auto_advance();
tl.advance_condition_name = tr->get_advance_condition_name();
tl.advance_condition_state = false;
tl.mode = tr->get_switch_mode();
tl.width = tr_bidi_offset;
@@ -665,7 +714,14 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
}
}
}
_connection_draw(tl.from, tl.to, tl.mode, !tl.disabled, selected, travel, tl.auto_advance);
bool auto_advance = tl.auto_advance;
StringName fullpath = AnimationTreeEditor::get_singleton()->get_base_path() + String(tl.advance_condition_name);
if (tl.advance_condition_name != StringName() && bool(AnimationTreeEditor::get_singleton()->get_tree()->get(fullpath))) {
tl.advance_condition_state = true;
auto_advance = true;
}
_connection_draw(tl.from, tl.to, tl.mode, !tl.disabled, selected, travel, auto_advance);
transition_lines.push_back(tl);
}
@@ -675,7 +731,7 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
String name = node_rects[i].node_name;
Ref<AnimationNode> anode = state_machine->get_node(name);
bool needs_editor = EditorNode::get_singleton()->item_has_editor(anode.ptr());
bool needs_editor = AnimationTreeEditor::get_singleton()->can_edit(anode);
Ref<StyleBox> sb = name == selected_node ? style_selected : style;
int strsize = font->get_string_size(name).width;
@@ -757,12 +813,14 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
void AnimationNodeStateMachineEditor::_state_machine_pos_draw() {
if (!state_machine->is_playing())
Ref<AnimationNodeStateMachinePlayback> playback = AnimationTreeEditor::get_singleton()->get_tree()->get(AnimationTreeEditor::get_singleton()->get_base_path() + "playback");
if (!playback.is_valid() || !playback->is_playing())
return;
int idx = -1;
for (int i = 0; node_rects.size(); i++) {
if (node_rects[i].node_name == state_machine->get_current_node()) {
if (node_rects[i].node_name == playback->get_current_node()) {
idx = i;
break;
}
@@ -785,9 +843,9 @@ void AnimationNodeStateMachineEditor::_state_machine_pos_draw() {
}
to.y = from.y;
float len = MAX(0.0001, state_machine->get_current_length());
float len = MAX(0.0001, playback->get_current_length());
float pos = CLAMP(state_machine->get_current_play_pos(), 0, len);
float pos = CLAMP(playback->get_current_play_pos(), 0, len);
float c = pos / len;
Color fg = get_color("font_color", "Label");
Color bg = fg;
@@ -807,12 +865,6 @@ void AnimationNodeStateMachineEditor::_update_graph() {
updating = true;
if (state_machine->get_parent().is_valid()) {
goto_parent_hbox->show();
} else {
goto_parent_hbox->hide();
}
state_machine_draw->update();
updating = false;
@@ -824,7 +876,6 @@ void AnimationNodeStateMachineEditor::_notification(int p_what) {
error_panel->add_style_override("panel", get_stylebox("bg", "Tree"));
error_label->add_color_override("font_color", get_color("error_color", "Editor"));
panel->add_style_override("panel", get_stylebox("bg", "Tree"));
goto_parent->set_icon(get_icon("MoveUp", "EditorIcons"));
tool_select->set_icon(get_icon("ToolSelect", "EditorIcons"));
tool_create->set_icon(get_icon("ToolAddNode", "EditorIcons"));
@@ -856,19 +907,21 @@ void AnimationNodeStateMachineEditor::_notification(int p_what) {
String error;
Ref<AnimationNodeStateMachinePlayback> playback = AnimationTreeEditor::get_singleton()->get_tree()->get(AnimationTreeEditor::get_singleton()->get_base_path() + "playback");
if (error_time > 0) {
error = error_text;
error_time -= get_process_delta_time();
} else if (!state_machine->get_tree()) {
error = TTR("StateMachine does not belong to an AnimationTree node.");
} else if (!state_machine->get_tree()->is_active()) {
} else if (!AnimationTreeEditor::get_singleton()->get_tree()->is_active()) {
error = TTR("AnimationTree is inactive.\nActivate to enable playback, check node warnings if activation fails.");
} else if (state_machine->get_tree()->is_state_invalid()) {
error = state_machine->get_tree()->get_invalid_state_reason();
} else if (state_machine->get_parent().is_valid() && state_machine->get_parent()->is_class("AnimationNodeStateMachine")) {
} else if (AnimationTreeEditor::get_singleton()->get_tree()->is_state_invalid()) {
error = AnimationTreeEditor::get_singleton()->get_tree()->get_invalid_state_reason();
/*} else if (state_machine->get_parent().is_valid() && state_machine->get_parent()->is_class("AnimationNodeStateMachine")) {
if (state_machine->get_start_node() == StringName() || state_machine->get_end_node() == StringName()) {
error = TTR("Start and end nodes are needed for a sub-transition.");
}
}*/
} else if (playback.is_null()) {
error = vformat(TTR("No playback resource set at path: %s."), AnimationTreeEditor::get_singleton()->get_base_path() + "playback");
}
if (error != error_label->get_text()) {
@@ -904,14 +957,38 @@ void AnimationNodeStateMachineEditor::_notification(int p_what) {
break;
}
if (transition_lines[i].advance_condition_name != state_machine->get_transition(tidx)->get_advance_condition_name()) {
state_machine_draw->update();
break;
}
if (transition_lines[i].mode != state_machine->get_transition(tidx)->get_switch_mode()) {
state_machine_draw->update();
break;
}
bool acstate = transition_lines[i].advance_condition_name != StringName() && bool(AnimationTreeEditor::get_singleton()->get_tree()->get(AnimationTreeEditor::get_singleton()->get_base_path() + String(transition_lines[i].advance_condition_name)));
if (transition_lines[i].advance_condition_state != acstate) {
state_machine_draw->update();
break;
}
}
bool same_travel_path = true;
Vector<StringName> tp = state_machine->get_travel_path();
Vector<StringName> tp;
bool is_playing = false;
StringName current_node;
StringName blend_from_node;
float play_pos = 0;
if (playback.is_valid()) {
tp = playback->get_travel_path();
is_playing = playback->is_playing();
current_node = playback->get_current_node();
blend_from_node = playback->get_blend_from_node();
play_pos = playback->get_current_play_pos();
}
{
@@ -928,37 +1005,32 @@ void AnimationNodeStateMachineEditor::_notification(int p_what) {
}
//update if travel state changed
if (!same_travel_path || last_active != state_machine->is_playing() || last_current_node != state_machine->get_current_node() || last_blend_from_node != state_machine->get_blend_from_node()) {
if (!same_travel_path || last_active != is_playing || last_current_node != current_node || last_blend_from_node != blend_from_node) {
state_machine_draw->update();
last_travel_path = tp;
last_current_node = state_machine->get_current_node();
last_active = state_machine->is_playing();
last_blend_from_node = state_machine->get_blend_from_node();
last_current_node = current_node;
last_active = is_playing;
last_blend_from_node = blend_from_node;
state_machine_play_pos->update();
}
if (last_play_pos != state_machine->get_current_play_pos()) {
if (last_play_pos != play_pos) {
last_play_pos = state_machine->get_current_play_pos();
last_play_pos = play_pos;
state_machine_play_pos->update();
}
}
if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
over_node = StringName();
set_process(is_visible_in_tree());
}
}
void AnimationNodeStateMachineEditor::_open_editor(const String &p_name) {
Ref<AnimationNode> an = state_machine->get_node(p_name);
ERR_FAIL_COND(!an.is_valid());
EditorNode::get_singleton()->edit_item(an.ptr());
}
void AnimationNodeStateMachineEditor::_goto_parent() {
EditorNode::get_singleton()->edit_item(state_machine->get_parent().ptr());
AnimationTreeEditor::get_singleton()->enter_editor(p_name);
}
void AnimationNodeStateMachineEditor::_removed_from_graph() {
@@ -1114,7 +1186,6 @@ void AnimationNodeStateMachineEditor::_bind_methods() {
ClassDB::bind_method("_name_edited", &AnimationNodeStateMachineEditor::_name_edited);
ClassDB::bind_method("_goto_parent", &AnimationNodeStateMachineEditor::_goto_parent);
ClassDB::bind_method("_removed_from_graph", &AnimationNodeStateMachineEditor::_removed_from_graph);
ClassDB::bind_method("_open_editor", &AnimationNodeStateMachineEditor::_open_editor);
@@ -1124,6 +1195,7 @@ void AnimationNodeStateMachineEditor::_bind_methods() {
ClassDB::bind_method("_autoplay_selected", &AnimationNodeStateMachineEditor::_autoplay_selected);
ClassDB::bind_method("_end_selected", &AnimationNodeStateMachineEditor::_end_selected);
ClassDB::bind_method("_update_mode", &AnimationNodeStateMachineEditor::_update_mode);
ClassDB::bind_method("_file_opened", &AnimationNodeStateMachineEditor::_file_opened);
}
AnimationNodeStateMachineEditor *AnimationNodeStateMachineEditor::singleton = NULL;
@@ -1136,13 +1208,6 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
HBoxContainer *top_hb = memnew(HBoxContainer);
add_child(top_hb);
goto_parent_hbox = memnew(HBoxContainer);
goto_parent = memnew(ToolButton);
goto_parent->connect("pressed", this, "_goto_parent", varray(), CONNECT_DEFERRED);
goto_parent_hbox->add_child(goto_parent);
goto_parent_hbox->add_child(memnew(VSeparator));
top_hb->add_child(goto_parent_hbox);
Ref<ButtonGroup> bg;
bg.instance();
@@ -1248,7 +1313,7 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
menu = memnew(PopupMenu);
add_child(menu);
menu->connect("index_pressed", this, "_add_menu_type");
menu->connect("id_pressed", this, "_add_menu_type");
animations_menu = memnew(PopupMenu);
menu->add_child(animations_menu);
@@ -1261,6 +1326,13 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
name_edit->connect("text_entered", this, "_name_edited");
name_edit->set_as_toplevel(true);
open_file = memnew(EditorFileDialog);
add_child(open_file);
open_file->set_title(TTR("Open Animation Node"));
open_file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
open_file->connect("file_selected", this, "_file_opened");
undo_redo = EditorNode::get_singleton()->get_undo_redo();
over_text = false;
over_node_what = -1;
@@ -1271,43 +1343,3 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
error_time = 0;
}
void AnimationNodeStateMachineEditorPlugin::edit(Object *p_object) {
anim_tree_editor->edit(Object::cast_to<AnimationNodeStateMachine>(p_object));
}
bool AnimationNodeStateMachineEditorPlugin::handles(Object *p_object) const {
return p_object->is_class("AnimationNodeStateMachine");
}
void AnimationNodeStateMachineEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
//editor->hide_animation_player_editors();
//editor->animation_panel_make_visible(true);
button->show();
editor->make_bottom_panel_item_visible(anim_tree_editor);
anim_tree_editor->set_process(true);
} else {
if (anim_tree_editor->is_visible_in_tree())
editor->hide_bottom_panel();
button->hide();
anim_tree_editor->set_process(false);
}
}
AnimationNodeStateMachineEditorPlugin::AnimationNodeStateMachineEditorPlugin(EditorNode *p_node) {
editor = p_node;
anim_tree_editor = memnew(AnimationNodeStateMachineEditor);
anim_tree_editor->set_custom_minimum_size(Size2(0, 300));
button = editor->add_bottom_panel_item(TTR("StateMachine"), anim_tree_editor);
button->hide();
}
AnimationNodeStateMachineEditorPlugin::~AnimationNodeStateMachineEditorPlugin() {
}

View File

@@ -3,6 +3,7 @@
#include "editor/editor_node.h"
#include "editor/editor_plugin.h"
#include "editor/plugins/animation_tree_editor_plugin.h"
#include "editor/property_editor.h"
#include "scene/animation/animation_node_state_machine.h"
#include "scene/gui/button.h"
@@ -10,9 +11,9 @@
#include "scene/gui/popup.h"
#include "scene/gui/tree.h"
class AnimationNodeStateMachineEditor : public VBoxContainer {
class AnimationNodeStateMachineEditor : public AnimationTreeNodeEditorPlugin {
GDCLASS(AnimationNodeStateMachineEditor, VBoxContainer);
GDCLASS(AnimationNodeStateMachineEditor, AnimationTreeNodeEditorPlugin);
Ref<AnimationNodeStateMachine> state_machine;
@@ -29,9 +30,6 @@ class AnimationNodeStateMachineEditor : public VBoxContainer {
OptionButton *transition_mode;
OptionButton *play_mode;
HBoxContainer *goto_parent_hbox;
ToolButton *goto_parent;
PanelContainer *panel;
StringName selected_node;
@@ -79,8 +77,6 @@ class AnimationNodeStateMachineEditor : public VBoxContainer {
void _add_menu_type(int p_index);
void _add_animation_type(int p_index);
void _goto_parent();
void _removed_from_graph();
struct NodeRect {
@@ -99,6 +95,8 @@ class AnimationNodeStateMachineEditor : public VBoxContainer {
Vector2 from;
Vector2 to;
AnimationNodeStateMachineTransition::SwitchMode mode;
StringName advance_condition_name;
bool advance_condition_state;
bool disabled;
bool auto_advance;
float width;
@@ -135,33 +133,25 @@ class AnimationNodeStateMachineEditor : public VBoxContainer {
float error_time;
String error_text;
EditorFileDialog *open_file;
Ref<AnimationNode> file_loaded;
void _file_opened(const String &p_file);
enum {
MENU_LOAD_FILE = 1000,
MENU_PASTE = 1001,
MENU_LOAD_FILE_CONFIRM = 1002
};
protected:
void _notification(int p_what);
static void _bind_methods();
public:
static AnimationNodeStateMachineEditor *get_singleton() { return singleton; }
void edit(AnimationNodeStateMachine *p_state_machine);
virtual bool can_edit(const Ref<AnimationNode> &p_node);
virtual void edit(const Ref<AnimationNode> &p_node);
AnimationNodeStateMachineEditor();
};
class AnimationNodeStateMachineEditorPlugin : public EditorPlugin {
GDCLASS(AnimationNodeStateMachineEditorPlugin, EditorPlugin);
AnimationNodeStateMachineEditor *anim_tree_editor;
EditorNode *editor;
Button *button;
public:
virtual String get_name() const { return "StateMachine"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_object);
virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
AnimationNodeStateMachineEditorPlugin(EditorNode *p_node);
~AnimationNodeStateMachineEditorPlugin();
};
#endif // ANIMATION_STATE_MACHINE_EDITOR_H

File diff suppressed because it is too large Load Diff

View File

@@ -1,167 +1,65 @@
/*************************************************************************/
/* animation_tree_editor_plugin.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef ANIMATION_TREE_EDITOR_PLUGIN_H
#define ANIMATION_TREE_EDITOR_PLUGIN_H
#include "editor/editor_node.h"
#include "editor/editor_plugin.h"
#include "editor/property_editor.h"
#include "scene/animation/animation_tree_player.h"
#include "scene/animation/animation_tree.h"
#include "scene/gui/button.h"
#include "scene/gui/graph_edit.h"
#include "scene/gui/popup.h"
#include "scene/gui/tree.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
class AnimationTreeEditor : public Control {
class AnimationTreeNodeEditorPlugin : public VBoxContainer {
GDCLASS(AnimationTreeNodeEditorPlugin, VBoxContainer)
public:
virtual bool can_edit(const Ref<AnimationNode> &p_node) = 0;
virtual void edit(const Ref<AnimationNode> &p_node) = 0;
};
GDCLASS(AnimationTreeEditor, Control);
class AnimationTreeEditor : public VBoxContainer {
static const char *_node_type_names[];
GDCLASS(AnimationTreeEditor, VBoxContainer);
enum ClickType {
CLICK_NONE,
CLICK_NAME,
CLICK_NODE,
CLICK_INPUT_SLOT,
CLICK_OUTPUT_SLOT,
CLICK_PARAMETER
};
ScrollContainer *path_edit;
HBoxContainer *path_hb;
enum {
AnimationTree *tree;
PanelContainer *editor_base;
MENU_GRAPH_CLEAR = 100,
MENU_IMPORT_ANIMATIONS = 101,
NODE_DISCONNECT,
NODE_RENAME,
NODE_ERASE,
NODE_ADD_INPUT,
NODE_DELETE_INPUT,
NODE_SET_AUTOADVANCE,
NODE_CLEAR_AUTOADVANCE
};
Vector<String> button_path;
Vector<String> edited_path;
Vector<AnimationTreeNodeEditorPlugin *> editors;
bool renaming_edit;
StringName edited_node;
bool updating_edit;
Popup *edit_dialog;
HSlider *edit_scroll[2];
LineEdit *edit_line[4];
OptionButton *edit_option;
Label *edit_label[4];
Button *edit_button;
Button *filter_button;
CheckButton *edit_check;
EditorFileDialog *file_dialog;
int file_op;
void _update_path();
void _about_to_show_root();
ObjectID current_root;
void _popup_edit_dialog();
void _path_button_pressed(int p_path);
void _setup_edit_dialog(const StringName &p_node);
PopupMenu *master_anim_popup;
PopupMenu *node_popup;
PopupMenu *add_popup;
HScrollBar *h_scroll;
VScrollBar *v_scroll;
MenuButton *add_menu;
CustomPropertyEditor *property_editor;
AnimationTreePlayer *anim_tree;
List<StringName> order;
Set<StringName> active_nodes;
int last_x, last_y;
Point2 offset;
ClickType click_type;
Point2 click_pos;
StringName click_node;
int click_slot;
Point2 click_motion;
ClickType rclick_type;
StringName rclick_node;
int rclick_slot;
Button *play_button;
Size2 _get_maximum_size();
Size2 get_node_size(const StringName &p_node) const;
void _draw_node(const StringName &p_node);
AcceptDialog *filter_dialog;
Tree *filter;
void _draw_cos_line(const Vector2 &p_from, const Vector2 &p_to, const Color &p_color);
void _update_scrollbars();
void _scroll_moved(float);
void _play_toggled();
/*
void _node_param_changed();
void _node_add_callback();
void _node_add(VisualServer::AnimationTreeNodeType p_type);
void _node_edit_property(const StringName& p_node);
*/
void _master_anim_menu_item(int p_item);
void _node_menu_item(int p_item);
void _add_menu_item(int p_item);
void _filter_edited();
void _find_paths_for_filter(const StringName &p_node, Set<String> &paths);
void _edit_filters();
void _edit_oneshot_start();
void _edit_dialog_animation_changed();
void _edit_dialog_edit_animation();
void _edit_dialog_changeds(String);
void _edit_dialog_changede(String);
void _edit_dialog_changedf(float);
void _edit_dialog_changed();
void _dialog_changed() const;
ClickType _locate_click(const Point2 &p_click, StringName *p_node_id, int *p_slot_index) const;
Point2 _get_slot_pos(const StringName &p_node_id, bool p_input, int p_slot);
StringName _add_node(int p_item);
void _file_dialog_selected(String p_path);
static Vector<String> get_animation_list();
protected:
void _notification(int p_what);
void _gui_input(Ref<InputEvent> p_event);
static void _bind_methods();
static AnimationTreeEditor *singleton;
public:
virtual Size2 get_minimum_size() const;
void edit(AnimationTreePlayer *p_anim_tree);
AnimationTree *get_tree() { return tree; }
void add_plugin(AnimationTreeNodeEditorPlugin *p_editor);
void remove_plugin(AnimationTreeNodeEditorPlugin *p_editor);
String get_base_path();
bool can_edit(const Ref<AnimationNode> &p_node) const;
void edit_path(const Vector<String> &p_path);
Vector<String> get_edited_path() const;
void enter_editor(const String &p_path = "");
static AnimationTreeEditor *get_singleton() { return singleton; }
void edit(AnimationTree *p_tree);
AnimationTreeEditor();
};
@@ -174,7 +72,7 @@ class AnimationTreeEditorPlugin : public EditorPlugin {
Button *button;
public:
virtual String get_name() const { return "AnimTree"; }
virtual String get_name() const { return "AnimationTree"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_object);
virtual bool handles(Object *p_object) const;

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,187 @@
/*************************************************************************/
/* animation_tree_editor_plugin.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef ANIMATION_TREE_PLAYER_EDITOR_PLUGIN_H
#define ANIMATION_TREE_PLAYER_EDITOR_PLUGIN_H
#include "editor/editor_node.h"
#include "editor/editor_plugin.h"
#include "editor/property_editor.h"
#include "scene/animation/animation_tree_player.h"
#include "scene/gui/button.h"
#include "scene/gui/popup.h"
#include "scene/gui/tree.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
class AnimationTreePlayerEditor : public Control {
GDCLASS(AnimationTreePlayerEditor, Control);
static const char *_node_type_names[];
enum ClickType {
CLICK_NONE,
CLICK_NAME,
CLICK_NODE,
CLICK_INPUT_SLOT,
CLICK_OUTPUT_SLOT,
CLICK_PARAMETER
};
enum {
MENU_GRAPH_CLEAR = 100,
MENU_IMPORT_ANIMATIONS = 101,
NODE_DISCONNECT,
NODE_RENAME,
NODE_ERASE,
NODE_ADD_INPUT,
NODE_DELETE_INPUT,
NODE_SET_AUTOADVANCE,
NODE_CLEAR_AUTOADVANCE
};
bool renaming_edit;
StringName edited_node;
bool updating_edit;
Popup *edit_dialog;
HSlider *edit_scroll[2];
LineEdit *edit_line[4];
OptionButton *edit_option;
Label *edit_label[4];
Button *edit_button;
Button *filter_button;
CheckButton *edit_check;
EditorFileDialog *file_dialog;
int file_op;
void _popup_edit_dialog();
void _setup_edit_dialog(const StringName &p_node);
PopupMenu *master_anim_popup;
PopupMenu *node_popup;
PopupMenu *add_popup;
HScrollBar *h_scroll;
VScrollBar *v_scroll;
MenuButton *add_menu;
CustomPropertyEditor *property_editor;
AnimationTreePlayer *anim_tree;
List<StringName> order;
Set<StringName> active_nodes;
int last_x, last_y;
Point2 offset;
ClickType click_type;
Point2 click_pos;
StringName click_node;
int click_slot;
Point2 click_motion;
ClickType rclick_type;
StringName rclick_node;
int rclick_slot;
Button *play_button;
Size2 _get_maximum_size();
Size2 get_node_size(const StringName &p_node) const;
void _draw_node(const StringName &p_node);
AcceptDialog *filter_dialog;
Tree *filter;
void _draw_cos_line(const Vector2 &p_from, const Vector2 &p_to, const Color &p_color);
void _update_scrollbars();
void _scroll_moved(float);
void _play_toggled();
/*
void _node_param_changed();
void _node_add_callback();
void _node_add(VisualServer::AnimationTreeNodeType p_type);
void _node_edit_property(const StringName& p_node);
*/
void _master_anim_menu_item(int p_item);
void _node_menu_item(int p_item);
void _add_menu_item(int p_item);
void _filter_edited();
void _find_paths_for_filter(const StringName &p_node, Set<String> &paths);
void _edit_filters();
void _edit_oneshot_start();
void _edit_dialog_animation_changed();
void _edit_dialog_edit_animation();
void _edit_dialog_changeds(String);
void _edit_dialog_changede(String);
void _edit_dialog_changedf(float);
void _edit_dialog_changed();
void _dialog_changed() const;
ClickType _locate_click(const Point2 &p_click, StringName *p_node_id, int *p_slot_index) const;
Point2 _get_slot_pos(const StringName &p_node_id, bool p_input, int p_slot);
StringName _add_node(int p_item);
void _file_dialog_selected(String p_path);
protected:
void _notification(int p_what);
void _gui_input(Ref<InputEvent> p_event);
static void _bind_methods();
public:
virtual Size2 get_minimum_size() const;
void edit(AnimationTreePlayer *p_anim_tree);
AnimationTreePlayerEditor();
};
class AnimationTreePlayerEditorPlugin : public EditorPlugin {
GDCLASS(AnimationTreePlayerEditorPlugin, EditorPlugin);
AnimationTreePlayerEditor *anim_tree_editor;
EditorNode *editor;
Button *button;
public:
virtual String get_name() const { return "AnimTree"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_object);
virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
AnimationTreePlayerEditorPlugin(EditorNode *p_node);
~AnimationTreePlayerEditorPlugin();
};
#endif // ANIMATION_TREE_EDITOR_PLUGIN_H